Posts Tagged ‘Electronic Arts’

EA Originals Program Starts With Lovely-Looking Fe

Last E3, Electronic Arts introduced us to a charmingly nervous Swedish chap who introduced us to Yarny and Unravel. This year, they announced a program apparently to help make that an annual tradition. During their E3 doodad, EA announced EA Originals, an initiative to fund and publish smaller games from smaller studios. They’ve done this a bit before, of course, only now it has a name and one nice-sounding term: “we want the profits from these games to go into the hands of the studios making them,” say EA. Anyway, the first EA Original will be the pretty Fe [official site].

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Star Wars-O-Rama: Battlefront 2 And Beyond

Many, many Star Wars games are coming from Electronic Arts, that much we already knew. EA took to their E3 stage today to repeat that, this time showing a few behind-the-scenes peeks with concept art and mocapmen from Battlefront II, Visceral’s mysterious Star Wars game, and Respawn’s equally mysterious own long time ago ‘em up. Expect Battlefront II next year and Visceral’s game in 2018. Here, have a look:

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Mass Effect Andromeda E3 Trailer Shows New Galaxy

Oh sure, Mass Effect’s Mako is a janky little crapmobile, but isn’t pootling around alien planets still delightful? I really dug that. So yes, absolutely I’m happy to see a wee bit of the new Mako in EA’s E3 2016 trailer for Mass Effect Andromeda [official site]. It’s a teaser-y thing with hints at grand scope, a few snippets of gameplay, and looks at 3D models pulling funny faces in editor, but ooh get a load of that zippy new Mako:

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Titanfall 2 Shows Off Singleplayer, Grappling Hooks

Titanfall 2 [official site] will stomp out on October 28th, Respawn Entertainment have announced during EA’s E3 2016 press event. Along with the usual man vs. man vs. mech multiplayer FPS action, the sequel will introduce a singleplayer campaign. More importantly than that, Respawn shared a look at its grappling hook!

The combination of parkour, pump-action shotgun, stompy murderbot, giant revolver, and grappling hook means that Titanfall 2 is, on paper, surely one of the greatest first-person shooters ever. That’s how it works, right? But really, come have a peek at both sides in the singleplayer and multiplayer trailers.

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Star Wars Battlefront Visiting Cloud City This Month

I adore traps in multiplayer levels. Give me an opportunity to dunk foes into lava, lure them onto landmines, squish them in machinery, or otherwise get ridiculous environmental kills and I’ll be there, lurking by the button. Very few people ever fall for traps, of course, but those rare kills are always worth the wait. So if the next Star Wars Battlefront [official site] doesn’t let players freeze their foes in carbonite for a tacky wall-hanging, I’ll be mighty disappointed.

Battlefront is blasting off to Bespin and its fabulous Cloud City in the next DLC add-on, which EA have announced will debut later this month for Season Pass buyers.

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E3 2016 Press Conference Streams: What, When, And Where To Watch

E3 isn’t nearly as central to video games as it once was, given how many splendid games are now released without big publishers or marketing budgets, but it’s still a lark innit? All those fancy video games, all in one place, all on stage singing and dancing, all in one week so dense with announcements that you’ll miss most and only discover weeks later that they even happened? Very colourful. Lots of exciting loud noises too.

So! When are the big press conferences to watch? I’ll tell you.

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Battlefield 1 Devs Talk Weapon Changes

Abandoning modern warfare for the brutality of World War I was a bold move for Battlefield 1 [official site], and now developers DICE have revealed more details on how that change in setting will affect what Battlefield does best: shooting. Along with a small teaser trailer earlier this week, DICE have posted a Q&A with weapon designer Julian Schimeck hinting at some of the more nuanced changes.

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