Posts Tagged ‘Dire Wolf Digital’

Wot I Think – Elder Scrolls: Legends

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It’s a card game! As discussed on this week’s podcast, I’ve been somehow saddled with the reputation of being “the collectible cards game guy” at RPS. This is partly my own fault due to my Duelyst-ing but also partly due to my fellow journos typecasting me, like some kind of grubby-fingered Bryan Cranston. This isn’t the first time this has happened. Remember when I became “the tanks guy” because I once asked too many questions about tanks?
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Podcast: The Electronic Wireless Show talk replayability, Slime Rancher and Playerunknown’s Battlegrounds

The hosts of the RPS podcast, the Electronic Wireless Show, know neither respite nor shame. This week we have a chat about “replayability” – what games are the most replayable? Why do we always go back to our “comfort games”? Exactly how many hours has Adam spent in Crusader Kings II? Hint: QUITE LOTS. Meanwhile, Pip attempts to cultivate the excrement of wet monsters in Slime Rancher, Adam tells us about his cowardice in Playerunknown’s Battlegrounds, and I am slumming it with another collectible card game, this time The Elder Scrolls: Legends. We’ve also got some reader questions and comments, all based on replaying old favourites. It’s a theme! Read the rest of this entry »

Elder Scrolls Legends off to Skyrim in first expansion

Free-to-play card game The Elder Scrolls: Legends [official site] will take a trip to the icy land of Skyrim in its first expansion on June 29th. Legends already has a splash of Skyrim, with cards representing Skythings from Draugr to ha-ha-hilariously taking an Arrow in the Knee, but this will really Fus Go for it. Bethesda say the ‘Legends of Skyrim’ expansion will add “more than 150” Skyrim-themed cards (so, like, 151?), including dragons and their mighty shouts. Read the rest of this entry »

The Elder Scrolls: Legends properly launches

It’s barely safe to move this week with all the virtual paper flying about. Free-to-play CCG Faeria, the mail-flinging Morning Post, and The Elder Scrolls: Legends [official site] all launched this week, and I tell you someone’s going to loose an eye. The Elder Scrolls: Legends, unsurprisingly but perhaps disappointingly, is more like the former. It’s Bethesda’s free-to-play CCG turning all your Elder Scrolls favourites in cards, including those potions you stole but never used and that meme. Seven months after entering open beta, TES: Legends this week escaped beta prison and properly launched. Read the rest of this entry »

Impressions: The Elder Scrolls – Legends

If imitation is the sincerest form of flattery, the team behind The Elder Scrolls: Legends [official site] must be great fans of Hearthstone. Much of this new collectible card game will be instantly familiar to those who’ve played Blizzard’s Warcraft-based equivalent. There’s a gradually increasing pool of magic points with which to play cards. The same attack value and health stats, with most creatures being unable to strike on the turn they’re summoned. A slew of common special abilities that break the base rules, such as allowing for an attack immediately after being played, or having a one-hit shield to protect them from damage. Sure, everything has a different name, like “Guard” instead of “Taunt”, but the initial sense of deja vu is overwhelming. Thankfully, that fades.

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