Posts Tagged ‘DLC’

Battlefield 1 & 4 serve up free Russian winter DLC today

Battlefield 4

Battlefield V is practically upon us already, but its two immediate predecessors are still very well populated games. Still, thanks to their old focus on season passes, many players just stuck with the base games, a problem which EA have been rectifying lately with giveaways. Today, owners of Battlefield 1 can snag the In The Name Of The Tsar expansion for the game, while Battlefield 4 folks can get the Final Stand expansion, both completely free. Summer is coming, and looking at the frozen wastelands on offer, a trip to the Urals seems awfully tempting.

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Stellaris blasts off to Distant Stars in new DLC

Travel beyond the limits of known space to a mysterious cut-off cluster in the new Stellaris DLC, the ‘Distant Stars Story Pack’, which could open up powerful shortcuts across space but miiight have been closed off for a good reason. But obviously you’re going to stick your spaceoar in and see what’s up. What are you, spacechicken? Distant Stars also includes new anomalies to investigate and new Leviathans to meet.

As is often the way with Paradox strategy game expansions, it’s accompanied by a free update which reworks parts of the base game. Expect new binary and trinary star systems, anomaly studies no longer having a chance to fail, and other tweakies. Read the rest of this entry »

Secret patch updates Prey with REM lyrics as achievements

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I love to start the weekend off right. And by that, I mean seeing some fun video game news that makes me shout at my screen uncontrollably. Look, there’s no bigger fan of Prey than your boy Brock here. Heck, I’m a fan of all Preys. But now, it seems Michael Stipe is giving me a run for my money. While we already know that Prey is headed for a bit of a moonshot, the time for saying Good Morning, Morgan may be upon us sooner rather than later, because 150mb update just added 10 secret achievements, and maybe more?

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Change hurts so good in Tales of Maj’Eyal’s coming DLC

Tales of Maj'eyal

Change has certainly been a good thing for the long-running roguelike now known as Tales of Maj’Eyal (aka TOME). Once a mere Middle-earth tribute, it has warped and twisted itself until nearly unrecognisable. The next paid expansion for the game is taking that to new extremes. In the Forbidden Cults expansion – due on May 16th – you’ll get to mutate your body, grow tentacles from god-knows-where, harness entropy itself and read all manner of forbidden texts. Tzeench would be proud.

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Infra getting DLC & tenement management spin-off

First-person explore-o-puzzler Infra has been one of my favourite gaming surprises of recent years, sending me tromping around the dams, sewers, and bridges of a European city as a structural analyst investigating infrastructure damage. Who could have guessed I’d be so happy wandering along a river snapping photos of crumbling concrete? Now Loiste Interactive want to send us back to Stalburg in an expansion, set on a prison island, as well as in a curious spin-off game about repairing and managing run-down tenements.

Loiste have announced their next big game too, and it’s not more Infra. Read the rest of this entry »

Pillars Of Eternity 2 details three planned DLC packs

A doomsday cult, a treasure island, and wizards will be the centre of Pillars Of Eternity II: Deadfire‘s three DLC add-ons. Yup, though Obsidian’s fantasy RPG isn’t out until next month, details on DLC plans arrived today. Arriving across July to November, the three DLCs will explore new areas, quest new quests, fight new fights, and loot new loot. Read the rest of this entry »

Final Fantasy XV getting four new DLCs in 2019

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Final Fantasy XV has already seen some story based DLC this year, but at PAX East there was an announcement from Square Enix regarding four add-on story packs coming to the game in 2019. The Dawn of the Future DLC hopes to set itself apart from other story-based add-ons by creating an entire season of alternate plot branches, building towards (what appears to be) a completely different ending.

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Planet Coaster gets Universal Studios-ish in new DLC

Many of the most impressive player creations in Planet Coaster are based on movies, as Rich McCormick noted in his recent revisit, and they’ll get to be even more impressive now the latest DLC has added a touch of Hollywood. Released today, the ‘Studios Pack’ draws inspiration from movie parks like Universal Studios. It’ll help players build movie sets, backlot tours, and glitzy rides with plenty of special effects, stunts, explosions, sounds effects, and other features that could really jazz up a park.

