Posts Tagged ‘Digital Extremes’

Warframe adds Sanctuary Onslaught mode and shiny new toys


Warframe has implemented a new free update in Beasts of the Sanctuary; a one-two punch of changes for the free-to-play cooperative shooter. First up is Sanctuary Onslaught, a survival mode that pits players, either solo or in squads of up to four, against increasingly difficult waves of opponents in order to pass from portal to portal and recover the missing Khora Blueprints. The other addition is the latest warframe: the aforementioned Khora, who is a futuristic whipmaster that would put the Belmonts to shame. And, of course, some fantastic new toys.

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Warframe Plains of Eidolon: bounties, fishing, mining, and hunting for Eidolons


Warframe’s Plains of Eidolon update was one of the biggest and most ambitious updates to the free-to-play shooter since its inception. The first open-world area in a game otherwise entirely populated by procedurally generated levels, it’s a massive experiment for developer Digital Extremes.

The Plains introduced two new types of resources: Fishing and Mining resources. Each are obtained by, you guessed it, fishing or mining and are used to build items that were introduced in the same update as the Plains.

So, there’s a lot of stuff to do in the Plains. And in typical Warframe fashion, it’s not terrifically well explained. Let’s dig in. Read the rest of this entry »

Warframe: Farm credits via the Index mission


Almost everything in Warframe requires Credits. You’ll need to spend Credits on crafting, buying Blueprints and materials, upgrading your warframe mods, and well, just about everything.

At a certain point, the lack of credits becomes a problem. Thankfully, there’s an easy way to go about gaining a lot of credits, assuming you have made your way to a place called The Index. Read the rest of this entry »

Warframe prime relics: how to get the best gear


Prime Warframes and Weapons are some of the most powerful tools in a Warframe player’s arsenal. That means, of course, they’re going to be the hardest to get. To get Prime parts, you’re going to have to go through the long process of farming Relics. The four types of relics (Lith, Meso, Neo, and Axi) all have different drop tables, and things get complicated when you try to understand them. So let’s take a look.

Relics are items that drop Prime parts and Formas when you unlock them. You unlock them by running Void Fissure missions. But before you do that, there’s some stuff you’ve got to take care of.

First of all, you’ve got to find yourself a few Relics in the first place. For the most part, you’re going to find them by running missions, but if you’re looking for specific Prime parts, you’re going to need to find specific Relics. For example, Nekros Prime Blueprints drop out of Lith N3, Meso N3, and Axi N3 Relics, while their Neuroptics drop out of Axi N5 and Meso F1. Each of those relics has a chance to drop the part you want, but it’s not guaranteed. So, you’ll have to open up multiple Relics to find the part you want. Check out the Warframe Wiki to find out exactly which Relics you need for each part. I keep a spreadsheet to keep track of all my Relics and which ones I need to complete my Prime gear.

To get more of each type of Relic, you’re going to have to know where to go to get the Relics you need. For the most part, you’ll be getting Relics by running so-called “endless” missions. Look for missions labeled as Defense, Excavation, Survival, Interception, and Defection missions for types you can run endlessly (though I’d recommend sticking to the first three for ease’s sake). On low level missions, you’ll find Lith Relics, then in ascending order of levels, Meso, Neo, and finally, Axi.

Once you’ve gotten your hands on some Relics, head into the Relics page in your inventory and take a look at the items they have a chance to drop. Every Relic has a loot table of three common items, two uncommon items, and one rare item. Assuming the Relic is unrefined, the common items are vastly more likely to drop than the higher rarities. By spending some Void Traces on “refining” them, you can increase the chances of an uncommon or rare drop.


Void Traces drop from running Void Fissure missions, just in case you were wondering. You’ll end up with a decent chunk of them, but can only hold a certain amount, so be sure to spend them on the Relics you really want to pay off for you.

Now that you know what you’re aiming for, it’s time to run the aforementioned Void Fissure missions. Load up the Navigation page, hit the Void Fissure tab, and select the mission you want to run. As you’d expect, Lith Void Fissure missions are lower level missions, while Axi are much higher.

Once in, it’s time to open them up! In the mission, you’ll see certain enemies go invulnerable for a moment before emitting a shimmering glow. It’s pretty obvious when it happens. Kill those enemies for a chance to drop Reactant. Once you’ve picked up 10 Reactants, your Relic will crack open. Just finish up the mission to see what’s inside!

