Posts Tagged ‘DLC’

Kerbal Space Program first expansion blasts off in March

Space catastrophe simulator Kerbal Space Program will launch its first expansion on March 13th, the developers announced today. ‘Making History’ is a clever little name combining the expansion’s two big features: a Mission Builder to make your own missions; and a load of spaceship pieces and missions inspired by real-world historical space exploration. I can’t imagine what those might be, given that Kerbal’s sandbox already leads to replicating most of the human history of space travel and the little it doesn’t mostly involves dead animals, but sometimes it is nice to have someone lay out a goal for you. As promised, the expansion will be given free to players who bought Kerbal early enough. Read the rest of this entry »

Shadow Of War’s Blade Of Galadriel expansion out today, along with free nemesis system update

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My favourite Middle-earth: Shadow Of War nemesis story isn’t my own, but one I found on Reddit. It was about a musician Orc who the player mercilessly humiliated time and time again, until his mind had broken and all he could do was murmur about how he’d “lost his song”. It’s tragic stuff, and while the new behaviours added in today’s patch might not generate the same heart-wrenching tales, they should mix things up if you’ve found those encounters have grown stale.

The Blade Of Galadriel expansion is also out today, and lets you step into the Elven shoes of Eltariel, one of Talion’s sidekicks from the main game. She’s better known as the Blade Of Galadriel, so expect to run around stabbing Nazguls in the name of freedom, justice, or whatever it is that Galadriel actually stands for. Bright white lights, maybe.

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Far Cry 5’s DLCs will fight zombies and Martian spiders

Though Far Cry 5 looks like it’ll offer plenty of silly open-world shenanigans, no matter how serious it pretends its doofy story is, the DLC will go extra hard on wacky. Ubisoft on Friday announced the game’s obligatory DLC season pass, and it seems they’re channeling that Far Cry 3: Blood Dragon B movie spirit again. Three DLC episodes are coming, with one fighting zombies, one going back to the Vietnam War, and one off to Mars. Normally I’d not go on about DLC before a game’s even out but I thought you might like to know about the silliness. Read the rest of this entry »

Stellaris’s Apocalypse DLC will blow you away on Feb 22

Though the galaxy of Stellaris is filled with traces of strange and terrible events, we don’t really leave our own mark in extravagant ways. That will change a little with the launch of the sci-fi 4X strategy game’s planet-destroying Apocalypse expansion, which Paradox today announced they will release on February 22nd. T-minus 28 days later until I demolish your planets to build a hyperspace bypass, or to mine it for resources, or simply because it was spoiling my view. Or maybe I’ll trap you in a bubble to study you. Or robotise you. Options. Anyway. 28 days. Make your peace. Later taters. Read the rest of this entry »

Dead By Daylight meets the Saw movies in new DLC

Following crossovers with Texas Chain Saw Massacre, Halloween, and A Nightmare On Elm Street, Dead By Daylight has opened another forbidden book, touched another ominous bloodstain, and said another forbidden name thrice into the mirror. This time, the 1v4 horrorshow has summoned DLC from the world of the Saw movies. The new killer is The Pig, Jigsaw’s apprentice trapmurderer Amanda Young, and she’s armed with those iconic head-mounted beartraps. If she pops one on your head, you’ll need to find a key to unlock it before it pops and bites ya. The DLC adds a new map and survivor character too. Read the rest of this entry »

Battlefield 1’s final DLC, Apocalypse, thunders in next month

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All good things must come to an end. Not to imply that World War 1 was good in the slightest, but the fanciful and oft-spectacular playground of historical inaccuracy that is Battlefield 1 is finally reaching the end of its extended development cycle.

Battlefield 1’s final DLC pack, Apocalypse, will launch in February. Set in the closing months of WW1, it brings the usual bundle of guns, vehicles, gimmicks and new features you’d expect from a Battlefield expansion, as well as an aerial-only playmode and five maps, although that number might seem a little cheeky if put under closer scrutiny.

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Steel Division: Normandy 44 Back to Hell DLC announced

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As Meat Loaf sang, “Like a bat out of hell, I’ll be promptly returning to hell when the morning comes.” Not one for sticking around to clean up the flat or make a fry-up after a night of partying, Mr Loaf.