The paid DLC is accompanied by a free update adding new features for all players, including hotels and path tunnelling. Read the rest of this entry »

Final Fantasy XV’s Noctis bowls into Tekken 7 today

While resident buttonmasher Brendan is busy in San Francisco, it falls to me to tell you that Final Fantasy XV protagonist Noctis Lucis Caelum today arrived in Tekken 7 as the latest DLC character. “Noctis’s occupation is listed as: formally opening swimming pools and shopping centres,” Brendan might say, with that air of authority he has when making ludicrous claims about fighting game characters. “Likes: camping and cutting ribbons,” he’d add, knowing we’d trust him. God only knows where he gets it from, and I don’t intend to ask. “Dislikes: invasions.” Read the rest of this entry »

Sonic Mania runs an encore lap with friends this summer

Sonic Mania Plus

I’m still in a state of mild disbelief that Sonic Mania even exists. A glorified fan-game by some of the best and brightest creators in a scene that’s often looked down on and frequently sneered at. Backed fully by Sega, it recaptured the spirit of what made that weird blue hedgehog a cultural icon through the ’90s and beyond.

If only there was a little bit more of it. While not quite the full sequel announcement we’ve been hoping for, the game is getting a physical retail re-launch under the name Sonic Mania Plus, and the new content will be available as paid DLC for anyone who already owns the game.

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Kerbal’s Making History expansion blasts off today

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During my brief love affair with DIY rocket sim Kerbal Space Program, I visited the London Science Museum and came out having learnt genuinely useful lessons about when to use my second stage rocket boosters. I could have looked that up online (and yeah, I did that too), but isn’t that fantastic? I can’t say for sure that I wouldn’t have wound up in the museum anyway, but Kerbal had to have been on my mind when I was deciding whether to visit. Nice one, video games.

I’d sort of forgotten Kerbal existed since then, but today’s launch of its first expansion has blasted it back onto my radar. Making History is free for anyone who bought the game before April 2013, and adds a new mission builder that lets you devise fiendish tasks for yourself and other players. That’s the Making part: the History part lets you reenact landmark moments “from spacewalking to crash landing on the Mun”.

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Assassin’s Creed Origins wraps up today with mummies

Assassin's Creed Origins

Assuming you’ve played an hour or two of Assassin’s Creed Origins every day since its original launch last October, you might now find yourself running out of things to do and see in Ubisoft’s absurdly large ultra-budget adventure through ancient Egypt. Thank god for mandatory DLC, eh?

Today, the second (and final) major component of the Origins season pass rolls out. Dropping sci-fi weirdness in favour of classical Egyptian mythology, Curse Of The Pharaohs has Bayek and friends square up against a cadre of returned undead kings across new locations in the physical world and the afterlife, the latter of which is probably not covered by the historical tour mode.

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Euro Truck Simulator 2 off to the Baltic in next expansion

Euro Truck Simulator 2 developers SCS Software today announced a new expansion for their cheery truck ’em up, tentatively named Beyond The Baltic Sea. It will add new land to pootle around the Baltic sea, with the Baltic states of Estonia, Latvia, and Lithuania, along with a chunk of Russia through to Saint Petersburg and a sliver of southern Finland. The expansion is still a way away but that just gives plenty of time to plan your honking holiday. Read the rest of this entry »

Thimbleweed Park DLC unbeeps Ransome the *Beeping* Clown

The Total War games have a tradition, so they can dodge the censors and get a lower age rating, of toning down the gore then releasing a big bucket of blood and mutilation as paid DLC. That way, teens still get to murder but adults can see the full consequences of murder. Now Ron Gilbert and Gary Winnick’s retro point ‘n’ clicker Thimbleweed Park has seemingly followed suit. Well, with swearing, not decapitation. If you wish to hear Ransome the *Beeping* Clown swearing his teeth out, you may now pay $2 for DLC to remove the censoring beeps from his dialogue. Read the rest of this entry »

ESRB introducing ‘In-Game Purchases’ label for ratings

The Entertainment Software Rating Board (ESRB), the North American industry body which assigns games age ratings, will expand its labelling on physical boxed games to include warnings of “In-Game Purchases”. This will cover everything that can be bought digitally for real money, from season passes and skins to microtransaction currencies and random loot boxes. They’re only a decade late to noticing all this, then.