If you’re running Void Fissure missions with more than one person on your team (four people his highly recommended), you’ll get a choice from the parts that every person on your team has opened up. If you didn’t find what you want, maybe someone else found something that you did.

But seriously, make a spreadsheet. It’ll make your life far easier.

Head back over to our main Warframe guide for everything else you need to know about Digital Extreme’s loot shooter.

Warframe: Damage types, how they work and when to use them


When you first start in Warframe, you won’t have to worry too much about different damage types. Just shoot guys until they’re dead.

But as time goes on and you begin to face more and more difficult enemies, you’re going to have to learn how to slaughter them with maximum efficiency. Speaking most generally, certain enemy types are vulnerable to specific types of damage. When you’re Modding your weapons to be most effective against enemies, you’re going to want to focus on specific things, depending on what sort of missions you’re looking to do. Read the rest of this entry »

Warframe guide: essential tips for beginners


Warframe is almost impressively obtuse. The free-to-play loot shooter layers systems upon systems upon systems, all of which have an impressive amount of depth to them. Unfortunately, the game is almost aggressively uninterested in making sure you understand any of it.

There’s Warframes to mod, guns and swords and crossbows to craft in the Foundry, Dojo rooms to build, Endo and Mutagen Samples and Argon Crystals and, well, a whole bunch of other stuff. Like, a lot of other stuff. Be ready to grind.

To help you on your journey into one of the biggest — and best! — free-to-play loot games out there, we’ve got a bunch of tips and tricks for making your Tenno the best Tenno that it can be. Read the rest of this entry »

Warframe: How to acquire and equip warframe mods


At their core, Warframes aren’t terribly complex. They all move basically the same way and have four unique abilities. The 40+ Frames are basically character classes, but you can swap between them at any point — assuming you’ve unlocked them first.

So how do you go about getting them? Well, Warframes require a lot of work to unlock (assuming you don’t just outright buy them). Which makes sense, considering it’s basically like getting a brand new character every time you pick one up. Read the rest of this entry »

Gulp it down: The Darkness 2 is free right now

“Give the guy a gun and he’s Superman,” Hard Boiled said. “Give him two and he’s God.” But give the guy two guns and two hungry tentacles and he can only be the mafioso host of a demonic power. Discover that in The Darkness II, which you can grab for free for keepsies right now. The Humble Store is giving the game away for a fleeting 48 hours to celebrate the launch of a new sale. Made by Warframe devs Digital Extremes, it has buckets of guts and a surprising amount of heart. Read the rest of this entry »

Noclip take on Warframe’s unlikely success story


If you were to look at Warframe now, it’s hard to even imagine that Digital Extremes’ free-to-play mega-hit ever had humbler origins. Even harder to believe that its very existence was a desperate last-ditch plan to keep the lights on at a struggling studio that had been turned away by every major publisher.

In the latest in their oft-excellent series of candid interview-heavy documentaries, YouTube outfit NoClip went and pinned down the core staff behind Warframe’s success, and have managed to extract an hour of surprisingly candid history from them, equally educational and emotionally resonant. Worth a watch.

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Warframe celebrates its 5th anniversary with ninja loot


I’ve been watching the evolution of free-to-play space-ninja shooter Warframe on and off for thirteen years now. Back at E3, 2005, it first saw the light of day as Dark Sector, a high-concept sci-fi action RPG years before its time. Rejected by publishers, Digital Extremes settled on reworking it into a Gears of War clone while they kept the dream alive.

When the concept later resurfaced as Warframe, many wrote it off. Admittedly, it was threadbare in those early days, with limited depth and only a single environment to play in, but it grew. Oh my, how it grew. Five years from its original Steam debut, it’s celebrating by showering players with goodies, including a complete set of mid-tier weaponry, with a themed character skin to match.

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Warframe’s Christmas event is impressively un-festive

Warframe Ghouls

Update: To clarify, there is an actual festive event running in-game at the moment – Tennobaum, as mentioned after the jump. It just seems to have been somewhat sidelined by the ghoul uprising.

While every other online game worth mentioning is packing its world to the gills with seasonal cliches – snowball fights, gingerbread cookies, gaudily wrapped presents and the like – Warframe is bucking the trend and giving you a big ol’ mess of angry cyborg zombie mutant clones to murder across the increasingly toxic and inhospitable plains of Cetus.

Santa Claus may want to just tick off this whole region as Too Naughty To Bother, unless the Tenno can’t clean thing up over the next few weeks.

