Posts Tagged ‘Duelyst’

Duelyst launches its Frostfire Festival featuring a special game mode

duelystheader

There’s nothing quite like Duelyst. Ok, that’s a lie – Hearthstone is a bit like Duelyst, but it’s nowhere near as good. At the heart of Duelyst is the grid that battles take place on, which means every move requires several more layers of thought. I gave it a glowing review last year, and decided to jump back in this morning for a couple of games with the seasonal Frostfire mode.

Read the rest of this entry »

Duelyst adds 100 cards in Immortal Vanguard expansion

Cardwards and onwards

There are some good, silly names in the latest expansion for monster-battling card game Duelyst. A goth called Maehv Skinsolder. A mutliarmed sorceress called Shidai Stormblossom. One guy is called “Brome”, which is the most US high school footballer name imaginable. They’re all new generals, part of the 100-card roster of Immortal Vanguard, which came out a couple of days ago. I haven’t summoned my precious winged rat babies in a while, so I can’t say what this adds to the shifting tactics of the game. But I can say that “Ragnora the Relentless” sounds like a good name for a superhero dinner lady. Read the rest of this entry »

Duelyst gets 100 card expansion in mid-November

Cardwards and onwards

I’ll always remember Duelyst for its spectacularly dumb monster fights. Following a recent takeover from Bandai Namco, the collectible card game is continuing on, eggs-a-poppin’ and minions-a-marching. Next month there’ll be an expansion of 100 cards, including six new generals with which to lead your beasts into battle,  one new leader for each faction. One of them is called “Ragnora the Relentless” which is a perfect name for any small pet.
Read the rest of this entry »

Duelyst shuts out players from Russia & other countries

duelystrus1

The makers of card game monster-battler Duelyst [official site] recently got into bed with publishers Bandai Namco. But now the problems of this transfer of power are rearing their heads and, oh no, they UGLY. The most noticeable issue is that some players from Russia and other non-US countries have found themselves locked out of the game. A game they’ve spent a huge amount of time and money on. And it appears this is part of a larger shutting down operation.
Read the rest of this entry »

Duelyst: Unearthed Prophecy expansion launched

94 new cards have arrived in fine free-to-play card battler Duelyst [official site] with the launch of its latest expansion, Unearthed Prophecy. This is the first big update since developers Counterplay Games cosied up to Bandai Namco. Let’s wish their partnership remains this fruitful.

Our boy Brendan’s indifference to digital cards is such that he once tore up a digital card gift for $5,000 on loofahs2u.com just to prove the point, but I know even he has been won over Duelyst (and got himself into some really daft situations). If you don’t dig Hearthstones and all that, maybe give this a crack. Read the rest of this entry »

Monster card battler Duelyst cosies up to Bandai Namco

My favourite take on monster chess and free-to-play collectible card game Duelyst [official site] is “partnering” with publisher Bandai Namco, say developers Counterplay Games. The deal won’t change the design team, say Counterplay, they’re still in charge of inventing horrible beasts and animating them with neato pixel art, but the publisher will now be in charge of managing the servers, advertising and customer service. This could be a good sign, or it could be a bad sign, or it could be a sign that reads: “I am not particularly significant”.
Read the rest of this entry »

Duelyst patch lets you mix and match

It's a rhyme, you see

Whoops, I missed this when it happened last week. Duelyst [official site], the collectible card game full of dumb possibilities, has been updated to allow for even more dumb possibilities. Wonderful! Usually, you can only build your decks of minions and monsters from a single faction (and some “neutral” cards if you like). But a new “Rift” mode is letting player draft cards from all factions into bulbous, weird decks, then fight it out with each other.
Read the rest of this entry »

Wot I Think: Faeria

We’re currently spoiled for choice when it comes to collectible card games. If you’re not into the traditional nature of the efficient Hearthstone, you might dip your toes into the monster chess of Duelyst, and if you don’t fancy that maybe you’ll swan off with the Gods of Smite Tactics (although I wouldn’t currently recommend it). Into this arena comes Faeria [official site] a board-game-card-game hybrid that moves slowly and methodically but soon reveals itself to be quietly clever. Read the rest of this entry »

Duelyst expands monster library with Ancient Bonds

It’s card game madness this week. Not only has Faeria announced plans for a co-op campaign but the third expansion for fellow minion battler Duelyst [official site] also came out yesterday. It’s called Ancient Bonds and, like the BBC’s Bruce Parry, it is all about dem tribes.
Read the rest of this entry »

Premature Evaluation: Smite Tactics

Every Monday Brendan prays to the gods of early access for favour, power and a winning hand. This week, the collectible card game battler Smite Tactics [official site]

