Posts Tagged ‘e3 09’

Metal Gear Solid 5 On PC. Woo?

HELLO MY NAME IS DAVE ROBO-CHIN

There isn’t much love for most of the MGS series in Castle Shotgun, but of course it has its fans and they’re totally entitled to that, regardless of the fact that we’ll eventually round them up and drown them all in the river. The news that the upcoming new’un, MGS: Rising – which apparently stars some half-robot ladyboy or something – is departing its traditional Sony-only shores for the PC (360 too) is a little surprising, though. I don’t believe we’ve had a Metal Gear since a port of number 2 yonks ago, so it’s odd for it to suddenly come back now.
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RPS At E3: Mass Effect 2

Spoilers are a weird thing when it comes to sequels. Especially sequels which promote themselves by throwing out mysteries and sly hints about the deaths of major characters. BioWare told us some answers today regarding the very beginning of Mass Effect 2. The very beginning. I’m going to share them, okay, but don’t say I didn’t warn you.

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E3 09 Diary: Day Three

Looking better every day.

I want to say something else, I want to bring you messages of cheer, tell you about so many of the great games I’ve seen, and prove that I’m not just an whining baby. But I am so tired. My eyes are bleary, my face is bleary, my entire being is bleary. This is the important message of E3: it makes you tired. But I will do other things than complain below! Nothing useful, of course.

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Mount & Blade: Warband: Multiplayer – Multiplayier!

HORSEY!

Emerging from a cloud of dust of E3 is the sound of horse-feet. Hooves. That’s the word, hooves. Sorry – it’s early. As you’ll hopefully be aware, RPS-fave Mount & Blade is getting an expansion. In terms of features they revealed at E3, we’re talking about fancier graphics with redone models and – er – graphic effects I can’t be bothered listing and now 64 player multiplayer (with game modes including team death match and the iggy-pop-inspired Search & Destroy. Worth noting it’s more than just a MP expansion too – the SP will have the ability to become a faction ruler and force people to become your vassals, in a manner akin to how Jim rules RPS. Also, Soldier Morale, adding proper cowards. Run! Run from my horse feet. Er… gameplay trailer beneath the cut.
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E3 09 Diary: Day Two

Nope, not improved it.

I’m by far not the first to make this point, but the most extraordinary thing about being at E3 is you’ve absolutely no idea what’s going on at E3. If you want to know every announcement, every new game, every surprise revelation, then stay at home and refresh your favourite rolling news site. The last place you want to be is in the convention. The last place my feet want to be is in the convention. Once more I bring you my wholly unhelpful observations on E3. (Oh, and people demanded pictures, so included are two of the best you’ll ever see).

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RPS At E3: Just Cause 2

The only way to make an arrival

There have been two games that have made me laugh out loud at their sheer audacity during this E3, and one of them is Just Cause 2. You may remember that the original game from Avalanche in 2006, as famous for its infinite parachutes as it was for having an entire island to explore as you wished. There were some who found the unrealistic nature of endlessly spawning parachutes to be offputting. Ho boy, they’re not going to like Just Cause 2! Because, cor, it’s even more ludicrous.

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RPS At E3: Borderlands

We’ve finally seen Borderlands running. And how. The new graphical overhaul has received a lot of attention, but so far only been seen in screenshots (and the very brief glimpses in this trailer). It’s good news to report that it looks even more splendid when it’s moving. The concept-art-as-graphics design has completely won us over. But what about the game itself?

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