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The Amazing Eternals cancelled 2 months after its debut

The Amazing Eternals

I’m not sure if this is a record for a high-profile studio announcing, releasing and shutting down an online game, but it probably comes close. The Amazing Eternals – the pulp sci-fi themed hero shooter from Warframe studio Digital Extremes – is being put on hold just two months after launching its beta.

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Warframe: Plains of Eidolon doesn’t fix the game’s problems

War header

I played a little bit of Warframe [official site] a long time ago, when it was in a much more limited form. I quickly bounced off it.

Several years of updates later, at first glance Warframe looks like a very different beast. I jumped back in for the Plains of Eidolon expansion, which adds an open-world zone for players to fly, shoot, fish and mine their way around. It’s a major divergence from the corridor brawls the game has offered up to this point, but it’s not an escape from the relentless grind.

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Warframe arrives on the open-world Plains of Eidolon

I remain delighted that a sci-fi game looking like Warframe [official site] has become so popular. In a genre dominated by robots and spacemen, Warframe stars pearlescent crustaceanfolk fighting bulging turgid baddies who remind me of sea cucumbers. It is a strong look. This style continues in the free-to-play action-RPG’s latest expansion, Plains of Eidolon, which developers Digital Extremes launched overnight. It adds an open-world zone where, after dark, the ghosts of giant meatbots rise from the water to wander. That’s the sort of sci-fi I want. Ta, Warframe. Read the rest of this entry »

Warframe’s open-world Plains of Eidolon out next week

The ‘Plains of Eidolon’ expansion for Warframe [official site] will launch on PC next week, developers Digital Extremes announced today, taking the fine free-to-play action-RPG from the confines of dungeons and missions into a new open-world zone. The Plains are big land to explore (and fly over, if you want), with baddies to fight and fishing to do. They follow a day/night cycle too, with dreadful beasties and ghosties (the eponymous Eidolons) from an ancient war awakening once the sun goes down. Hey, no one said the outside world was safe. Read the rest of this entry »

Warframe shows off expansion’s open-world action

After adventures into space combat and under the sea, the next Warframe [official site] expansion taking the free-to-play action-RPG to rolling plains seems a little mundane. But Plains of Eidolon is more than a setting, as it will introduce an MMORPG-ish open world with a day-and-night cycle and everything. Those nights will be a problem, as vast and terrible creatures will rise to pummel everyone in their path. This evening, devs Digital Extremes showed a little more of those troublesome behemoths, revealing a fight against some sort of colossal meatbot wielding a cannon and a tree club. Read the rest of this entry »

Human Head announce shmup MMORPG Survived By

Hot on the heels of announcing a sequel to Rune, Human Head Studios have announced another game that’s mighty surprising. Survived By [official site] is a 100-player bullet hell shoot ’em up MMORPG, which is a description I don’t believe I’ve applied to any game before. It’ll have players exploring, dodging swarms of bullets, killing, levelling, looting, and crafting. Then dying permanently. Oh, but don’t worry: you’ll pass a little of your power onto your descendent to continue the action. It’ll be free-to-play and published by Digital Extremes, the makers of Warframe. Hey, here, have a look: Read the rest of this entry »

Warframe devs show off The Amazing Eternals

The makers of free-to-play hit Warframe have unveiled their next game, The Amazing Eternals [official site]. Announced in May under the name Keystone, The Amazing Eternals is a first-person ‘hero’ shooter with a splash of deck-building thrown in for cards giving power-ups and abilities. Yup, it’s a bit like Overwatch meets Paladins, or Titanfall, or Battlefront, or… you know, it’s smooshing together several concepts in the air tonight. Oh lord. And I’ve been waiting for this moment for all my life, oh lord. Can you feel it coming in the air tonight? Oh lord. Oh lord. Read the rest of this entry »

Warframe: Plains of Eidolon adds open zone, fishing, more freedom


Warframe [official site] is touting an ambitious expansion which adds an open zone more akin to what you’d find in a open world game like Skyrim or the patrol zones of Destiny. The Plains of Eidolon expansion will add this new area to Earth with NPCs, vistas, day/night cycles, and so on. As per the official announcement: “players will set foot in a natural landscape with the freedom to explore it on their own terms.” Read the rest of this entry »

Warframe: Chains of Harrow update brings Earth makeover today


Remember how a dark priest is due to show up in Warframe [official site] this week? Apparently that’s happening today and it brings with it a graphical overhaul of Earth. There are also some more details of the Chains of Harrow questline – I’ll plonk them after the jump in case people are concerned about spoilers! Read the rest of this entry »