Some industry commentators are disappointed that the ESRB don’t take a tougher stance against loot boxes, specifically pointing them out, but it’s no surprise. The ESRB exist to protect big publishers, and recently responded to a US senator’s concerns about loot boxes by calling them “a fun way to acquire virtual items.” Read the rest of this entry »

Stellaris Apocalypse enslaves and/or destroys the world today

Paradox strategy games tend to be restrained, but seems the publisher-developer has tired of being a wallflower and now fully intends to do big, noisy explosions with the best of ’em.

Apocalypse, out today, is a new expansion for their sci-fi 4X Stellaris, and is all about changing the physical rather than merely socio-political landscape of the galaxy. Which is to say, killing planets, enslaving their entire populations or otherwise removing whole worlds from the field of play.

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Kerbal Space Program first expansion blasts off in March

Space catastrophe simulator Kerbal Space Program will launch its first expansion on March 13th, the developers announced today. ‘Making History’ is a clever little name combining the expansion’s two big features: a Mission Builder to make your own missions; and a load of spaceship pieces and missions inspired by real-world historical space exploration. I can’t imagine what those might be, given that Kerbal’s sandbox already leads to replicating most of the human history of space travel and the little it doesn’t mostly involves dead animals, but sometimes it is nice to have someone lay out a goal for you. As promised, the expansion will be given free to players who bought Kerbal early enough. Read the rest of this entry »

Shadow Of War’s Blade Of Galadriel expansion out today, along with free nemesis system update

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My favourite Middle-earth: Shadow Of War nemesis story isn’t my own, but one I found on Reddit. It was about a musician Orc who the player mercilessly humiliated time and time again, until his mind had broken and all he could do was murmur about how he’d “lost his song”. It’s tragic stuff, and while the new behaviours added in today’s patch might not generate the same heart-wrenching tales, they should mix things up if you’ve found those encounters have grown stale.

The Blade Of Galadriel expansion is also out today, and lets you step into the Elven shoes of Eltariel, one of Talion’s sidekicks from the main game. She’s better known as the Blade Of Galadriel, so expect to run around stabbing Nazguls in the name of freedom, justice, or whatever it is that Galadriel actually stands for. Bright white lights, maybe.

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Far Cry 5’s DLCs will fight zombies and Martian spiders

Though Far Cry 5 looks like it’ll offer plenty of silly open-world shenanigans, no matter how serious it pretends its doofy story is, the DLC will go extra hard on wacky. Ubisoft on Friday announced the game’s obligatory DLC season pass, and it seems they’re channeling that Far Cry 3: Blood Dragon B movie spirit again. Three DLC episodes are coming, with one fighting zombies, one going back to the Vietnam War, and one off to Mars. Normally I’d not go on about DLC before a game’s even out but I thought you might like to know about the silliness. Read the rest of this entry »

Stellaris’s Apocalypse DLC will blow you away on Feb 22

Though the galaxy of Stellaris is filled with traces of strange and terrible events, we don’t really leave our own mark in extravagant ways. That will change a little with the launch of the sci-fi 4X strategy game’s planet-destroying Apocalypse expansion, which Paradox today announced they will release on February 22nd. T-minus 28 days later until I demolish your planets to build a hyperspace bypass, or to mine it for resources, or simply because it was spoiling my view. Or maybe I’ll trap you in a bubble to study you. Or robotise you. Options. Anyway. 28 days. Make your peace. Later taters. Read the rest of this entry »