Posts Tagged ‘Doom II’

Blade Of Agony Is An Incredible ‘WolfenDoom’ Mod

Do you remember a time when Wolfenstein hero B.J. Blazkowicz was a grinning, bum-chinned sprite with shiny blue twinklers rather than a morose sad-eyed man in a broken world? I’ve enjoyed several versions of Wolfenstein over the years, and perhaps none more so than The New Order, but I’m still fond of the first 3d title in the series. And I fucking love Doom. What a pleasure it is, then, to find Blade of Agony [official site], a GZDoom-based mod/sequel following the continuing adventures of Blazkowicz. It looks spectacular.

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This Seinfeld Doom 2 Mod Is A .Wad About Nothing

Of all the genres I would choose if someone held a gun to my head and forced me to make a Seinfeld video game, I can’t say a first person shooter would be high on my list. But hey, that didn’t stop Doug Keener from trying that very thing using Doom II, and dammit he has done a fine job.

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Static Scares: Check Out Doom II Level Dead.Wire

I realise the new hotness in demonic dismemberment is Doom Notfour but this weekend I popped back to Doom II to check out a new(ish) player-made level. One of you lovely readers recommended dead.wire by ‘Xaser’ to Adam because our lad’s into spooky stuff, then he shared it with me because I like fraggy stuff. Sure enough, dead.wire is both spooky and fraggy, travelling inside a strange facility where the sky burns with white noise, bits of the level appear from nowhere, and… oh no, where are the monsters?

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Brutal Doom’s Story Campaign Released

Brutal Doom [official site] isn’t your grandfather’s Doom II, is the sort of thing I’d say if I wrote for a games magazine in the ’90s. Its reworked weapons, enemies, and combat do change Doom an awful lot, making it an ultraviolent new game with a friendly old look. Now Brutal Doom has its very own story campaign, blasting through a Mars base, down to Earth and across Los Angeles, then into Hell. Skipping through a few maps, I larked about in toxic waste, lead an AI squad through demon-infested city streets, fought the biggest dang Cyberdemon I’ve ever seen, and generally had a gay old time.

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Doom Over The World: The 2015 Cacowards

Ask me “Alice! You like Doom and player-made stuff and player-made Doom stuff – what’s this year’s best?” and I’ll sheepishly reply “Ah, heck, I don’t play nearly enough to know. The selfie mod was funny, wasn’t it? With the selfie stick? Right? Jokes? Oh, hey, did you see the Doom Mixtape? Look I need to…” Don’t ask me that.

Some people who do play an awful lot of Doom, mind, are the Doomworld lot. Every year on December 10th – Doom’s birthday, it’s now 22 years old – they hand out gleaming Cacowards to their favourite new Doomy creations, which are often a handy pointer towards good and fun new things. This year’s results are in, so go a-Dooming!

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Hellevision: Watch Liz Ryerson’s Doom Mixtape

This one's from A.L.T.

Many things can be improved by boshing them into Doom, and that goes for games criticism too. Liz Ryerson, a musician, Doom enthusiast, and the developer of Problem Attic, has written some of my favourite games criticism of recent times, and in March started recording the Doom Mixtape. It’s a video series where she plays through favourite and curious player-made Doom levels, picking over what makes them interesting and spiralling out to talk about all sorts of things connected to games creation, culture, communities, and commercialism. It’s pretty great. Plus, Doom.

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Rip And Tear: Brutal Doom V20 Released

Ripped and torn.

Brutal Doom [official site] may be the best evidence yet that our entire world is inside the mind of a child in 1995 in bed hallucinating gore, fatalities, mutilation, gore, guns, gore, and swear words, their Global Hypercolor t-shirt turning a lurid shade of turquoise around the neck and armpits to indicate a terrible fever.

Creator Sergeant Mark IV this weekend released version 20 of the Doom mod after 18 months of work. V20 brings new gore, new dual-wielding weapons, new gore, better stealth mechanics (no, really), new gore, fancier graphics, bullet penetration, more gore, and more. And more gore.

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