Dying Light seemed to pass by all of my friends and me too, but its first-person zombie parkour has been a big success for developers Techland. Now the studio are working on two new games, one of which seems likely to be Dying Light 2.
Usually we post about Rocket League [official site] because it’s taking yet another iconic car from pop culture and turning it into DLC, but not this time. This time it’s the other way around: it’s the Rocket League buggy that has come to Dying Light [official site] as a free DLC. So if you ever get tired of running over zombies you can play some car football.
Jump the break for a video, and details on how to get the update.
RPS Feature Undead on Arrival
The Following is an enormous expansion, adding a huge new map and all manner of vehicular carnage to Techland’s open world zombie-smasher Dying Light [official site]. But does a game about urban exploration and claustrophobic limb-lopping really need to stretch its legs in the great outdoors? And how does a buggy fit into a world of parkour and pummelling? Is carkour even possible?
Here’s wot I think.
Today’s a big day for Dying Light [official site], with three new releases coming to the open-world, zombie-slaying, parkouring FPS. I’ll try to explain this slowly, because it’s all enough that there’s a diagram explaining it all. So! Today brings The Following, the paid expansion which adds a new area and vehicles to Dying Light. Today also brings a free update with many tweaks and improvements to Dying Light. Lastly, today brings Dying Light: The Following – Enhanced Edition, which combines the base game (and that patch, natch) and The Following plus all its other DLC. Get it? Got it? Good.
RPS Feature Hit the road
I’m the resident cheerleader for Dying Light [official site] round these parts. Techland’s zombies ‘n’ parkour urban playground was one of my favourite action games of 2015, and a few hours with enormous expansion The Following have convinced me that the entire game is far smarter than the surface suggests. Rather than distracting from the free-running and scavenging, the addition of a vehicle and rural map bring out the best in the existing systems.
A dead man’s tongue unrolls from the cuckoo clock, leathery lungs hissing its call as the bloodbells chime, which can only mean it’s murdertime. Dying Light [official site] has added conventional man-killing deathmatch with an update to its level editor, so you can battle folks who are as zippy and wily as yourself. Kill! Kill! Players can make their own co-op maps now too.
Or, if that’s not your bag, hey, a new video shows 16 minutes of crossbows and dune buggies from the zombie-mashing FPS’s upcoming expansion The Following.
Dying Light’s [official site] mega-expansion, The Following, takes the zombie-killing open world action out of the city and into the surrounding area. That means your parkour and urban scavenging skills might be slightly less useful than they had been while you were clambering across rooftops and digging through the trash. Enter the buggy – a customisable vehicle that has its own equivalent of the base game’s skill trees.
Those skills haven’t been left behind though. The expansion, and the free update for the base game, will introduce 250 new legendary levels, allowing you to become faster, stronger and smarter.