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Posts tagged “disney interactive”

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Have You Played… Indiana Jones and the Fate of Atlantis?

Indiana Jones and the Fate of Atlantis was one of the classic LucasArts point-and-click adventures that didn’t have the typical team at the helm. It was a SCUMM engine game that felt like Indiana Jones 4, because there is no fourth Indiana Jones film, absolutely none, finished with The Last Crusade, and nothing else came after.

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Republic Commando is on sale and better than you remember

I'm not sure how rare this experience is, but I played A LOT of Star Wars games as a kid without having seen the Star Wars movies. They not only laid the groundwork of my later-fandom, but they also told these side stories that were (occasionally) so well done that I wound up underwhelmed by the films themselves. You know what? Typing all that out,…

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Marvel Heroes will shut down at the end of the year

Superhero Diablo-like Marvel Heroes never really had much of a chance. A terribly rushed launch to try and capture as much superhero hype as possible backfired, leaving what could have been a successful game with a mammoth struggle just to find its footing and catch up. This summer's relaunch as Marvel Heroes Omega (coinciding with the launch of the console version) was the last nail in the…

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Disney Infinity Lays Out Road Map Of Slow Death

The famous overlord of joy and money known to mortals as Disney has set out a plan for discontinuing its Disney Infinity [official site] series. While the Steam and console versions will continue to function, the online elements will stop working, meaning you won't be able to download or upload new content. I know you don't care, but your 7-year-old daughter might.

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Warren Spector Explains Why Epic Mickey’s A Musical

I must admit to an odd fascination with Epic Mickey 2. I mean, it's a videogame musical. Who does that? And now, Me Of 12 Years Ago will feel an ominous tingling slither down his spine as Present Me says, "the creator of Deus Ex, that's who." But then, Warren Spector's kind of a legend, so I'm willing to give him the benefit of the…

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Epic Mickey 2 Coming To PC, Via 800 Devs

Eight hundred? Well, sort of. They're not all working on it all of the time, but as Warren Spector explained to Eurogamer: "You can either build a studio that has 700 people, which I desperately don't want to do, and didn't and don't and won't, okay? Or you can find partners around the world... So we have people working in Leamington in the UK, in…

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The TRON-a-tron: TRON Evolution

Tron! Tron. It's a word that you mustn't say too many times, lest it become absurd. Avoid this danger by watching other people say the word in the most recent look at Tron Evolution, which I have posted below. In this informative video capsule the developers say stuff about Tron, and they do this because they know more about the game than we do, and…

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Actually, That’s Quite Clever: Split/Second

For some reason I'd been ignoring Disney and Black Rock's racing game announcement, Split/Second. Turns out the idea is quite clever: "Competitors in Split/Second don’t just collide with other vehicles to knock them from the track - they can also trigger explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track…

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