Posts Tagged ‘Electronic Arts’

No Classes, Better Choices In Mass Effect Andromeda

BioWare bopped up a new trailer for Mass Effect Andromeda [official site] yesterday to celebrate their ‘N7 Day’ annual celebration but, in all the excitement, the big sillies forgot to say much of anything about the game. Thankfully, GameStop’s magazine Game Informer managed to briefly catch their attention for a huge cover story getting into details like making character classes more freeform, doing away with binary ‘Paragon vs. Renegade’ morality, exploring planets, and sitting in a tree k-i-s-s-i-n-g. Whew! BioWare would’ve felt mighty foolish if they’d gone the whole day without mentioning any of that. Read the rest of this entry »

Titanfall 2 Multiplayer Patch Adds Solo Private Play

I’ve not had a crack at multiplayer in Titanfall 2 [official site] because oooh isn’t that singleplayer fun. However, folks who have leapt into competitive action will be glad to hear that developers Respawn Entertainment gave multiplayer a touch-up with a patch over the weekend. Along with tweaking balance a bit, it also added a support for playing private matches on your tod. If you’ve fretted about falling flat on your face in the online playground, hey, now you can practise movement and learn maps in quiet solo study. Read the rest of this entry »

Mass Effect: Andromeda Trailer Shows New Worlds

Mass Effect: Andromeda [official site] is boldly going where no Mass Effect has gone before, taking BioWare’s sci-fi RPG series to a new galaxy, in the far future of the original trilogy’s far future setting. Because of the N7 designation held by Mass Effect protagonists, November 7th is to Mass Effect what May 4th is to Star Wars, and today brought a new cinematic trailer showing some giant monstrosities, a bland default player character who you’ll probably want to edit immediately, and some ominous voiceovers. Take a look.

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Reinforcements: Battlefield 1 Update Plans

Now Battlefield 1 [official site] has been out for a fortnight (here’s Wot Brendan Thinks of it), DICE are gabbing about their future update plans. In the near-ish future, you can expect a rebalancing of the map Suez, Hardcore servers, the introduction of ‘Custom Games’ including a team deathmatch mode, and a free new map. Read the rest of this entry »

Titanfall 2 Timing Tosh: EA Explain Eccentric Intent

Adam’s review of Titanfall 2 [official site] praised Respawn’s mechtastic FPS but he did worry the game might end up overlooked. Titanfall 2 launched at a very busy time for faceshooting, see: one week after Battlefield 1, one week before Call of Duty: Infinite Warfare. Given that Titanfall has solved some of the issues that stopped the first game from taking off–it has a singleplayer campaign, and all new multiplayer maps and modes will be free–it’d be a shame to see it flop. So what were publishers Electronic Arts thinking here? Turns out, a big load of foolishness. Read the rest of this entry »

The Sims 4 City Living Expansion Moves In Today

The Sims 4 City Living

The Sims 4 City Living expansion [official site] is due out today (and already out in North America) so this is probably a good time to look at what it actually involves. I’ve lived in several cities over the course of my life so, if nothing else, I feel really well placed to look at the features list and see if they fit with my own recollections. Read the rest of this entry »

Mass Effect Andromeda Says Bye To Milky Way In Teaser

Space: one of the frontiers. These are the trailers of the videogame Mass Effect Andromeda [official site]. It’s mission: to explore strange new worlds, discover new lifeforms, and then have sex with them. As November 7 comes closer, a day which Bioware has stolen for itself during which they will likely reveal something important about the upcoming guns ‘n’ conversation game, the developers have decided to tease some plot in a brief moon-based video. Not much plot, but a little.
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