Posts Tagged ‘DLC’

Final Fantasy XV’s Noctis bowls into Tekken 7 today

While resident buttonmasher Brendan is busy in San Francisco, it falls to me to tell you that Final Fantasy XV protagonist Noctis Lucis Caelum today arrived in Tekken 7 as the latest DLC character. “Noctis’s occupation is listed as: formally opening swimming pools and shopping centres,” Brendan might say, with that air of authority he has when making ludicrous claims about fighting game characters. “Likes: camping and cutting ribbons,” he’d add, knowing we’d trust him. God only knows where he gets it from, and I don’t intend to ask. “Dislikes: invasions.” Read the rest of this entry »

Sonic Mania runs an encore lap with friends this summer

Sonic Mania Plus

I’m still in a state of mild disbelief that Sonic Mania even exists. A glorified fan-game by some of the best and brightest creators in a scene that’s often looked down on and frequently sneered at. Backed fully by Sega, it recaptured the spirit of what made that weird blue hedgehog a cultural icon through the ’90s and beyond.

If only there was a little bit more of it. While not quite the full sequel announcement we’ve been hoping for, the game is getting a physical retail re-launch under the name Sonic Mania Plus, and the new content will be available as paid DLC for anyone who already owns the game.

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Kerbal’s Making History expansion blasts off today


During my brief love affair with DIY rocket sim Kerbal Space Program, I visited the London Science Museum and came out having learnt genuinely useful lessons about when to use my second stage rocket boosters. I could have looked that up online (and yeah, I did that too), but isn’t that fantastic? I can’t say for sure that I wouldn’t have wound up in the museum anyway, but Kerbal had to have been on my mind when I was deciding whether to visit. Nice one, video games.

I’d sort of forgotten Kerbal existed since then, but today’s launch of its first expansion has blasted it back onto my radar. Making History is free for anyone who bought the game before April 2013, and adds a new mission builder that lets you devise fiendish tasks for yourself and other players. That’s the Making part: the History part lets you reenact landmark moments “from spacewalking to crash landing on the Mun”.

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Assassin’s Creed Origins wraps up today with mummies

Assassin's Creed Origins

Assuming you’ve played an hour or two of Assassin’s Creed Origins every day since its original launch last October, you might now find yourself running out of things to do and see in Ubisoft’s absurdly large ultra-budget adventure through ancient Egypt. Thank god for mandatory DLC, eh?

Today, the second (and final) major component of the Origins season pass rolls out. Dropping sci-fi weirdness in favour of classical Egyptian mythology, Curse Of The Pharaohs has Bayek and friends square up against a cadre of returned undead kings across new locations in the physical world and the afterlife, the latter of which is probably not covered by the historical tour mode.

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Euro Truck Simulator 2 off to the Baltic in next expansion

Euro Truck Simulator 2 developers SCS Software today announced a new expansion for their cheery truck ’em up, tentatively named Beyond The Baltic Sea. It will add new land to pootle around the Baltic sea, with the Baltic states of Estonia, Latvia, and Lithuania, along with a chunk of Russia through to Saint Petersburg and a sliver of southern Finland. The expansion is still a way away but that just gives plenty of time to plan your honking holiday. Read the rest of this entry »

Thimbleweed Park DLC unbeeps Ransome the *Beeping* Clown

The Total War games have a tradition, so they can dodge the censors and get a lower age rating, of toning down the gore then releasing a big bucket of blood and mutilation as paid DLC. That way, teens still get to murder but adults can see the full consequences of murder. Now Ron Gilbert and Gary Winnick’s retro point ‘n’ clicker Thimbleweed Park has seemingly followed suit. Well, with swearing, not decapitation. If you wish to hear Ransome the *Beeping* Clown swearing his teeth out, you may now pay $2 for DLC to remove the censoring beeps from his dialogue. Read the rest of this entry »

ESRB introducing ‘In-Game Purchases’ label for ratings

The Entertainment Software Rating Board (ESRB), the North American industry body which assigns games age ratings, will expand its labelling on physical boxed games to include warnings of “In-Game Purchases”. This will cover everything that can be bought digitally for real money, from season passes and skins to microtransaction currencies and random loot boxes. They’re only a decade late to noticing all this, then.