Steel Division: Normandy 44, the rather spiffy WWII RTS developed by Wargame and R.U.S.E. studio Eugen, is also going back to hell. The hell of war. The next expansion is due on February 13th, and it adds seven new historical missions, five of which support multiplayer, and four new divisions for use in solo and multiplayer skirmish, with 58 new units. Perhaps most exciting of all, a free update will be released alongside the DLC, as is the Paradox way, and that extends co-op play beyond the Skirmish mode. If I can have a friend alongside me, I might actually be able to win a battle. Perhaps even an entire war.

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Assassin’s Creed Origins adds new quest leading into next week’s paid DLC

Now that everyone’s had a few months to wander and stab around Ancient Egypt in Assassin’s Creed Origins, Ubisoft are ready to share new sights and new murders. Today they announced the first paid expansion, named The Hidden Ones and set four years after events of the main story, will launch next Tuesday, January 23rd. While you’re drawing daggers in your calendar (bonus points: use a red pen for cool blood drops), you can also note that the educational sightseeing Discovery Tour mode will arrive on February 20th, then the second big story DLC on March 6th. Before all that, a new quest that’s a prelude to The Hidden Ones hits the game for free in a patch today. Read the rest of this entry »

Total Warhammer 2’s Tomb Kings rise in January

The Tomb Kings are not a crust punk gang who meet in the vaults of Greyfriars Kirkyard. No, they’re a Warhammer rabble riffing on Ancient Egyptian beliefs, a faction of ancients pharaohs and their servants, risen to rebuild their empire. We’ve known for a while that these sandy sorts are headed to Total War: Warhammer II in paid DLC, and now we know when: January 23rd. Alongside this news, the developers today released a cinematic trailer giving a peek at the Tomb Kings, them with their skeletal warriors, animal-headed giants, scorpions of stone and bone, serpentine sentinels, bonebirds, Necrosphinxes, and oh my god is that a giant statue shooting zapbeams out its eyes? Read the rest of this entry »

Wolfenstein 2’s Gunslinger Joe DLC dives out

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Wolfenstein 2: The New Colossus has been out for nearly two months, which means it’s Wolfentime for the first proper episode of DLC. Episode 1 of The Freedom Chronicles launched overnight, and follows the exploits of Gunslinger Joe. He’s a former American football quarterback who’s mad at the Nazis for making him play proper football, which seems like a pretty tame origin story by Wolfenstein standards.

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Resident Evil 7 new DLCs go brawling in the swamp

The unexpectedly good Resident Evil 7 Biohazard has expanded again, last night launching one free new chapter and one paid one. The free bit is Not A Hero, the long-promised chapter starring veteran Resident Evil beefman Chris Redfield. That one is fairly action-focused, as you might expect, though it’s not a pure blastfest. The new paid expansion is End of Zoe, playing as another Baker family member using his beefy fists to pummel swamphorrors and save Zoe. I believe that’s the very end of Resident Evil 7, and what better send-off for the redneck horror game than backyard wrestling? Read the rest of this entry »

It’s grand strat-a-day: Crusader Kings II and EU IV both expand today

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With this week’s release of Star Wars: Battlecrate 2 marking the end of big, noisy shooter silly season, there’s a whole lot more breathing space for a wider variety of games. Case in point, a double-whammy of DLC for Paradox’s grand strategy heaviest-hitters, Crusader Kings II and Europa Universalis IV.

Big add-ons for both have landed today, with CK2: Jade Dragon putting China front’n’centre, and EUIV: Cradle of Civilization looking at the state of the Middle East and Asia during the early modern era.

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Wolfenstein 2 story DLC dated, detailed, silly-named

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Wolfenstein II: The New Colossus is, for better or worse, very much BJ Blazkowicz’s story, and outside a few shocking shots of the wider world, isn’t entirely interested in showing us how Nazi rule in the 1960s affects the individual lives of others. We already knew that story-based DLC was on its way, but now we have dates on the four-part season pass that aims to make fascist-occupied America more than the tale of one man and his special submarine friends.

