The best PC games ever Best PC games of 2018 Best graphics card 2019 Best free games Dota Underlords builds Teamfight Tactics guide [9.20]

Posts tagged “DRM”

Ubisoft BlueByte Changes Anno 2070 DRM

If making a fuss keeps working, it's only going to encourage us. In the last week we've - among others - reported on the extremely peculiar choice in Ubisoft's chosen DRM for Anno 2070, to have it use up an activation every time you do something so simple as change a graphics card in your PC. Assuming this was a mistake we contacted Ubi, who…

Tagged with , , , .

Never Do This: DIY Assassin’s Creed Blade

Feel free to correct me if I'm wrong, but I think this is the first time RPS have presented detailed instructions on how to build a concealable assassination tool. Given that I'm writing on a website that Kieron Gillen is a director of, I find that baffling. Anyway, how many fingers do you have? All of them? Would you like one less? You'll need a…

Tagged with , , , .

Ubisoft: Anno 2070 DRM Works As Intended

On Monday we reported the strange discovery by Guru3D that something so simple as changing your graphics card could use up an activation on Ubisoft game, Anno 2070. At the time I suggested that this was perhaps a bug in the DRM Ubisoft uses, Tages, meaning it was overreacting to hardware changes. It seems I was wrong, and Ubisoft have confirmed to us that this…

Tagged with , , .

Serious Sam’s DRM Is A Giant Pink Scorpion

Some companies' DRM is stupidly cruel, punishing only those who have legitimately purchased the game, and not those who pirate it. Well, most companies' DRM is that. Serious Sam 3's DRM is brilliantly cruel, punishing only those who pirated it. By relentlessly pursuing them with a giant invincible armoured scorpion. As revealed by Dark Side Of Gaming, only those who unlawfully duplicate the game encounter…

Tagged with , , , . .

Good… New Games? GoG Is Changing

Good Old Games have certainly built themselves a brand. Over the last few years the Polish project has leapt forward from offering a few provincial classics to a really impressive catalogue of games that made the 90s and early 00s interesting. Clearly they've been letting in many more recent games of late, with Fahrenheit appearing last week for example. And they used it to launch…

Tagged with , , , .

Oh, But Some Good Ass Rev News: DRM

While we may be suffering a delay on Assassin's Creed: Revelations, there's some good news. Ubisoft have just confirmed for me that the game will not be coming with their hideous "always-on" DRM - a sign that perhaps, since it's absent from such a big title, that they're finally recognising it shouldn't be anywhere near any of their products. Instead you'll need to be online…

Tagged with , , .

Assassin’s Creed Reveals Constantinople

There's a bit, 1m40s in, into this new Assassin's Creed Revelations trailer that I feel is a microcosm for how Ubisoft views the PC. A guard stands over a collapsed and bloodied man, who represents the PC gamers excited by the game but who have to wait for them to kick the console beta version out first. The guard then punches the downed man. The…

Tagged with , , , .

Darkspore DRM Shuts Out New Players?

We're receiving reports that new Darkspore players are unable to play the game, and haven't been able to play for over nine days, due to an error with the online authentication system. There's an ongoing thread about the issue here, dated from October 18th. There's currently no word on a fix. Of course EA's position on Darkspore was that it was an online game, and…

Tagged with , , .

Feature: Why Blizzard Must Reconsider

How Diablo III’s DRM Will Affect You

Diablo III's 'always-on' DRM is obviously a matter of much controversy, albeit a more nuanced one than that of Ubisoft. Where Ubisoft implemented the grotesque system purely as a claimed measure to fight piracy, Blizzard's logic at least has some elements that offer benefits to the player. Battle.net, online ranking, drop-in-drop-out co-op, the auction house, and constant live monitoring of your progress, and monitoring to…

Tagged with , , , , .

Avalanche On DRM: “Does Nothing Useful”

Like an angelic voice of reason amongst the grunting lunacy comes Christofer Sundberg, founder of Avalanche Studios. The Just Cause developer has told EDGE that "always-on DRM only says: 'Thank you for buying our game, we trust you as far as we can throw you.'" Responding to the utterly unfounded and unevidenced defence of Driver SF's always-on DRM from Martin Edmonson last week, Sundberg told…

Tagged with , , , .

Steam Is Offering Refunds For From Dust

With peculiar timing, Valve seem to finally be offering refunds on From Dust. Customers who bought the game under the belief its DRM required a one-time only activation angrily responded to the revelations (as brought to the world by the fine eyebrows of RPS) that the game required a connection for every launch. Demands for refunds were being met with stony silences in every direction,…

Tagged with , , , , .

Ubisoft U-Turn On From Dust DRM!

Well blimey, here's a thing. After Ubi's frankly dreadful performance over From Dust, there appears to be a degree of capitulation afoot. On the From Dust forums (which now appear to be the only way to learn such news from the publisher) it has been revealed that the team are working on a patch that will remove online authentication DRM entirely. Which would be, well,…

Tagged with , , , .

Ubisoft Edits Forum, Keeps From Dust DRM

Update: Lo-Ping are claiming that Steam is offering discounts to those who apply. Edit: A claim which is increasingly proven to be false. Astonishing. Ubisoft have yet to respond to our questions today, when we asked why From Dust was requiring an internet connection to launch despite their making it very clear it would not. They also have yet to respond to our queries as…

Tagged with , , .

From Dust DOES Need Online, Badly Ported

Update: Ubisoft have deleted the forum post which was saying the DRM would not require an internet connection! Just removed it from history. Fortunately, we took a screenshot. Update again!: Now the post is mysteriously back, with a disclaimer saying the details are being checked, and a statement should be coming shortly. It's hard to know what to say. After their insisting that From Dust,…

Tagged with , , .

Ubisoft “Listens”, Barely Changes Driver DRM

Ubisoft have just got in touch with us to say that as a consequence of the extremely negative reaction to the news that Driver: San Francisco, on top of not supporting wheels and being a month late on PC, would have their disgraceful "always on" DRM, that they have changed their mind about the latter. Hooray! I exclaimed. Until I read it more carefully. "We've…

Tagged with , , .

From Dust Doesn’t Have ‘Always Online’ DRM

Ubisoft has told VG247 that the delayed From Dust won't require their wretched "always online" DRM. What DRM it will require is as yet unknown, but we've contacted Ubisoft to find out. It's pretty likely that it will require a connection for a first-time authentication, but whether it's going to demand the internet be there to launch each time is what we want to know.…

Tagged with , , .

Ubisoft’s Driver: SanFran Has Always-On DRM

At a certain point you have to wonder if Ubisoft is in the midst of some spectacular version of a Producers-style attempt to treat PC customers as abysmally as possible for some unknown goal. In the last couple of weeks they've bumped PC release dates on their last two games (Call Of Juarez and From Dust) just days before release - rather spitting in the…

Tagged with , , .

Are You Ready? Fight! SSF4:AE DRM WTF

UPDATE: Capcom appear to be reconsidering certain elements of their DRM plans, but removing GFWL is not on the table, and they say that removing the DRM completely is "not feasible". They also discuss removing the DRM from legitimate copies of the game in the event of it being cracked. Here's a new one. The original Street Fighter 4 sold well on the PC by…

Tagged with , , , .

Page 3 of 5