Posts Tagged ‘E3 2011’

Hands On: Dead Island

Here, have this axe. It's a present!

Oftentimes with games, what you want is to gain knowledge from scratch. There’s a title, a genre, and what we need is to build information upon that. With Dead Island it often feels like things are working in the opposite direction, thanks to that trailer. Everyone invented their own version of the game, and the reality can often feel like the result of chipping away at this impossible ideal. So let’s scrap all that, forget the trailer since it has no real bearing on the game you play, and start getting interested from the ground up.

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Hands On: Serious Sam 3

He's just hungry.

One of the most refreshing moments of this year’s E3 was a trip out of the noisy, smelly Convention Center to a nearby hotel, to sit down and play Serious Sam 3. Refreshing to be away from the noise, but also to just be sat playing a game (on PC, no less) that’s so focused on being a game.

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E3 2011 Booth Babe Babes Bonanza!

This year’s E3 was packed with booth babe babes, making our time at the Los Angeles Convention Center one filled with titillation and excitement. We’ve collected together a gallery of the sexiest booth babe babes we saw as we made our way around, so you too can enjoy their camera-wielding hotness. Enjoy!

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Mechin’ Bacon: Fresh Hawken Footage


Via our exuberant American chums at G4, come some E3 leftovers in the form of Hawken footage, which I’ve cleverly reblogged below. Once again it’s looking seriously impressive, this time showing off a “Siege” game mode, where players have to gather resources to launch battleships against opposing bases. Only the battleships can destroy the enemy base, but they themselves are vulnerable to attack, too. The piece is presented Adhesive’s talented art lead, Khang Le.
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Square Enix Talk Deus Ex: Human Revolution

I skewered them with my hardcore interviewing!

During E3 I sat down with Deus Ex: Human Revolution’s director, Jean-François Dugas, and lead writer, Mary DeMarle. With the game nearly complete we talked about the experience of creating a game in such a renowned series, the transhumanist literary inspirations for its tone and design, and how characters nearly had deer legs. We explore the process behind how you can maintain multiple paths, whether it really can be just a straight shooter, and learn that the game was influenced by Johnny Mnemonic.

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E3 2011 First Look: Tomb Raider

There's so much sea around, you'd think she could have a bath.

The game I was most interested to see this year was Tomb Raider. Of everything on show, this was the one I was most intrigued by, based on Crystal Dynamics’ stellar record with the license so far, and the dark, gloomy tone that’s promised. Potential levels high. Which means I feel strange coming away from the demo a lot more concerned. Mostly by quick time events.

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Almost Complete: E3 PC At A Glance


Don’t look directly at it! Just a glance, that’s all you can take. Eugh.

Amy Looks Beautiful, Tender, Grim


IGN are reporting that Amy, Vector Cell’s game that had previously only been confirmed for PSN, has now been spotted on the radar of other formats, including Steam. It’s a game about a zombie contagion and Amy, a little girl who is resistant to it. You play a woman intent on rescuing the titular zombie survivor, who must lead the little girl through dangerous environments. But this woman is not resistant to the infection: she is slowly turning into a zombie and have to deal with it by scavenging medical supplies or hugging Amy herself to stave off the march of zombification for a few moments. There’s a video below.
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Alienated: Some New Xcom E3 Screens

We have a map like that in the office, but it shows movements of Melton Mowbray pork pie vans

Xcom, then. Irrational’s upcoming re-imagining of a strategy classic, transplanting all those government men and sinister aliens into a tactical FPS. Will it be any good? We couldn’t say. Alec broke our crystal ball years ago because he thought it was a trackball. Maybe you can help? We had a trailer earlier in the week, and now we have some new screens you’ll find after the jump. Gaze into these screens, reader. Run your hands over your monitor. What do you see?
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Driver: San Francisco Has An E3 Trailer Too

Cars: like small living rooms with minds of their own

There hasn’t been a decent Driver game since the original, twelve years ago. We know this. At this point a game breaking that curse would be like an oak tree sprouting from an active landfill, but maybe, MAYBE Driver: San Francisco will manage it anyway. Alec was pleasantly surprised during his hands on, and the new ‘Shift’ mechanic that lets you jump between cars like a ghost with ADD sounds excellently mad. Plus the E3 trailer below made me laugh more than any other trailer this week.
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E3 2011 First Look: Skyrim

But no infinite bears.
The largest issue with reporting on what Skyrim is like is I’ve only watched someone else play it. While that’s the norm for the vast majority of what’s shown behind closed doors at E3, in this particular case – a vast, elaborate game with an enormous non-linear world – watching someone else play it is a bit like being on one of those kids’ cars at a themepark. There’s a steering wheel on the front, but it’s going to stick to the track. Short of heckling, “GO LEFT, NOT RIGHT!” in front of an impromptu theatre of journalists (Bethesda always have the most elaborate booths), we were along for a prescribed ride. But a damned fine looking one.