Being a fan of Duelyst’s card-based lunacy, I was more than happy to dip my toes into Smite Tactics at Pip’s suggestion. It’s a spin-off CCG from the makers of the same-named MOBA, using their collected gods and mythical figureheads to get you collecting cards instead of pushing mid. Sadly, it’s as skeletal as an argonaut’s worst nightmare, in dire need of some fleshing out.
Read the rest of this entry »

The dumbest multiplayer fight I’ve ever had

I like Duelyst [official site], which is a surprise. The world of collectible card games is a giant skip full of broken stepladders and dirty blankets, but every so often you find a perfectly serviceable coffee table. Duelyst is my coffee table. I’ve been playing for 60+ hours, bullying my way up the ranks with questionable tactics and ugly monsters. But yesterday, at the stroke of midnight, I fought the dumbest, most spectacular multiplayer match I have ever played, not just in Duelyst, but probably any game. My trouble is: how do I explain this to someone who doesn’t fight in this sleazy free-to-play arena of monsters and microscopic maths? How do I communicate to you just how intractibly stupid this game was? Let’s try using words.
Read the rest of this entry »

Duelyst gets big changes, boss battles and free cards

If Hearthstone is the Pokemon of today’s free-to-play card battling, Duelyst [official site] sometimes feels like the Digimon – lesser-known but still beloved and popular enough to get by. Also: objectively better in every way. Some big changes are coming in the next patch though, including the addition of AI-controlled bosses who will change every week and bleed rewards when you defeat them. That’s good. Meanwhile, the daily challenges – small one-turn problems that are Duelyst’s equivalent to chess puzzles – are being put on hold. That’s sad.

Let’s have a more detailed look at the changes, and what else is good or sad.
Read the rest of this entry »

Have You Played… Duelyst?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I bounced off Hearthstone, and I couldn’t care less about Magic: The Gathering. If there was a Netrunner adaptation for the PC, I’d play that endlessly, but apart from that I tend to shy away from collectible card games. All that deck-stacking, all those tiny sums. It just feels dirty. So why do I love Duelyst so much?
Read the rest of this entry »

New Duelyst expansion lets itself in, makes itself at home

Oh, hey, is that Rise of the Bloodborn, the second expansion to free-to-play card-battler Duelyst [official site]? We didn’t see you come in. Oh, what’s that – you snuck in through patch 1.78, which went live a couple of days ago? Please, make yourself at home. I’ll just tidy up a bit while you get settled. Read the rest of this entry »

The 10 most intriguing PC gaming trends of 2016

As December approaches like a runaway sled and we prepare to say our goodbyes to 2016, it’s natural to reflect on the year as a whole. Those reflections could easily take the form of laments but we’re keeping our focus firmly on the world of PC games, where we’ve identified ten trends that may not have defined 2016, but have certainly helped to shape it. We delve into Sorcery and synthwave, DOOM and Danganronpa, and much more besides.

Read the rest of this entry »

Wot I Think: Duelyst

Duelyst is Hearthstone’s child. You can see the shared DNA everywhere, from the menu layout and free to play business model to specific minion abilities and hero powers. Almost everything Hearthstone does, however, Duelyst does better. I’ve spent years grinding away at the Hearthstone mill, but now I’ll never go back.

Read the rest of this entry »

Why Duelyst’s Developers Think Going Free-To-Play Was The Right Move

Despite a growing wealth of awesome free-to-play games, the term itself remains a dirty word for a lot of people. But free-to-play isn’t as black and white as some would like to believe. We’ve all paid top dollar for a game only to feel disappointed, and likewise, free-to-play doesn’t have to mean being drip-fed bits of game in between rigorous bouts of patting you down to find where your wallet is. And that’s exactly what Keith Lee and Emil Anticevic, head honchos over at Counterplay Games, the developer of Duelyst [official site], have been trying to prove.

Read the rest of this entry »

Free-To-Play Card Battler Duelyst Is Out Now

Tactics ‘Em Up Duelyst [official site] has left open beta to join the ranks of games that are really-for-real out now, no foolin’. It’s a free-to-play collectible card game with a tactical board on which you position units, whose cool blues and hot pinks initially saw it healthily Kickstarted back in March 2014. There’s a couple of new trailers below to mark the release.

Read the rest of this entry »

Giveaway: 10,000 Duelyst Closed Beta Keys

Duelyst [official site] raied double its modest Kickstarter target early last year, and impressed us in June when Marsh tried the free-to-play game’s closed alpha. He thought it a “whip-smart mixture of card play and turn-based tactics.” If you’d like to try it for yourself, we’ve got 10,000 keys to giveaway for the game’s ongoing closed beta.

Read the rest of this entry »