Posts Tagged ‘Dovetail Games’

The Flare Path: Makes For Moscow

Men in balaclavas and frosty greatcoats are jumping up and down to keep warm. Lumps of snow dislodged from bowed pine boughs by rising exhaust fumes fall like icing sugar mortar bombs on idling panzers. A few miles away to the east, framed by twin smoke columns, the fairy domes of St Basil’s Cathedral gewgaw a cloudless, corpse-blue sky. Everyone wants to know ‘What’s the delay? Why aren’t we moving?’. The frozen soldaten can’t see their famished fate-shaper – the Englander hurrying upstairs with a cheese and chutney sandwich, a glass of blackcurrant squash, and a happy “Back to Drive on Moscow!” look on his face.

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Train Simulator 2016 Now Chuggity-Chugging Away

2015 is not the year that Train Simulator makes its promised switch to the Unreal Engine 4. Instead, this year’s revision Train Simulator 2016 [official site] brings a small set of updates and a new selection of content for the base game. Even as Train Simulator updates go, this year’s seems pretty slim. An optimist might say that could indicate developers Dovetail Games are focusing on the new Unreal Engine TS, while a pessimist might say Dovetail are getting stingier. Me, I’d probably just invent two hypothetical people and use them to distract from my handwaving.

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The Flare Path: Dave Does Dovetail

A Crown Copyright image Private Eyed with the help of www.superlame.com

Six Sure Signs That Your Sim Studio is a Spectacular Success:

First Official New Flight Simulator X Add-On Announced

You can keep yer HoloLenses; the best thing Microsoft have done for PC gaming recently is let simulation developer Dovetail Games take over maintenance and further development on Flight Simulator X. The game has been well served by its community and third-party developers, but Dovetail taking an official role has let the game be sold through Steam and prompted the creation of official add-ons, the first of which has now been announced. It’s called “Dangerous Approaches”, and it’s not about sneaking up on Adam while he’s sleeping.

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Train Simulator Spirited Away To Story Of Forest Rail

Choo choo!

While I don’t play Train Simulator 2015, I’ve been keenly awaiting the release of a certain DLC pack so I could post about it. The Story of Forest Rail, you see, is a semi-fictional route winding through beautiful and colourful Japanese countryside, partially inspired by Hayao Miyazaki’s Spirited Away. I am always in favour of such things existing, and am glad to see it in the world, and am happy to be writing these here words about it.

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Flight Simulator X Lands On Steam December 18th

Microsoft might long ago have abandoned Flight Simulator X when they dismantled its developer shortly after release, but for the past eight years the game has been supported dutifully by its community and third-party developers. That’s continuing next week when Dovetail Games – famed for Train Simulator and its oodles of DLC – are bringing an updated version of the game to Steam. The slight revision will feature “enhanced multiplayer functionality”, along with Windows 8.1 support and a future of (albeit paid-for) updates.

This obviously has consequences for other third-party Flight Sim X developers, though Dovetail say they’ll make “every effort to ensure that as many of them as possible work”.

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Premature Evaluation: Dovetail Games Fishing

“Carpe diem,” as the ancient Romans used to say, meaning, “Direct Message the carp”.

Each Monday, Marsh Davies sticks his beak into Steam Early Access and returns with whatever stories and/or pearlescent, writhing grubs he can find. This week, he pops a wriggler onto a hook and tosses it into the gentle waters of Dovetail Games Fishing.

“Welcome to the great indoors,” is Dovetail Games’ pitch for its simulation; all the fun of fishing without the need to cultivate a box of maggots in your fridge and then stand for hours on a mudbank while your core temperature slowly drops.

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