Posts Tagged ‘digital extremes’

Sword Coast Legends Shows Off DMing Dungeon Crawls

Last time we had a gander at Sword Coast Legends [official site], it was ten minutes of singleplayer questing, monster-slaying, loot-grabbing, and tavern-frequenting. The latest trailer for the Dungeons & Dragons action-RPG follows on from that, but carries the quest over to multiplayer so another player can be Dungeon Master.

It’s a curious mode which sees one player deploying monsters, laying traps, setting ambushes, locking doors, and controlling monsters while the heroes romp through it. Come see how it works.

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Gather Your Party: 10 Minutes Of Sword Coast Legends

Sword Coast Legends screenshot

Luskan! City of… of… well, mostly pirates as far as I know. But also, as evidenced in this new gameplay footage from Sword Coast Legends [official site], city of thieves, skeletons, zombies and other stock D&D nasties.

There’s also a zombie ogre in there, as if regular ogres weren’t already possessed of disgustingly low standards of hygiene.

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Dungeons & Dragons & Co-op: Sword Coast Legends

Barkeep! I'll have a flagon of your cheapest whisky and someone I can punch until they swallow their own teeth.

Brawls! Ghouls! Fifth Edition rules! Oh, what a lively place that Sword Coast is! So vibrant. It’s got real character. Of course, in a few years it’ll be filled with brunch venues, bars that are also vintage clothes shops, market stalls selling £4 scotch eggs, and young people. Get in while you can, before people like you change it forever. Perhaps take a visit in Sword Coast Legends [official site].

Announced last night, it’s a Dungeons & Dragons RPG set in that corner of the Forgotten Realms so popular with games like Baldur’s Gate. It’ll support co-op for up to four adventurers, and let another play as Dungeon Master too.

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Space-Ninjas: Warframe Adding Zero-G Combat Mode

I'M GOING NOW BYE

Sure, running around in power armour blowing things up is great and all, but don’t all mecha big and small truly long to be among the stars? Free-to-play power armour ‘em up Warframe is releasing its mecha from the bonds of the ground and setting them free to frolick in zero-gravity and blow each other to pieces. The free-to-play co-op shooter’s fifteenth big update, named Archwing, will bring a whole new mode dedicated to the joys of space.

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What’s Up With Warframe?

By which I mean: I’ve played Warframe over the past couple of weeks and will now write about it, for your possible edification.

Warframe is a sci-fi over-the-shoulder shooter where space ninjas have upgradeable sharkfin heads. Sadly that doesn’t quite clinch the deal, because the free-to-play beast of Digital Extremes has been in beta for a year now, and still hasn’t quite driven home the wakizashi of success. But has that journey delivered it from the hollow purgatory of its early release? Or will it determine to be a footnote in the history of free-to-play experimentation?

I donned my impossible fish helmet to find out.

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