[Update: This issue is perhaps less imminent that I’d thought – Frontier dropped us a line to stress that it may be a fair bit longer than six months, though Braben did say “the change will need to come at some point” so it seems this will happen eventually.]
Like in real life, obsolescence in PC gaming is usually a slow process. An achy knee after running becomes an achy knee after hiking then all too soon you’re waking up achy, and your framerates dip lower and lower starting to stutter before you realise you simply can’t play shiny new games. But sometimes there are hard cut-offs, and two are coming soon to Elite Dangerous [official site]. Developers Frontier today announced that they plan to stop supporting 32-bit systems and DirectX 10 graphics hardware. They say it’ll help them make the game look prettier and run better.