Posts Tagged ‘EA DICE’

Have You Played… Star Wars Battlefront?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

The new one‘s out right about now, but I feel little pull towards it. Two years ago, I couldn’t stop staring at Battlefront screenshots, almost disbelieving about how Star Warsy it looked. What changed? Read the rest of this entry »

Old Battlefield games re-killed after EA’s legal warning

Battlefield Heroes

All good things must end, and all that we love will turn to ash some day. The fan-run Revive Network, a community project to support and restore online play to several defunct EA games (including Battlefield 2, Battlefield 2142, and most recently Battlefield Heroes) is closing its doors after receiving a warning letter from the monolithic publisher.

They had a good run of 3 years in total, with nearly a million total sign-ups to their alternative master server service, but nothing can last forever. You can see Revive’s final message to their fans, as well as the text of the shutdown request on their Heroes revival site here.

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Have You Played… Battlefield 2142?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Long before Titanfall 2, Battlefield 2142 [official site] put mechs in the middle of large, multiplayer first-person battles. It also did those mechs about a tenth as well as Titanfall, but it had something else going for it…

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Is Star Wars: Battlefront Better After All The DLC?

On release, Star Wars: Battlefront was big on spectacle but short on substance. With only a handful of maps, blasters that felt identical, and a distinctly lightweight feel to the combat, there was a sense that DICE’s Star Wars shooter had jetted off to meet its destiny before its training was complete.

Since then, DICE have launched both free and paid-for DLC that takes players from the wreckage strewn surface of The Force Awakens’ Jakku, to the gunmetal corridors of the Death Star itself. But do the free updates make any fundamental improvements to Battlefront, and is it worth essentially paying for Battlefront all over again to access the Season Pass?

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Have You Played… Battlefield 1942?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

We take it for granted now, but in 2002 I was still impressed that Battlefield 1942 was a multiplayer game that let you fly planes and drive tanks and jeeps. I was even more impressed that, unlike the previous year’s Tribes 2, it was possible to have fun in BF1942 without weeks of practice and planning.

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Have You Played… Battlefield 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I liked Battlefield 1942, but I loved Battlefield 2. Trading World War 2 for a modern day setting, BF2 maintained the formula of large maps mixing open terrain and tight urban spaces with vehicles aplenty.

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Explore Mirror’s Edge Catalyst’s City Via Interactive Map

I like that Mirror’s Edge Catalyst seems to be a second take at the same ideas that drove the original, rather than a significant departure. Example number one: the pristine white city model that featured in the original game’s menu backgrounds is now an explorable map of the game’s open city. It’s also now an interactive website you can explore ahead of the game’s release.

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Codename Eagle: Reflections On The Real Battlefield 1

Charlie Brooker and an atrocious Bust-a-Move port was all that stood between Codename: Eagle and dubious distinction in the bumper Christmas 1999 edition of PC Zone. If it hadn’t been for Puzzle Bobble 2 and Mr Brooker’s merciless demolition of it (“Pay money for this abysmal conversion and you may as well phone up the publishers and ask them to come round and piss in your eyes.”) the game that inadvertently spawned the Battlefield franchise would have received the issue’s lowest rating – 45%. Spooked by that score, it’s taken me sixteen years to get around to trying Refraction’s conveyance-crammed FPS. After a weekend of biplane trashing, airship hijacking, and wolf stabbing I now understand why Zone described CE as “a game of missed opportunities”. I also understand why the blood-spattered Battlefield 1 trailer isn’t aquiline enough for some.

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Why Battlefield 1 Could Be The Best WWI Game

One of the most difficult jobs I have as a history professor is reminding students that the First World War was a world war. I know. It seems obvious from the title. Nevertheless, here we are. The hardest students to convince of this fact are literature majors. You see, they’ve read Brittain, Graves, Hemingway, Owen, Remarque, Sassoon, and the Regeneration Trilogy. They “know” the war. Please, whatever you do, don’t try to tell them that most contemporaries viewed the war as a heroic struggle. World War One was a war about lost innocence and “lions led by donkeys.” And most of all, it was a war about the trenches of the Western Front.

I look forward to correcting student perceptions of this war, but I am also always on the lookout for anything that I can use to make that job easier: a book, a film, or a YouTube video. I never look to video games for help with this problem, but that may change with the recent announcement of Battlefield 1.

