Doom 3 BFG Edition didn't exactly make a graceful landing on PC. For one, it crushed the original version flat as Doom 1's not-exactly-3D character models - leaving mod users without a convenient front door into Doom 3's rather impressive library of user creations. Happily, however, id and Bethesda took the resulting outrage quite seriously and relisted Doom 3: The Version From Before Incessant Subtitles…
Posts tagged “Doom 3 BFG Edition”
OH GOD IT'S MONDAY KILL MEIn happier news, Bethesda's vexing, mod-screwing decision to remove the original Doom 3 and its expansion from Steam following the release of the confusingly pointless BFG Edition has been reversed. So, you can now lay hands on id's divisive (putting it mildly) 2004 shooter once again, which must be great news for projects such as Thief recreation The Dark Mod.
Yesterday, we brought you word of a really neat Thief total conversion mod for Doom 3. You probably gazed upon it, felt your excitement glands emit a mucus concoction of pure glee, and downloaded it as quickly as your lovestruck heart could handle. But then you remembered something: Doom 3 was released back when games still came in boxes. Your copy, unfortunately, has probably been devoured…
With Dishonored reactivating long-dormant stealth glands the world over, now seems a fine time to revisit perhaps its primary ancestor, the Thief games. Doom 3 total conversion The Dark Mod is a mightily ambitious attempt to recreate Thief - its mechanics if not its actual missions - in a more modern, and very much darkness-orientated, engine. It's just had a major update and a promising…
Doom 3 BFG is out in Europe tomorrow. Pulling something of a Dishonored, Bethesda have once again chosen to put out its "launch trailer" in the gap between the US and EU release of the game. So, can you find the love for a game that lacked it all those eight years ago?
Doom 3's source code has been helping make pioneering advances in the science of monster closets since late last year. You'd think, then, that letting players tinker around in the upcoming BFG Edition's infinitely-shotgunable innards would be as simple as one, two, flashlight-removal-mod-because-you're-too-hardcore-for-seeing. Unfortunately, however, that's definitely not the case. Right now, in fact, even John Carmack's stumped. See, BFG may look like Doom 3…
Feature: Next Stop: Holodeck
John Carmack is building the future. Well, technically, he's only helping this time. Along with Palmer Luckey and the other fine folks at Oculus Rift, Carmack's diving headset-first into the world of virtual reality. Of course, this isn't the first time gaming's tried taking Bambi-like first steps onto the Holodeck. But then the Virtual Boy happened, and everyone got really sad. Now, though, Carmack and…
It says something about John Carmack's status in the gaming industry that he can hold a talk that lasts for three and a half hours and the majority of watchers are simply delighted. So, if you've got nothing else on for the next 210 minutes, here is said relaxed, cheerful, full-throttle, ad-libbed and fascinating QuakeCon speech in full. id's brain o'brains chats about the problems…
Lost? Or did this level just forget to get out of bed on the day Doom 3 was released? Either way it's turned up eight years on for the re-release of Doom 3 dubbed "BFG Edition." The Lost Mission apparently consists in eight new levels of the full game, although I've no idea how long one Doom 3 level actually lasted, so I'm hard pressed…
Aha, I was a bit worried this might not see a PC release. Weird on both counts, given PC was originally its lead platform and, well, it's a pretty boring game so it's strange that I'd care. Absent makes the heart grow less exasperated, I suppose. Yes, Doom 3 BFG, complete with new sections, improved levels, tuned controls, added checkpoints and sweet mother of God…