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Posts tagged “douglas adams”

Feature: Aim for an iceberg

Starship Titanic really isn’t worth dredging up from the bottom of the Santraginus V sea

I find Starship Titanic such a sad thing. It was Douglas Adams's last work of fiction, and it was a truly terrible one. This masterful creator, the man who brought us The Hitchhiker's Guide To The Galaxy in all its forms, spent what would turn out to be his last few years working on a fundamentally broken videogame. Not for lack of ambition, certainly. In…

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Feature: That bloody parrot

Have You Played… Starship Titanic?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.Starship Titanic didn't work. It was Douglas Adams' second foray into the world of gaming, following Infocom's infamous Hitchhiker's Guide in 1984, and it was a far wider miss. Released in 1998, it managed to contain dead ends, abysmal puzzles, horrid pre-rendered graphics, and…

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GOG Adds D&D Strategy, Genies And Douglas Adams’ Starship Titanic

GOG are still capable of serving up a dangerous dose of nostalgia from time to time. Three releases yesterday all gave me reason to reflect on sometimes misspent and sometimes well-spent youth. The game I remember as Stronghold has been released as D&D Stronghold: Kingdom Simulator, presumably to avoid Firefly-related confusion. Then there's Al-Qadim: The Genie's Curse, a D&D-inflected Arabian Nights puzzle-adventure. And, last but…

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Milliways: The Lost Infocom Game

As it happens, I've recently been playing some Infocom text adventures. Guess what: Infocom were really rather good. Guess what else: there was one rather significant game they never released. And you can play some of it.In a remarkable find by waxy.org (linked via the magics of QT3), amongst a complete archive of Infocom's work is the game Milliways: The Restaurant at the End of…

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