Some industry commentators are disappointed that the ESRB don’t take a tougher stance against loot boxes, specifically pointing them out, but it’s no surprise. The ESRB exist to protect big publishers, and recently responded to a US senator’s concerns about loot boxes by calling them “a fun way to acquire virtual items.” Read the rest of this entry »

Stellaris Apocalypse enslaves and/or destroys the world today

Paradox strategy games tend to be restrained, but seems the publisher-developer has tired of being a wallflower and now fully intends to do big, noisy explosions with the best of ’em.

Apocalypse, out today, is a new expansion for their sci-fi 4X Stellaris, and is all about changing the physical rather than merely socio-political landscape of the galaxy. Which is to say, killing planets, enslaving their entire populations or otherwise removing whole worlds from the field of play.

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Kerbal Space Program first expansion blasts off in March

Space catastrophe simulator Kerbal Space Program will launch its first expansion on March 13th, the developers announced today. ‘Making History’ is a clever little name combining the expansion’s two big features: a Mission Builder to make your own missions; and a load of spaceship pieces and missions inspired by real-world historical space exploration. I can’t imagine what those might be, given that Kerbal’s sandbox already leads to replicating most of the human history of space travel and the little it doesn’t mostly involves dead animals, but sometimes it is nice to have someone lay out a goal for you. As promised, the expansion will be given free to players who bought Kerbal early enough. Read the rest of this entry »

Shadow Of War’s Blade Of Galadriel expansion out today, along with free nemesis system update


My favourite Middle-earth: Shadow Of War nemesis story isn’t my own, but one I found on Reddit. It was about a musician Orc who the player mercilessly humiliated time and time again, until his mind had broken and all he could do was murmur about how he’d “lost his song”. It’s tragic stuff, and while the new behaviours added in today’s patch might not generate the same heart-wrenching tales, they should mix things up if you’ve found those encounters have grown stale.

The Blade Of Galadriel expansion is also out today, and lets you step into the Elven shoes of Eltariel, one of Talion’s sidekicks from the main game. She’s better known as the Blade Of Galadriel, so expect to run around stabbing Nazguls in the name of freedom, justice, or whatever it is that Galadriel actually stands for. Bright white lights, maybe.

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Far Cry 5’s DLCs will fight zombies and Martian spiders

Though Far Cry 5 looks like it’ll offer plenty of silly open-world shenanigans, no matter how serious it pretends its doofy story is, the DLC will go extra hard on wacky. Ubisoft on Friday announced the game’s obligatory DLC season pass, and it seems they’re channeling that Far Cry 3: Blood Dragon B movie spirit again. Three DLC episodes are coming, with one fighting zombies, one going back to the Vietnam War, and one off to Mars. Normally I’d not go on about DLC before a game’s even out but I thought you might like to know about the silliness. Read the rest of this entry »

Stellaris’s Apocalypse DLC will blow you away on Feb 22

Though the galaxy of Stellaris is filled with traces of strange and terrible events, we don’t really leave our own mark in extravagant ways. That will change a little with the launch of the sci-fi 4X strategy game’s planet-destroying Apocalypse expansion, which Paradox today announced they will release on February 22nd. T-minus 28 days later until I demolish your planets to build a hyperspace bypass, or to mine it for resources, or simply because it was spoiling my view. Or maybe I’ll trap you in a bubble to study you. Or robotise you. Options. Anyway. 28 days. Make your peace. Later taters. Read the rest of this entry »

Dead By Daylight meets the Saw movies in new DLC

Following crossovers with Texas Chain Saw Massacre, Halloween, and A Nightmare On Elm Street, Dead By Daylight has opened another forbidden book, touched another ominous bloodstain, and said another forbidden name thrice into the mirror. This time, the 1v4 horrorshow has summoned DLC from the world of the Saw movies. The new killer is The Pig, Jigsaw’s apprentice trapmurderer Amanda Young, and she’s armed with those iconic head-mounted beartraps. If she pops one on your head, you’ll need to find a key to unlock it before it pops and bites ya. The DLC adds a new map and survivor character too. Read the rest of this entry »

Battlefield 1’s final DLC, Apocalypse, thunders in next month

Battlefield 1

All good things must come to an end. Not to imply that World War 1 was good in the slightest, but the fanciful and oft-spectacular playground of historical inaccuracy that is Battlefield 1 is finally reaching the end of its extended development cycle.

Battlefield 1’s final DLC pack, Apocalypse, will launch in February. Set in the closing months of WW1, it brings the usual bundle of guns, vehicles, gimmicks and new features you’d expect from a Battlefield expansion, as well as an aerial-only playmode and five maps, although that number might seem a little cheeky if put under closer scrutiny.

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Steel Division: Normandy 44 Back to Hell DLC announced


As Meat Loaf sang, “Like a bat out of hell, I’ll be promptly returning to hell when the morning comes.” Not one for sticking around to clean up the flat or make a fry-up after a night of partying, Mr Loaf.

Steel Division: Normandy 44, the rather spiffy WWII RTS developed by Wargame and R.U.S.E. studio Eugen, is also going back to hell. The hell of war. The next expansion is due on February 13th, and it adds seven new historical missions, five of which support multiplayer, and four new divisions for use in solo and multiplayer skirmish, with 58 new units. Perhaps most exciting of all, a free update will be released alongside the DLC, as is the Paradox way, and that extends co-op play beyond the Skirmish mode. If I can have a friend alongside me, I might actually be able to win a battle. Perhaps even an entire war.

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Assassin’s Creed Origins adds new quest leading into next week’s paid DLC

Now that everyone’s had a few months to wander and stab around Ancient Egypt in Assassin’s Creed Origins, Ubisoft are ready to share new sights and new murders. Today they announced the first paid expansion, named The Hidden Ones and set four years after events of the main story, will launch next Tuesday, January 23rd. While you’re drawing daggers in your calendar (bonus points: use a red pen for cool blood drops), you can also note that the educational sightseeing Discovery Tour mode will arrive on February 20th, then the second big story DLC on March 6th. Before all that, a new quest that’s a prelude to The Hidden Ones hits the game for free in a patch today. Read the rest of this entry »

Total Warhammer 2’s Tomb Kings rise in January

The Tomb Kings are not a crust punk gang who meet in the vaults of Greyfriars Kirkyard. No, they’re a Warhammer rabble riffing on Ancient Egyptian beliefs, a faction of ancients pharaohs and their servants, risen to rebuild their empire. We’ve known for a while that these sandy sorts are headed to Total War: Warhammer II in paid DLC, and now we know when: January 23rd. Alongside this news, the developers today released a cinematic trailer giving a peek at the Tomb Kings, them with their skeletal warriors, animal-headed giants, scorpions of stone and bone, serpentine sentinels, bonebirds, Necrosphinxes, and oh my god is that a giant statue shooting zapbeams out its eyes? Read the rest of this entry »

Wolfenstein 2’s Gunslinger Joe DLC dives out


Wolfenstein 2: The New Colossus has been out for nearly two months, which means it’s Wolfentime for the first proper episode of DLC. Episode 1 of The Freedom Chronicles launched overnight, and follows the exploits of Gunslinger Joe. He’s a former American football quarterback who’s mad at the Nazis for making him play proper football, which seems like a pretty tame origin story by Wolfenstein standards.

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Resident Evil 7 new DLCs go brawling in the swamp

The unexpectedly good Resident Evil 7 Biohazard has expanded again, last night launching one free new chapter and one paid one. The free bit is Not A Hero, the long-promised chapter starring veteran Resident Evil beefman Chris Redfield. That one is fairly action-focused, as you might expect, though it’s not a pure blastfest. The new paid expansion is End of Zoe, playing as another Baker family member using his beefy fists to pummel swamphorrors and save Zoe. I believe that’s the very end of Resident Evil 7, and what better send-off for the redneck horror game than backyard wrestling? Read the rest of this entry »

It’s grand strat-a-day: Crusader Kings II and EU IV both expand today


With this week’s release of Star Wars: Battlecrate 2 marking the end of big, noisy shooter silly season, there’s a whole lot more breathing space for a wider variety of games. Case in point, a double-whammy of DLC for Paradox’s grand strategy heaviest-hitters, Crusader Kings II and Europa Universalis IV.

Big add-ons for both have landed today, with CK2: Jade Dragon putting China front’n’centre, and EUIV: Cradle of Civilization looking at the state of the Middle East and Asia during the early modern era.

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