Posts Tagged ‘Diary’

Tales From One Man’s Sky: The Goldilocks Planet

As I continue to attempt to justify to myself abandoning all notions of spare time in order to play more No Man’s Sky [official site], here’s the second entry in a diary trying to get to grips with how it has its claws in me. This time, played while watching all of season 13 of Top Chef, a tale of the perfect planet.

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RimWorld Diary, Part 1: Welcome To Bogdan’s Rest

RimWorld [official site] continues its march through early access, adding drugs and enticing modders, almost as if it wasn’t already wonderful. We sent Brendan back to the planet’s surface, where he decided to set up a hotel in the middle of the desert. In part one of this three-part diary, the colonists struggle to establish themselves.

Shinichi needs a new kidney. He has been walking around in the blazing desert sun for days, dismantling any ruin he can find and leaving the bricks for someone else to carry back to the hotel. And now he has a cancerous growth in his kidney. He needs a new one but the chances of a group of crooked merchants passing by with organs on sale is slim. He goes home and lies down in his bedroom, which is actually a cave. His bed – made from granite – offers little comfort. This was supposed to be a hotel.

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Diary: Our Real Lives And Deaths Across The Globe

Real Lives [official site] is an educational simulation that has been around for years. It randomly puts you into the shoes (or lack of shoes) of people from around the world, then tasks you with making the best life you possibly can. You may start as a fisherman’s daughter in Sri Lanka, or an orphan in Brazil. But your life is only ever halfway under your control.

We decided to each start a life in this rough simulation and see how we do. What follows are the stories of five people from around the globe. Some suffer horribly (warning: in 4 out of 5 of our “lives”, rape was a problem at some point) while others find relative prosperity. But who will have the best Real Life? Read on to find out.

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Tales From One Man’s Sky: Why Am I Still Here?

I’m still playing No Man’s Sky [official site]. I realise this puts me in a peculiar category, a group titled “Those Who Realised How Far Short It Fell From Both Its Claims And Expectations But Still Find They Can’t Stop Wanting To Go Back”. Us TWRHFSIFFBICAEBSFTCSWTGBers will tell you, yes, you’re absolutely right, the game has no point, no deeper purpose, no real goals, no good reason to carry on. We’ll nod at you, distractedly, while mostly focusing on mining the tower of Emeril in front of us, hoping you’ll leave and stop making us question it.

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What’s It Like To Start Anew In Stardew Valley?

I have spent over seventy hours in Stardew Valley. In that time I’ve cultivated my land, raised animals, got married and had a child of my own. I’ve plundered the deepest depths of the mine and ridden the bus to the desert. There’s no crop I haven’t grown, no animal product I haven’t churned or spun. Of course in a game like Stardew Valley there’s always something more you could do. I could pop out another baby, make my farm more efficient, or build another barn. But I found myself growing listless of my streamlined faming life. Money was piling up in my bank account with nothing to spend it on and I felt like I’d finally reached a plateau.

So I decided to start anew, and in a game that is all about starting anew, it felt fitting. I waved goodbye to Berry Farm and my little pink haired avatar and created Jemima. Whose hair and colour scheme is based off the Little Mermaid. Because I’m a goddamn adult and I can do what I like.

I thought I’d do things a little differently. While Holly preferred dogs, Jemima prefers cats. While Holly romanced the local doctor, Harvey, Jemima was going to flirt with the nature-loving artist Leah. Would my 70 plus hours of farming experience help my second attempt? Let’ see.

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Sol Searching: Being A Galactic Robot Dad In Stellaris

Stellaris has accosted the RPS clan with its sci-fi strategy and alien-on-alien diplomacy. Adam thinks it is an elegant and joyful strategy and story-making machine, while Alec thinks its menus are annoying and John reckons it’s nothing but inaccessible gubbins. Now, we are unleashing Brendan into this political maelstrom, where he will assume the role of an all-loving ‘father’ race of robot Overseers. What could possibly go wrong?

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XCOM 2: Here Come The Grunts

Continuing an XCOM 2 [official site] Iron Man diary starring the staff and readers of RPS. Full explanation and the story so far here here, and you can download the characters for your own game here.

It was the worst of times, it was the worst of times. John, Graham, Pip and Alice are all dead, as are some of our most senior readers, leaving Team XCOM in the perpetually-wounded hands of just Adam and Alec. Could there possibly be a way back?

Damn right there was.

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XCOM 2: The Wipe

Resuming an XCOM 2 [official site] Iron Man diary starring the staff and readers of RPS. Note: this diary went on hiatus for a while, because post-patch XCOM 2 kept crashing on my PC. That problem has resolved itself as suddenly as it arrived, so back into the meatgrinder we go. Full explanation and the story so far here here, and you can download the characters for your own game here.

