Are you strong enough to read the Steam Charts? Do you have what it takes to read all the way to the end? Can you defeat the Plunkbat final boss? NO! NO YOU ARE TOO WEAK! Read the rest of this entry »
RPS Feature You can skip this
RPS Feature The best bargains
The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations – both general tips and some newly added staff choices.
Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.
Though parkouring zombie-stabber Dying Light came out a good two years ago, developers Techland this week announced that they’ll release ten free ‘DLC’ packs(/content updates) over the next year. How nice! Dying Light is still pretty popular, see, with its peak concurrent player count over 8,000 today on Steam alone. So! Techland are working on new enemies, areas, and other odds and ends to add for free. Read the rest of this entry »
RPS Feature 21 Of The Best 7/10 Games
We don’t do scores on RPS, but sometimes we mourn for the inability to deploy a 7/10. The ur-score, the most double-edged of critical swords, the good but not great, the better than it deserves to be, the guilty pleasure, the bungled aspiration, the knows exactly what it is, the straight down the line. One score that can mean so much.
There is one particular type of 7/10 game that heralds joy, not disappointment: the solid, maybe ever so slightly wonky action game with no interest in being anything more than a solid action game.
Usually we post about Rocket League [official site] because it’s taking yet another iconic car from pop culture and turning it into DLC, but not this time. This time it’s the other way around: it’s the Rocket League buggy that has come to Dying Light [official site] as a free DLC. So if you ever get tired of running over zombies you can play some car football.
Jump the break for a video, and details on how to get the update.
RPS Feature Undead on Arrival
The Following is an enormous expansion, adding a huge new map and all manner of vehicular carnage to Techland’s open world zombie-smasher Dying Light [official site]. But does a game about urban exploration and claustrophobic limb-lopping really need to stretch its legs in the great outdoors? And how does a buggy fit into a world of parkour and pummelling? Is carkour even possible?
Here’s wot I think.
Today’s a big day for Dying Light [official site], with three new releases coming to the open-world, zombie-slaying, parkouring FPS. I’ll try to explain this slowly, because it’s all enough that there’s a diagram explaining it all. So! Today brings The Following, the paid expansion which adds a new area and vehicles to Dying Light. Today also brings a free update with many tweaks and improvements to Dying Light. Lastly, today brings Dying Light: The Following – Enhanced Edition, which combines the base game (and that patch, natch) and The Following plus all its other DLC. Get it? Got it? Good.
RPS Feature Hit the road
I’m the resident cheerleader for Dying Light [official site] round these parts. Techland’s zombies ‘n’ parkour urban playground was one of my favourite action games of 2015, and a few hours with enormous expansion The Following have convinced me that the entire game is far smarter than the surface suggests. Rather than distracting from the free-running and scavenging, the addition of a vehicle and rural map bring out the best in the existing systems.
A dead man’s tongue unrolls from the cuckoo clock, leathery lungs hissing its call as the bloodbells chime, which can only mean it’s murdertime. Dying Light [official site] has added conventional man-killing deathmatch with an update to its level editor, so you can battle folks who are as zippy and wily as yourself. Kill! Kill! Players can make their own co-op maps now too.
Or, if that’s not your bag, hey, a new video shows 16 minutes of crossbows and dune buggies from the zombie-mashing FPS’s upcoming expansion The Following.
Dying Light’s [official site] mega-expansion, The Following, takes the zombie-killing open world action out of the city and into the surrounding area. That means your parkour and urban scavenging skills might be slightly less useful than they had been while you were clambering across rooftops and digging through the trash. Enter the buggy – a customisable vehicle that has its own equivalent of the base game’s skill trees.
Those skills haven’t been left behind though. The expansion, and the free update for the base game, will introduce 250 new legendary levels, allowing you to become faster, stronger and smarter.
Since its reveal earlier this year, details on The Following – the upcoming expansion for zombie survival parkour-a-thon Dying Light [official site] – have been few and far between. We’ve been told there’ll be an unscrupulous cult, that we’ll get to travel outside the quarantine zone, and that we’ll get to cart around in a selection of undead-decimating dune buggies. Now, we discover there might be a cure and a way out of Harran, courtesy of the new story trailer below.
