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Posts tagged “DX12”

Feature: 10 is better eight, isn't it?

Intel’s New Uber CPU And The Future Of PC Gaming

Once upon a time, the launch of a new Intel uber CPU was unambiguously exciting. You'd have the raw appeal of the chip itself, capable of new heights of computational prowess. But you also got a glimpse of the near future for more mainstream CPUs. These days? Not so much. So what to make of the shiny new Intel Core i7-6950X and its 10 mighty…

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Feature: Graphics...the final frontier

Vulkan API: It’s Gaming, Jim, But Not As We Know It

One API to rule them all. Wrong fantasy franchise, perhaps, but that's the idea behind Vulkan, the snazzy open-source successor to OpenGL, alternative to Microsoft's DirectX and something that might shake up gaming on everything from PCs to phones. But what's an API? And why should you care? We'll come to that. For now, if Vulkan is everything it's cracked up to be, it'll make…

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Feature: Possibly awesome. Definitely free

Do DirectX 12 & Windows 10 Make Your Games Faster?

The mixed blessings of Windows 10 have been ours to experience for a few weeks now, and that means a new gaming API thingy (technical term) in the form of DirectX 12. We've touched on the possible impact of DX12 for all things gaming previously, how it promises to unleash CPU performance for free, bring the PC level with consoles when it comes to reducing…

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Feature: Make your games run faster for free

Week in Tech: DirectX 12 And Faster PC Games

It's not a huge surprise. But it is interesting. Microsoft has lifted the lid on its latest graphics API, DirectX 12. And the big news isn't a fancy new rendering technology. The big news is better performance. Just like AMD's Mantle API, DX12 promises to reduce CPU loads when playing games by as much as 50 per cent. Intriguingly, DX12 is coming to the Xbox…

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