You’re damn right I’m shaken.
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XCOM 2: Lucky Men & Lousy Hackers

I’m playing and diarising XCOM 2 on Commander difficulty in Iron Man mode, using characters based on the staff of RPS, replaced by readers as and when they die or go out of action. Full explanation and intro here, download the characters for your own game here.

Important lessons learned: Alice is a dangerously incompetent hacker, Pip can’t run very far and Adam is a dirty, dirty boy.

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An XCOM 2 Diary: The Wizened + The Doomed, Day 1

It’s tradition now: when an XCOM game comes out, you recreate your friends, colleagues and record-collection-stealing former lovers then send them out to be murdered by aliens. Basically, it’s the Sims with Sectoids rather than sex.

So let’s do it again: an XCOM 2 [official site] Iron Man/perma-death diary starring the staff of RPS, who you can download and add to your game below.

But they’ll only star briefly. Whenever someone dies, they’ll be replaced by one of this site’s readers. Who will also almost certainly die. That’s how much we love you.
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Your Chance To Star/Die In Our XCOM 2 Diary

Supporters! Hello! Love you! I’m going to start writing an XCOM 2 diary in the not-to-distant, which will initially star recreations of the great and good staff of RPS, and also me. I’ll be playing on a relatively high difficulty and in Ironman perma-death mode, so basically Adam, Alice, Graham, John, Pip and I are all doomed to die within the first mission. I’ll need reinforcements pronto.

Would you like to be one of them?
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Fallout 4: The Lighthouse Family

Continuing a perma-death diary in Fallout 4, in which I begin with absolutely nothing other than a plan to to voyage around only the outermost periphery of the world.

You voted that I swim out into the poison sea, to find out what lies beyond the water. I’m afraid I can’t honour that.

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The Boston Bastard: Being A Dick In Fallout 4 – Part 3

In the third and final part (parts one and two here) of my attempt to be as arbitrarily cruel and murderous in Fallout 4 as I can, I – well – fail. Am I a person who can’t be a dick in this game, or is this a game that just won’t allow me to be a dick? My concluding thoughts are below. Clearly there are ample spoilers throughout.

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The Boston Bastard: Being A Dick In Fallout 4 – Part Two

I’ve decided to play Fallout 4 [official site] as a complete prick. Just killing indiscriminately, to see what might happen. Knowing Bethesda’s propensity for adjusting to a player’s approach, I wondered if this might bring out aspects of the game missed by the goodie-two-shoes reviewers before me. As you might imagine, that means this contains spoilers from the off.

In part one I successfully took out the Brotherhood Of Steel’s small enclave in Cambridge. This time, things start to get a bit… weirder.

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Fallout 4: Michael Radiatin’, Day 2

Continuing a perma-death Fallout 4 diary, in which I begin with absolutely nothing other than a plan to to voyage around only the outermost periphery of the world.

Eastward ho, then. I crawl along the edge of the Fallout 4 [official site] world, some unknown force preventing me from heading any further North, but despite this strangeness it’s quite pleasant. It’s not obvious from here that the apocalypse ever happened. Here, it’s just quiet woodland. No leaves, admittedly, but it could be Autumn. A November ramble through the outer wilds of New England. No guns, no radiation, no factional warfare, no stuffing backpacks with old tableware and electronics. Just me, my bare-ass and the land.

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Fallout 4: Around The World With Michael Radiatin’

Beginning a new diary series, which will end upon my character’s first death.

I have already played through Fallout 4 [official site]’s campaign, which led me through a great many places in the central area of its large Massachusetts map, but only a handful on its periphery. There is so much more still to see, but I’m increasingly finding that my level 30 character suffers from usual Bethesda game curse of premature godliness, and fear that further exploration would simply mean routine clean-up. So, time to start anew, and add fresh spanners into otherwise over-familiar works.
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The Last Eight Years Of Gordon Freeman’s Unpublished Diaries – RPS Exclusive

An envelope arrived in the post this morning. Thick, stuffed with books. Diaries, in fact. Someone has sent me Gordon Freeman’s diaries from the last eight years. I don’t really know what to do about this. I mean, this is obviously big news, but this is also someone’s private life. But what if it was Gordon himself who sent them? What if he wants the… the misery therein to be exposed?

I’ve decided on a compromise. I’m going to publish some extracts, picked almost at random from the lot. If Freeman wants them taken down, he can get in touch and we’ll honour that right away.

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