Posts Tagged ‘digipen’

Platformdungseffekt: The Fourth Wall

Ow my brain again.

“Ohhhh. That’s really clever,” were the words uttered by my mouth as I realised The Fourth Wall‘s conceit. And then I realised I was going to have to try to explain it with words.

It’s a 2D sometimes-side-scrolling platformer from DigiPen student group Pig Trigger, in which you can control the character and the scrolling of the screen. So, run left or right and the screen scrolls with you. However, hold down Ctrl and it becomes static, and running from one edge has you appear on the other side. So you might drop down a hole and appear from the corresponding point on the top edge, or run from the left and appear on the right – it’s a notion familiar to anyone who’s played enough 80s/90s platform games. But here you’re in control of where the screen stops and starts, and it’s manipulating this which allows you to progress.

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For God’s Sake: Deity

Not best for screenshots.
If you’ve somehow managed to get out of being obligated to buy gifts today then you might be able to spend some of the time we saved by shopping on the internet playing Deity, a free game from an intrepid band of Digipen students. It’s free! In it you play some kind of magical assassin dude, as you can see in the trailer below. The team say the mechanics of the game are inspired by Diablo and Arkham Asylum, and the acrobatics in the trailer seem to confirm that can of Batmanly dynamism in taking down your enemies. Seriously go take a look at this one!
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Void: A Potential Idea For A Portal 3?

I kind of wish it were a time torch, looking at this screenshot.

I really don’t think I’m exaggerating. In the same way that Narbacular Drop made you sit back and go, “Woah!”, so too does Void. It’s certainly not the first time manipulating time bubbles in the world has been done, but it’s certainly the best I’ve ever seen it, and it’s the first time it’s just felt right.

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Cars Wot Go Pretty: Nitronic Rush

EEEEEEEEEEENNNNNNNEEEEEEEOOOOOOOOOWWWWWWWWW

Oh FFS. Despite the game’s own site saying it was announced yesterday, Jim somehow knew about this in August.

I don’t know about you, but I like shiny colours. The way they’re all shiny. And all colourful. And when they move! My goodness me, it’s all I can do to stare vacantly as the saliva wettens my bottom lip. So it is that I instantly decided I liked Nitronic Rush, a new game emerging from the electronic folds of DigiPen. It’s described as “an experimental survival driving game”, citing the 1990s (in which there is no apostrophe, planet Earth) as its inspiration. But my oh my, the 1990s never offered shining colours like these.

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Welcome To The Machine: Nous

All games have spikes, sometimes they're just well hiddenr
The autumnal quasi-summer has abandoned me and more than ever I am in need of indoor entertainment, preferably without spending a single penny as I’ve squandered all my money on garish Bermuda shorts. Enter Nous, a free game which claims to be a computer program seeking its purpose and identity. In order to learn it offers to teach the player, a quid pro quo in which both discover something about themselves. I should stress, that’s what the program does, not the game itself. It’s a top-down shoot ‘em up with a weirdly compelling narrative and there isn’t a fourth wall in sight.

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A Flipping Good Time Is Flipping Decent

gravity with me, never let me go, no no
PAX Prime, the increasingly gargantuan expo set up by the chaps at Penny Arcade, is almost upon us. One of the most enjoyable parts of the whole shindig is the selection of the PAX 10, a group of indie games selected to enjoy the exposure that such a large platform can bring. Super Meat Boy and Bastion were both picked last year; not bad company to be in. This year there are some familiar titles and one that’s entirely new to me. From DigiPen, A Flipping Good Time is a platformer with a gravity switch mechanic you may have seen before, but do not be deterred. This is fun times. And it won’t cost you a penny.

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