For a while, earlier this year, Adam would come back from his lunch break with suspicious rips in his clothes, dust and dirt on his knees, and blood soaking him from head to toe. No matter how much he insisted he’d simply smoked a particularly dangerous cigarette, we knew: he was on the parkour-a-zomb-o-kills. Adam liked Dying Light [official site], I’m trying to say. He liked the video game. He thought it was good.
Hey, Adam, good news: it’s getting even fancier in an Enhanced Edition, coming as a free update in February. Its expansion, The Following, has a release date now too.
I don’t know anything about business but I know that if you’re not disrupting, you’re bankrupting. This isn’t 2014, grandma. Here in 2015, we’ve disrupted the economic paradigm with an innovative shareconomy. Just the other day, I used the app Walk A Mile to rent my shoes to someone who wanted a smarter pair for a business lunch.
So yeah, you might be used to DLC and DLC season passes becoming cheaper over time, but pssh! We can disrupt that. Get this: the Dying Light [official site] DLC season pass’s price is about to go up from $20 to $30. Its makers say the upcoming expansion included with it, The Following, has grown big enough to warrant a higher price.
As winter draws nearer, so too does darker nights and frosty pavements. I like running, you see, and it’s at this time of year I switch from jogs around my local park to the treadmill at the gym. Which is way more boring. I often think: what would make this run more exciting? And the answer is invariably zombies. Zombies make things like aimless running more exciting. That and parkour – a fact Dying Light [official site] understands. The Following, the game’s first major expansion, wants to throw a zombie-bashing buggy into the mix. It’s also decided it will arrive early next year, according to its latest trailer. Have a look, see.
Have you played Dying Light [official site]? Techland’s follow-up to Dead Island is pretty good fun, says our Adam. You run and jump and parkour around an open world, killing zombies with guns and fancy knives. If that’s your sort of bag, hey, you might fancy playing its demo, which has finally launched on Steam – eight months after the game’s initial release.
If you have played Dying Light, you might fancy watching 15 minutes of gameplay from its upcoming expansion The Following, which adds a new area and vehicles.
As the only member of RPS who recognises the brilliance of Dying Light [official site], I’m probably the only person here who is delighted by the reveal of a huge, meaty expansion. A new map as big as the one in the original, customisably buggies to drive around in and rural areas to sit alongside the urban environment of the base game. I had a very quick play with some of the new weapons at Gamescom – picking people of silently with a crossbow and mowing zombies down with an assault rifle – and took the vehicle for a spin. It’ll be fully customisable, as well as providing a new skilltree to work through. Possibilities include blades on the wheels, a flamethrower on the roof or UV lights on the side panels. Video below.
An expansion named The Following is coming to Dying Light [official site], but developers Techland are being big teasy-teases. You’ll get to mow down zombies in a dinky little dune buggy across a big new map, and that’s about all they’ve said. Though, really, what more would you want them to say? Next week during the big Gamescom show they’ll reveal more, but I imagine it’ll boring details like a guff story you won’t care about. Maybe this terse explanation is the best it’ll sound until you get to play yourself. New map, vehicles, vehicular homicide – dandy.
The first DLC expansion for Dying Light [official site] has now been announced, detailed and dated. It’s called The Bozak Horde and, judging from the teaser trailer below it has a touch of Saw about it, as you’re challenged to complete some sicko’s elaborate game to stay alive. We’re going layers deep into gameception with this one. Succeed and you’ll win a super-stealthy composite bow with magic lightning and explosive arrows.
Wonderful things, mods. Without them, we’d have far fewer readme files in the world. Today Dying Light [official site] joined in on the mod fun with the release of its official mod tools, which let folks create levels, script quests, and whatnot. You too could make a map of your office and populate it with lookalikes of your office who tell you how cool and ruggedly good-looking you are. But please do remember to write a readme explaining that.
Or, for non-modders, good news: I see a load of new Dying Light things to play coming your way.