Posts Tagged ‘Electronic Arts’

Terrific Titanfall 2 is £25 on Amazon UK

Twenty five quid! Just three weeks ago, at launch, Titanfall 2 [official site] was twice the price on Origin. I’m always wary of telling people whether I think a game offers “value for money” because the value of forty quid is entirely relative to how many quids – or cash of another currency – a person has. When I reviewed Titanfall 2 I did mention the pricetag though because I was keen to recommend the game for its singleplayer as much as for the multiplayer. If you were unlikely to play online, it felt important to mention that fifty quid was getting you a short (but excellent) campaign.

Now, three weeks after release, Amazon UK are selling the game for £25. That gets you an Origin code and plenty of bot for your buck. Read the rest of this entry »

Star Wars Battlefront’s Rogue One DLC on December 6th

'Last one over the top buys the first round of Shtööhbs!'

With Star Wars Rogue One now mere weeks away from cinemas, Electronic Arts are gabbing more about how new Star Wars Battlefront [official site] DLC will cross over with the movie. The DLC, Rogue One: Scarif, will debut on December 6th with levels including a recreation of that tropical beach battle seen in the film’s trailer. It’ll also add new playable heroes in Jyn Erso, the film’s hero, and Orson Krennic, the Imperial fella in the white suit (a bold fashion statement, always) who she’ll butt heads with.

Before then, hey, all players can play the other expansions’ new maps and modes for free this weekend. Read the rest of this entry »

Battlefield 1 adds Hardcore servers and Fog of War mode

‘Hardcore’ servers have arrived in Battlefield 1 [official site], crammed full of warsettings to make the WW1 FPS’s multiplayer deadlier and more difficult. The official custom game mode ‘Fog of War’ has arrived too, chucking players into a foggy forest for team deathmatch action. These have both launched as part of the first BF1 ‘Battlefest’ event, which kicked off yesterday – hot on the warheels of this week’s BF1 Fall Update. Read the rest of this entry »

Battlefield 1’s Fall Update rolling out like autumn mist

Bad autumn news: everything is flipping freezing and wet and god it’s barely 4pm but the sun’s down this is miserable. Good autumn news: at least it means a new seasonal update for Battlefield 1 [official site]. Developers Dice today launch the World War 1 shooter’s Fall Update*, which rebalances Operations mode, tweaks the Suez Conquest map, fixes plenty of bugs, and generally has a good rummage in the game’s guts. Read the rest of this entry »

Have You Played… The Sims 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

The Sims [official site] are having a mid-life crisis. What started as an experimental house-building and life sim game has become something entirely different. The Sims 3 introduced experimentation of its own in the form of open world neighbourhoods, which met with mixed response, and The Sims 4 is a lighter, happier take on the formula, stripping back on neighbourhood features to focus on the Sims themselves.

Looking back, The Sims 2 may have been the game that found the sweet spot, with enough complexity to make every life a little different and with characters that weren’t quite so removed from reality as the weird cartoons of later entries in the series.

Read the rest of this entry »

No Classes, Better Choices In Mass Effect Andromeda

BioWare bopped up a new trailer for Mass Effect Andromeda [official site] yesterday to celebrate their ‘N7 Day’ annual celebration but, in all the excitement, the big sillies forgot to say much of anything about the game. Thankfully, GameStop’s magazine Game Informer managed to briefly catch their attention for a huge cover story getting into details like making character classes more freeform, doing away with binary ‘Paragon vs. Renegade’ morality, exploring planets, and sitting in a tree k-i-s-s-i-n-g. Whew! BioWare would’ve felt mighty foolish if they’d gone the whole day without mentioning any of that. Read the rest of this entry »

Titanfall 2 Multiplayer Patch Adds Solo Private Play

I’ve not had a crack at multiplayer in Titanfall 2 [official site] because oooh isn’t that singleplayer fun. However, folks who have leapt into competitive action will be glad to hear that developers Respawn Entertainment gave multiplayer a touch-up with a patch over the weekend. Along with tweaking balance a bit, it also added a support for playing private matches on your tod. If you’ve fretted about falling flat on your face in the online playground, hey, now you can practise movement and learn maps in quiet solo study. Read the rest of this entry »