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Battleface: New Battlefield Game Teaser-Trailed

At 9PM BTS/4PM ET, we’ll find out whether the new Battlefield game is Battlefield 5, Battlefield: More Uncomfortable Police Brutality Allusions, or something else entirely. I’m wondering if it could be something a little science-fictional, in order to go toe-to-toe with what COD is up to. Also, wild speculation funtimes: the seconds-long teaser trailer below suggests that its Big Face Man is looking up at something enormous and maybe a little scary. Maybe a mech? We’re overdue a return to 2142. Although the rest of the internet seems to think we’re going back to 1942 at long last.

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Greedo, Jabba’s Palace & A New Mode For Battlefront

I haven’t been back to Star Wars Battlefront [official site] since release, which is partly because it left me a little cold after I’d grown accustomed to the lovely, dad-pleasing graphics and partly because the nostalgia bubble I’d spent a couple of months in burst after finally seeing The Force Awakens. (It was Quite Good But). If they ever introduce a playable Jawa mode, I will be back faster than Han Solo telling porkies about the Kessel Run. Utini, babies. This seems sadly unlikely; for now, EA/DICE seem focused on more maps and, though beloved, C-list characters that no-one in their right mind would call Heroes.
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Star Wars Battlefront Has Free Maps On The Horizon

My favourite Star Wars film is the one with Liam Neeson. Star Wars Battlefront [official site] is set much later, and next film The Force Awakens even later still. Battlefront’s first free content update will bridge that gap a little with The Battle of Jakku – and EA say there will be more “new maps and Star Cards, for free in the coming months.”

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Wot I Think – Star Wars: Battlefront

16 years after cosmic expectations were brought crashing down to Earth when the Phantom Menace started droning on about the taxation of trade routes, poor old Star Wars still seems helpless to prevent the profoundly exciting from becoming slightly tedious.

I’ve opened cruelly, but it’s not a complete summary of my feelings about Star Wars Battlefront [official site].

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Giveaway: 150 Star Wars Battlefront Closed Beta Keys

Star Wars: Battlefront [official site] is land speeding towards release, but the game’s first beta starts today and runs over this weekend. If you’re interested in trying out Dice’s take on a Star Wars FPS, we’ve got 150 beta keys to giveaway below which will get you into the beta instantly.

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That’s No Server Browser, It’s A ‘Skill-Based Matchmaking System’ In Star Wars: Battlefront

Oh dear. There I was, getting all excited about AT-ATs in DICE’s Star Warsy Battlefield doohickey, and missed the new disappointing news that the game will not feature server browsers. The game will instead auto-matchmake for you, then drag you off to a server of its choice – meaning you’ll have no choice about ping, server capacity, and perhaps not even modes and maps.
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Mirror’s Edge Catalyst’s Gamescom Demo Was A Relief

I wouldn’t count myself as a fan of many things, but the derision and disinterest inspired by the first Mirror’s Edge makes me want to champion it. It was a game with terrible boss fights, flawed combat and a tedious story, but also one worth celebrating for the things it got right, such as its first-person movement and its beautiful, brilliant world.

Those same things also make me nervous about the sequel. When I went to see EA’s Mirror’s Edge Catalyst [official site] presentation at Gamescom, I wasn’t sure whether it would amplify the parts I liked or disliked.

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Star Wars: Battlefront – A Yoghurt-Scented Hands-On

Leave my lovely innocent AT-ST alone

R2-D2 smells like yoghurt. In fact, the whole second part of the Star Wars Battlefront [official site] queue at E3 smells like yoghurt. I’m in a group of 40 attendees waiting for our turn to do battle on Hoth in the final play session of E3. I think the yoghurty smell is coming from the copious dry ice, which is swirling around R2’s wheels as EA try to create a Hoth-like experience in a cavernous conference hall in downtown LA.

The Hoth of the game is not yoghurty, but it is gorgeous. An expansive snowy wilderness which we spawn into as Stormtroopers. Well, 20 of us do. The other 20 are rebel scum, ripe for the shooting.
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Star Wars: Battlefront Will Have Fighter Squadron Mode

Whether in-engine or not, cinematic game trailers offer plenty of hints as to what you’ll be able to do in an approaching game. For example, we can assume that if speeders, fighter ships and Darth Vader are in the Star Wars: Battlefront trailer [official site], then the game will let us drive, fly or be those things.

And now there’s a little confirmation. The first real game footage of Battlefront will appear via E3 next month, and in a post on the Battlefront site, design director Niklas Fegraeus mentions a new mode called ‘Fighter Squadron’.

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Star Wars: Battlefront Will Aim For Authentic Vwoms

Developer diaries from big studios rarely contain any actual insight into the development process, but they do provide a first-rate glimpse into the marketing pitch. For example, Star Wars: Battlefront [official site] first developer diary is desperate to tell you how authentic its Star Wars experience will be.

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