Posts Tagged ‘Double Fine Productions’

Thanks, Oth: 140 Dev Announces New Shmup, Thoth

Thanks, Thoth. Ththoth.

Platform game 140 got Graham a-groovin’ and a-boppin’ back in 2013 with cheery rhythmic bouncing quite different to designer Jeppe Carlsen’s work on gothdeath bouncer Limbo. Well, the years since then have seen Carlsen release another grimgrim platformer with the Limbo lot, Inside, and apparently work on another colourful project of his own. Over the weekend, Carlsen announced Thoth [Steam page], a colourful shoot ’em up that’ll be published by Double Fine in October. It’s got local co-op and all. Here, check out the teensy announcement trailer:

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Wot I Think: Headlander

Headlander [official site], Double-Fine and Adult Swim’s skull-swapping Metroidvania affair is nothing like as funny as it probably thinks it is, but fortunately it’s a quiet delight in so many other ways. It’s also filthy.

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Doublefine’s Robotic Bodysnatcher: Headlander

Headlander [official site] made me think of Wall-E, except there’s only one human left in the robot-run offworld colony. Technically, the bots are humans of a sort, the entire race having transferred their consciousness from its fleshy confines into new robotic bodies. Those robots are under the authority of a wicked computer and it’s up to the last meat-person (YOU) to save the day. Problem is, you’re outnumbered. Oh, and you don’t have a body. Cue body-switching, ability-gathering, side-scrolling action.

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Watch Half An Hour Of Double Fine’s Headlander

Oh, hallo there! You’ve caught me tidying up the last of the E3 stuff on my desk. Sweeping away Tunnock’s Teacake wrappers, mostly. But this? Ah yes, this is a half-hour of gameplay footage from Double Fine’s Headlander [official site]. Yes, I’d also almost forgotten they were making it. Headlander is a side-scrolling action-adventure about the decapitated head of the last living human romping through a ’70s retro-future world. Always got style, that Double Fine lot. See:

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Wot I Think: Day Of The Tentacle Remastered

It’s frightening to realise that Day Of The Tentacle Remastered [official site] is a reworking of a game that’s been in my top five games since I first played it, a whopping 23 years ago. And a game that for the better part of the last decade, has been near impossible to buy or play. With Double Fine’s Remaster updating or restoring its graphics, music and sound, at the very minimum what we have here is a purchasable, playable version of the original game. On top of that, you can now play it in wide- and full-screen, with a smartly reimagined interface, much improved music, and the voices crystal clear without all the hissing and bubbly weirdness that affected the original CD-ROM version of the game. Which is to say, if anyone doesn’t like any of the changes they’ve made, they can switch them off and they’ve absolutely nothing to complain about. Which is neat. Here’s wot I think:

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