Posts Tagged ‘Dice’

Star Wars Battlefront’s Rogue One DLC on December 6th

'Last one over the top buys the first round of Shtööhbs!'

With Star Wars Rogue One now mere weeks away from cinemas, Electronic Arts are gabbing more about how new Star Wars Battlefront [official site] DLC will cross over with the movie. The DLC, Rogue One: Scarif, will debut on December 6th with levels including a recreation of that tropical beach battle seen in the film’s trailer. It’ll also add new playable heroes in Jyn Erso, the film’s hero, and Orson Krennic, the Imperial fella in the white suit (a bold fashion statement, always) who she’ll butt heads with.

Before then, hey, all players can play the other expansions’ new maps and modes for free this weekend. Read the rest of this entry »

Battlefield 1 adds Hardcore servers and Fog of War mode

‘Hardcore’ servers have arrived in Battlefield 1 [official site], crammed full of warsettings to make the WW1 FPS’s multiplayer deadlier and more difficult. The official custom game mode ‘Fog of War’ has arrived too, chucking players into a foggy forest for team deathmatch action. These have both launched as part of the first BF1 ‘Battlefest’ event, which kicked off yesterday – hot on the warheels of this week’s BF1 Fall Update. Read the rest of this entry »

Battlefield 1’s Fall Update rolling out like autumn mist

Bad autumn news: everything is flipping freezing and wet and god it’s barely 4pm but the sun’s down this is miserable. Good autumn news: at least it means a new seasonal update for Battlefield 1 [official site]. Developers Dice today launch the World War 1 shooter’s Fall Update*, which rebalances Operations mode, tweaks the Suez Conquest map, fixes plenty of bugs, and generally has a good rummage in the game’s guts. Read the rest of this entry »

Reinforcements: Battlefield 1 Update Plans

Now Battlefield 1 [official site] has been out for a fortnight (here’s Wot Brendan Thinks of it), DICE are gabbing about their future update plans. In the near-ish future, you can expect a rebalancing of the map Suez, Hardcore servers, the introduction of ‘Custom Games’ including a team deathmatch mode, and a free new map. Read the rest of this entry »

Players Tackle Battlefield 1 Morse Code Mystery

Some soldiers of Battlefield 1 [official site] have stopped chucking grenades and sniping each other from across the map long enough to discover some pairs of mysterious headphones scattered around, which can be picked up by a single person during the fight. They then found that a jumbled morse code message would play if that person stood close to a radio station hidden somewhere on the map. What can it all mean? I’ll tell you: it means another elaborate Battlefield easter egg hunt has begun.
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Battlefield 1 Deploys First Post-Launch Patch

Battlefield 1 [official site] has received its first patch since the customary launch update which arrived alongside the game on Friday. If you’ve been playing over the weekend you may have noticed a few problems, and this patch does fix some of ’em, including incorrect class ranks. It should wing its way to you via the usual Origin update-o-way. Patch notes are over here but the forums have been throwing a hissy fit over who is and isn’t allowed to access that so do read on. Read the rest of this entry »

Wot I Think: Battlefield 1

Dice are going back to the twentieth century with Battlefield 1 [official site] and arming players with an assortment of experimental weaponry from the era. Then it’s out of the trenches and into enemy machine guns. Will Brendan survive? Let’s see.

A lot of us have grown up thinking that the Great War was a unique conflict – trapped between old ideas of warfare and new mechanisms of murder. But, if the Battlefield series is anything to go by, the killing fields of World War I aren’t all that different from any war that came afterwards. With Battlefield 1, the series has not changed very much. There are some differences, of course (and some quite good differences) but if you think muddy trenches and mustard gas are going to change anything drastic about the way you storm the next capture point, think again.

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