Say hullo to Joseph Stallion, Jessica Valiant and their chum who must be eternally resentful that he did not also win the amazingly ridiculous surname lottery, Gerald Wilkins. Joseph Stallion! Good lord.
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American Truck Sim’s New Mexico DLC has hit the road

Do you know the way to Santa Fe? I do. I drove there this morning. Albuquerque too (I only just learned how to spell ‘Albuquerque’, so expect me to write it a lot), plus Roswell, Farmington, Socorro, and indeed the whole state of New Mexico, which has now made its much-awaited debut in American Truck Simulator.
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Total War: Rome II expanding again with Empire Divided

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A brand new expansion is coming to Total War: Rome II, developers Creative Assembly announced today, four years since the game came out and three since its last expansion. Empire Divided will travel back to the third century for a new grand-scale campaign as the Roman Empire risks collapsing. It’ll feature ten playable factions, from good ol’ Rome through the goths to Armenia, and bring new problems such as plagues, excess bandits, and cults.

The paid expansion is due later this month and will be accompanied by a free update overhauling expanding Rome II’s political system. Read the rest of this entry »

Resi 7 bids fond farewell with duelling DLCs

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While tallying up which still-to-come games I want to shovel into my mind-hole before 2017 shrivels up and dies, I reckoned the last remaining DLC for Resident Evil 7 would be a surefire thing. Resi 7 pushed my buttons, by which I mean it made me feel almost unbearably anxious, and I hoped the long wait between it and this (presumably) final add-on meant it would seek to recapture the best bits rather than merely remix or just repeat the climactic shooty-bang section.

The bad news is that the upcoming Not A Hero pack, which will be free for anyone who owns Resi 7, sure looks like it repeats the climactic shooty-bang section to me. Which leaves me hanging on for the other final (but paid) DLC, End Of Zoe, which looks altogether a little weirder and returns the theme of creepy people living in the swamps and using the word ‘family’ like a threat.
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Minecraft Winton gets Stranger Things skin pack

Nostalgic horrorshow Stranger Things returned for a second season on Friday, you might have heard, and Minecraft celebrated its return with a Stranger Things DLC skin pack for the Windows 10 edition. I’m not normally jazzed about licensed skins but I was surprised by: 1) How well-done and recognisable characters are; 2) Quite how many secondary characters were Minecraftised. Also, I want to use this space to declare that Steve is the best character on Stranger Things. Anyway! The pack contains 52 skins for players to wear, including a variety of outfits for the main characters.

Have a look in this here trailer, though you might not want to if you’re avoiding even minor spoilers until you’ve finished watching season 2. Read the rest of this entry »

Assassin’s Creed Origins getting daily quests and other live bits

Free bits coming to Assassin’s Creed Origins [official site] in the weeks and months after launch will include battles against gods, a wave survival arena mode, and the promised tourism of Discovery Mode. Ubi today detailed their post-launch plans, which include some nice bits and pieces, then went on to announce all the paid DLC because apparently this is something people find exciting. I’m still baffled by DLC announcements coming when I haven’t even bought the game yet and certainly don’t fancy paying extra up front, but here we go. Read the rest of this entry »

Skyrim opens Creation Club DLC store, offers Survival Mode free for a few days

Bethesda’s new ‘Creation Club’ DLC microtransaction store has launched for The Elder Scrolls V: Skyrim Special Edition [official site], following a beta last week and its debut in Fallout 4 in August. It stocks mostly packs of weapons, armour, and bits for a couple of quid each – nothing exciting. Perhaps the biggest bit is Survival Mode, which adds hunger and cold and all those survival things you find in survival mods. To lure people into the Creation Club, Survival Mode is free if you grab it right now. Read the rest of this entry »

Should you wait for Total War: Warhammer 2’s DLC?

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When Total War: Warhammer launched last year, it was a marked departure for the series – though not, perhaps, quite as dramatic as 2005’s Spartan: Total Warrior – and contained no dearth of experiments and new ideas. It was exciting to see all of those changes to the formula, but it wasn’t until the addition of key pieces of DLC, introducing new campaigns and mechanics, that it really came into its own. So with Total War: Warhammer 2 [official site] arriving today, you might be wondering if you should hold off. But you shouldn’t worry; this sequel is an entirely different animal.

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