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Posts tagged “Divinity: Original Sin”

Divinity: Original Sin 2’s voice acting credits include “pile of corpses”

"Hello, do you think you'd be able to perform the voice of a pile of corpses, a bull, a deer and a painting?" When the decision was made to have Divinity: Original Sin 2's dialogue fully voiced, the sheer quantity of text seemed like the biggest hurdle but I hadn't considered the difficulty that casting some roles would involve. Voice actor Jay Britton, who has…

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Feature: Divinest Divinity

Divinity Original Sin 2 review

We were supposed to be heroes. As you play through Divinity: Original Sin 2 [official site], your character and companions will be many things to many people: thieves, killers, saviours, fugitives, outcasts, demons, nightmares, lovers, traitors, jackasses, adventurers, pranksters and fools. But heroes? You can play through the entire game, multiple times, and never feel like much of a hero. There's just so much to…

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Divinity: Original Sin 2 success makes Mac release strong possibility

Divinity: Original Sin 2 [official site] left Early Access less than a week ago and sales figures have been very good. Those are the kind of figures, Larian CEO Swen Vincke tells me, that he'd been hoping for "by Christmas". The game is only available for Windows at the moment and during the Early Access period, the studio stated that, "A decision on other platforms…

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Feature: Face/off

Face-ripping & identity theft: Divinity Original Sin 2’s Undead

“And now we just use the Face Ripper on this elven corpse so we can polymorph into an elven form and learn more about what happened by eating the limbs we found earlier.” At Gamescom, Swen Vincke, CEO of Larian, was showing the playable undead race in Divinity: Original Sin 2 [official site] for the first time. Faces were ripped, children were startled, feasting on…

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Feature: Faster than a bard shot out of a cannon

The RPG Scrollbars: Quests Done Quick II

It's Summer Games Done Quick time again! You know what that means. The final seal has been broken, the rivers are turning to blood, and High Dread Azagorath is free to destroy the land. But while people wait, they're doing speed-runs. And in celebration of that, I thought I'd take a dig through the archives for a few particularly impressive and interesting ones that take…

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Feature: Masters of the universe

Divinity: Original Sin 2’s GM mode brings pen and paper RPGs to the screen

Last week I spent a day playing with Divinity: Original Sin 2’s [official site] Games Master mode, and now I want to force everyone I know to play pen and paper RPGs with me. If this is what I've been missing in the years since I last went full goth with weekend Vampire: The Masquerade sessions, I've had a wasted adulthood. The GM mode is…

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Feature: The Psychopath's Toybox

The RPG Scrollbars: The genius in the inventory

I forget which game it was, exactly. If I had to pick one, I'd say probably the text adventure Humbug. It doesn't really matter, as it's not really the game's fault, but I still remember the sadness of being told to go into the inventory and realising that while I was thinking of a big room full of bubbling liquids in interesting flasks and other…

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Feature: In no particular order...

Some Little Things I’ve Loved In RPGs, Vol 1

One of the main reasons I got into RPGs back in the day was that if you bought one, you were getting a lot of game for your money. That was important when there was only one birthday and one Christmas a year, and not much chance that some relative might pop their clogs in sync with Ultima VI coming out. Years later I no…

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Divinity: Original Sin 2 Now On Steam Early Access

Divinity: Original Sin 2 [official site] launched into early access today, less than a year after wrapping up its Kickstarter. The fantasy RPG's initial release is quite small, and waiting for the full version before even thinking about touching it is certainly a reasonable idea but, y'know, maybe Adam's raving has got you pumped. Original Sin 2 "improves almost every area" of the original, he…

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Feature: Crash the party

Divinity: Original Sin 2 Smartly Reinvents The RPG Party

Divinity: Original Sin is one of my favourite games of recent years. It's a systemic toybox with the skin of a fantasy RPG. I spent an evening playing the sequel [official site] a couple of weeks ago and it improves almost every area. At the foundations, there's a more interesting world, with a stronger set of characters, but there are also improvements to combat, and…

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Feature: RPG Scrollbars examines the year ahead

2016’s Most Promising RPGs

We're almost half-way through the year, and it's not been a bad one. The finale of The Witcher 3. Dark Souls III, for those players who consider it an RPG. A couple of late-arrivals, like Dragon's Dogma. But as the nights again start to draw darker, what's up next? Here's some of the big quests still promised for 2016. As ever, don't be too surprised…

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Feature: The joy of self-destruction

The RPG Scrollbars: Seeking Mr Eaten’s Name

Full disclosure time. I'm about to talk about Fallen London [official site] by Failbetter Games, a game and company that I've now done a fair amount of writing for. Please pause to get the necessary pinch of salt to take with anything that follows, if you wish. However, my love for this crazy Victorian universe goes back a lot further than that, and this week…

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Cooperative Competitive Cannibalism: Divinity Original Sin 2’s Systemic Design

Divinity: Original Sin [official site] is an incredibly complex game. It's a very silly game, which might lead some people to think it isn't all that clever, but even though it wears a comedy tie to the RPG Christmas party, it's still the smartest game in the room. That's because it's built on intelligent, simulated systems that overlap and feed into one another to make…

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Feature: Clockwork people

Living Worlds: The Joy Of NPC Schedules

Just before the Christmas break I was trying to catch up on all of the interesting games that I hadn't found time to play earlier in the year. Else Heart.Break() was right near the top of the list, even though I have zero interest in games that expect me to learn how to program in order to have fun. If I learn how to program…

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Feature: Live from the Halls of Celebration

The RPG Scrollbars: The Scrolls of Honour – 2015

As the dragons finally return to their nests to hibernate and the ghosts don their chains to help remind misers of the meaning of the season, we approach the end of another year. As is tradition, that is time for we at the guild-house to award both quests and questers the ceremonial Scrolls of Honour™. (Chorus of affordable angels) Scribed upon only the finest vellum…

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Divinity: Original Sin Enhanced Edition Is Out

We knew that Divinity: Original Sin - Enhanced Edition [official site] was coming today, so its arrival is no surprise. We knew what to expect too: split-screen co-op; improved graphics; more voice-over; controller support; a reworked story; revamped loot and economy systems; an overhauled skill system; and so on. I'm still impressed looking at the changelist detailing almost 1,300 changes that are now here for…

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