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E3 2011 Preview Round-Up #1

When do we get to see a new republic?

Will there be a #2? I’ve no idea. But for now here’s a collection of some games I saw at E3 2011 and the accompanying thoughts. Below you can find The Old Republic, Telltale’s latest crop, and Codies’ F1 2011.

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BIA Furious 4: First Screenshots


I’ve posted a gallery of screenshots from the recently-announced Brothers In Arms Furious 4, below. I suspect you might want to take a look after the surprising CG announcement trailer from earlier in the week. The gallery shows chainsaws, blood, jetpacks, lightning powers, mohawks, and blood.

All this images can be clicked for full size.
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PayDay: The Heist Is A Game About Robbery

'Now, wave 'em around like you just don't care.'

How would you like to play Left 4 Dead, only instead of killing zombies you’re killing a building robbing a building? Do you think that’s something you’d enjoy?

That’s what download-only multiplayer FPS PayDay: The Heist is going to offer. This game’s name surfaced about a week back, but now we have a debut trailer and footage of some people playing the game at E3. It’s all after the jump.
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The Old Republic Intro Cinematic Revealed

You'll have somebody's jedeye out with that.

Bioware have released the six minute intro cinematic that’ll be featured in Star Wars: The Old Republic. Critics (alright, me) are describing the video as “long”, and “a bit like it was written using a flow chart of scenes from previous Star Wars cinematics”.

Ah, look at me being negative in the face of lightsabers and smugglers and a pseudo-R2D2 in a budget Millenium Falcon piloted by a pretend Han Solo. But some of you lot have got to feel the same way, right? In giving gamers environments, characters and attiudes that we recognise, these games make the universe seem thinner and more boring than it really is.
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Mass Effect 3: The Live Actioning

Beneath 'Are We Under Attack?' there should be an even smaller line reading 'Yes.'

We seem to be doing this backwards. On Monday we kicked off E3 week with an action-packed in-engine trailer for Mass Effect 3 featuring such bravado-soaked one-liners as “We need a plan to stop them!” “WE FIGHT OR WE DIE. THAT’S THE PLAN.” Captain Shepherd that’s a terrible plan and you are a bad captain.

Anyway, today we’ve got a live action trailer showing various humans acting all shocked at the imminent invasion of Earth. You know, the same invasion that’ll form the backdrop of Mass Effect 3. You can watch it after the jump.
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Okay, What: Sybil Danning’s Ruger


This could well be the single weirdest E3 announcement. 1980s action-movie “star” Sybil Danning is making a “cloud-based” action shooter. It’s called Ruger, and will be loosely based on the 1989 movie L.A. Bounty. The baffling press release states: “While it is still early in the development cycle, Ruger will be a highly stylized, almost comic book styled shooter. The story, written by Sybil is being held close to the vest but watching LA Bounty is sure to shed at least some light to what it’s all about. There is definitely room in the faux-retro market for more names than Tarrantino and Rodriguez, and Sybil Danning certainly has the pedigree to be credible. Incredibly the game and a Ruger film are being developed simultaneously.”

They’re right, that is incredible.

Blimey: Carrier Command, The E3 Trailer

But yes!
Carrier Command is being remade by Bohemia Interactive. I know! I’ve even been playing it, and I’ll be putting up a hands-on preview, as well as interview with BIS boss Marek Spanel, on Monday. In the meantime you can take a look at the trailer they’ve released for the E3 reveal of the game. It’s an all-new engine, not the Arma 2 engine, as we’d previously thought, and it’s really not much like BIS’ other games. Intriguing indeed! More on that next week.
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E3 2011 First Look: Saints Row The Third

Disguising yourself as yourself. Only Kieron would have thought of that.

If Saints Row 1 was a GTA “tribute”, and Saints Row 2 was Volition discovering how they wanted to approach the genre for themselves, then Saints Row: The Third is the complete rejection of anything that originally influenced it. It is the most anarchic, vile, hilarious and puerile approach anyone has taken to a sandbox game. It’s the silliest and foulest game of E3. It’s the one I’ve enjoyed seeing the most.

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