Posts Tagged ‘EA DICE’

Greedo, Jabba’s Palace & A New Mode For Battlefront

I haven’t been back to Star Wars Battlefront [official site] since release, which is partly because it left me a little cold after I’d grown accustomed to the lovely, dad-pleasing graphics and partly because the nostalgia bubble I’d spent a couple of months in burst after finally seeing The Force Awakens. (It was Quite Good But). If they ever introduce a playable Jawa mode, I will be back faster than Han Solo telling porkies about the Kessel Run. Utini, babies. This seems sadly unlikely; for now, EA/DICE seem focused on more maps and, though beloved, C-list characters that no-one in their right mind would call Heroes.
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Star Wars Battlefront Has Free Maps On The Horizon

My favourite Star Wars film is the one with Liam Neeson. Star Wars Battlefront [official site] is set much later, and next film The Force Awakens even later still. Battlefront’s first free content update will bridge that gap a little with The Battle of Jakku – and EA say there will be more “new maps and Star Cards, for free in the coming months.”

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Wot I Think – Star Wars: Battlefront

16 years after cosmic expectations were brought crashing down to Earth when the Phantom Menace started droning on about the taxation of trade routes, poor old Star Wars still seems helpless to prevent the profoundly exciting from becoming slightly tedious.

I’ve opened cruelly, but it’s not a complete summary of my feelings about Star Wars Battlefront [official site].

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Giveaway: 150 Star Wars Battlefront Closed Beta Keys

Star Wars: Battlefront [official site] is land speeding towards release, but the game’s first beta starts today and runs over this weekend. If you’re interested in trying out Dice’s take on a Star Wars FPS, we’ve got 150 beta keys to giveaway below which will get you into the beta instantly.

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That’s No Server Browser, It’s A ‘Skill-Based Matchmaking System’ In Star Wars: Battlefront

Oh dear. There I was, getting all excited about AT-ATs in DICE’s Star Warsy Battlefield doohickey, and missed the new disappointing news that the game will not feature server browsers. The game will instead auto-matchmake for you, then drag you off to a server of its choice – meaning you’ll have no choice about ping, server capacity, and perhaps not even modes and maps.
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Mirror’s Edge Catalyst’s Gamescom Demo Was A Relief

I wouldn’t count myself as a fan of many things, but the derision and disinterest inspired by the first Mirror’s Edge makes me want to champion it. It was a game with terrible boss fights, flawed combat and a tedious story, but also one worth celebrating for the things it got right, such as its first-person movement and its beautiful, brilliant world.

Those same things also make me nervous about the sequel. When I went to see EA’s Mirror’s Edge Catalyst [official site] presentation at Gamescom, I wasn’t sure whether it would amplify the parts I liked or disliked.

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