Whaddaya reckon will be next to extrude from Double Fine’s remastering machine? We know Full Throttle is on the way, which most likely leaves Loom or, my own dear Lucasheart, Sam & Max Hit The Road.
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RPS Feature It's time to go BACK, TO THE MANSION!
It’s frightening to realise that Day Of The Tentacle Remastered [official site] is a reworking of a game that’s been in my top five games since I first played it, a whopping 23 years ago. And a game that for the better part of the last decade, has been near impossible to buy or play. With Double Fine’s Remaster updating or restoring its graphics, music and sound, at the very minimum what we have here is a purchasable, playable version of the original game. On top of that, you can now play it in wide- and full-screen, with a smartly reimagined interface, much improved music, and the voices crystal clear without all the hissing and bubbly weirdness that affected the original CD-ROM version of the game. Which is to say, if anyone doesn’t like any of the changes they’ve made, they can switch them off and they’ve absolutely nothing to complain about. Which is neat. Here’s wot I think:
Working with Double Fine, David OReilly has announced his next project following 2014’s RPS-adored Mountain. And it’s called Everything [official site]. And appears to be promising… everything. A game in which you can play as everything in the game.
Announced as a PS4 exclusive, we poked Double Fine with the patented Rock, Paper, Shotgun Really Pointy Stick (RPSRPS) until they confessed that “exclusive” means “for a bit”, and that it will be coming to PC some time after the dangerously angular console. There are details and a trailer below.
Day of the Tentacle Remastered [official site], the redrawn (or not) re-release of the classic 1993 LucasArts adventure game, will come out on March 22nd. That’s the latest word from Double Fine Productions, the folks who are revamping it (and whose head honch Tim Schafer co-directed, co-designed, and co-wrote all those years ago). It’s been a good few years since I played DotT, so I’m curious to revisit it.
Psychonauts 2 was launched into crowdfunding on December 4th then hit its target on January 6th, and the campaign has now come to an end. The crowdfunding was run through FIG, a service Double Fine head Tim Schafer advises on, and received $3,829,024 against an initial goal of $3.3 million.
An odd feeling – this thing we prayed for for years, and which seemed such an impossibility, is now happening. And not just happening: it felt like a foregone conclusion from the second it was announced. With $3.35 million pledged by crowdfunders and investors, it looks like Psychonauts 2, Double Fine’s sequel to their acclaimed 2005 adventure-platformer, will become a reality at last.
In a Double Fine double-bill, look, it’s the first trailer for Day of the Tentacle Remastered [official site]! Yes, yes, the main feature of Double Fine’s weekend announcements was Full Throttle Remastered, but that’s not due until 2017. DotT Remastered, however, will be coming in March 2016, sez this trailer. Here, check out how the redrawn art looks in motion: