Posts Tagged ‘Electronic Arts’

Mass Effect Andromeda Says Bye To Milky Way In Teaser

Space: one of the frontiers. These are the trailers of the videogame Mass Effect Andromeda [official site]. It’s mission: to explore strange new worlds, discover new lifeforms, and then have sex with them. As November 7 comes closer, a day which Bioware has stolen for itself during which they will likely reveal something important about the upcoming guns ‘n’ conversation game, the developers have decided to tease some plot in a brief moon-based video. Not much plot, but a little.
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Wot I Think: Titanfall 2

The Titans are the worst thing about Titanfall 2 [official site]. In the campaign, your robot buddy BT provides occasionally amusing commentary and support, but the game really sings when you’re free of him and permitted to engage in the kind of wall-jumping, face-kicking heroics that are usually the domain of cutscenes rather than actual play. Multiplayer is where Titans shine, acting as both a cathartic death-dealing reward in some circumstances, and a welcome change of pace in others, but they’re still the worst thing about the game.

They’re great though. It’s just that everything else is so much better.

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Origin Lifting Sanction-Fuelled Block Against Myanmar

I get it: keeping up with news is bor-ing. It’s all, “This person said this, the other person said that” with only brief joy in “this skateboarding otter saved that family from a fire” before plunging back into “our country invaded that country, this policy is doing that” and it’s like ugh, I’ll wait until Hollywood make movies out of the exciting bits, thanks.

So I entirely understand why EA have overzealously blocked Origin users in certain countries, blaming trade sanctions that are already lifted: it’s all boring to keep up with. Read the rest of this entry »

Titanfall 2’s Campaign Is Joyous, Memorable And Brief

Titanfall 2 [official site] doesn’t quite have my favourite FPS campaign of the year but it’s so close that one extra burst of power from its jump kit might have boosted it into first place. To even be close to the gold in the year that brought us id’s blisteringly-paced reinvention of DOOM is a hell of an achivement though. Respawn have crafted a singleplayer story that shifts gears more often and more efficiently than a top notch rally driver.

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Stomp Stomp: Titanfall 2 Released

This screen from Adam is him starting on the tutorial.

Stomp stomp bompity bomp bomp, goes the big robot. Titanfall 2 [official site] launched overnight, bringing more FPS antics with parkouring soldiers and honking great mechs armed with megaguns and power swords. Adam has strapped himself into a robot’s tummy (and in the game) to play so he can tell us all Wot He Thinks, and should be sharing some preliminary thoughts on its campaign late today. All I need to know is: gosh dang it, its mega-chunky revolver is a high-level unlock this time around too. But I want it so much. Read the rest of this entry »

Players Tackle Battlefield 1 Morse Code Mystery

Some soldiers of Battlefield 1 [official site] have stopped chucking grenades and sniping each other from across the map long enough to discover some pairs of mysterious headphones scattered around, which can be picked up by a single person during the fight. They then found that a jumbled morse code message would play if that person stood close to a radio station hidden somewhere on the map. What can it all mean? I’ll tell you: it means another elaborate Battlefield easter egg hunt has begun.
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Is Star Wars: Battlefront Better After All The DLC?

On release, Star Wars: Battlefront was big on spectacle but short on substance. With only a handful of maps, blasters that felt identical, and a distinctly lightweight feel to the combat, there was a sense that DICE’s Star Wars shooter had jetted off to meet its destiny before its training was complete.

Since then, DICE have launched both free and paid-for DLC that takes players from the wreckage strewn surface of The Force Awakens’ Jakku, to the gunmetal corridors of the Death Star itself. But do the free updates make any fundamental improvements to Battlefront, and is it worth essentially paying for Battlefront all over again to access the Season Pass?

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No Titanfall 2 Season Pass, No “Hidden Costs”
“All Maps & Modes Will Be Free”, Say Respawn

It’s a sign of how quickly expectations change that Respawn Entertainment’s announcement that Titanfall 2 [official site] will not have a Season Pass for post-release content is something of a surprise. The new normal for big releases, particularly those with multiplayer, seems to include a pass that costs as much as the base game, promising oodles of extra maps, modes, and other DLC bits and pieces across an entire season. A season, like a piece of string, is of indeterminate length.

Titanfall 2 is having none of that: “No season pass required: all maps & modes will be free in Titanfall 2 Multiplayer”, it says on the site, bold as brass.

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Battlefield 1 Deploys First Post-Launch Patch

Battlefield 1 [official site] has received its first patch since the customary launch update which arrived alongside the game on Friday. If you’ve been playing over the weekend you may have noticed a few problems, and this patch does fix some of ’em, including incorrect class ranks. It should wing its way to you via the usual Origin update-o-way. Patch notes are over here but the forums have been throwing a hissy fit over who is and isn’t allowed to access that so do read on. Read the rest of this entry »

Wot I Think: Battlefield 1

Dice are going back to the twentieth century with Battlefield 1 [official site] and arming players with an assortment of experimental weaponry from the era. Then it’s out of the trenches and into enemy machine guns. Will Brendan survive? Let’s see.

A lot of us have grown up thinking that the Great War was a unique conflict – trapped between old ideas of warfare and new mechanisms of murder. But, if the Battlefield series is anything to go by, the killing fields of World War I aren’t all that different from any war that came afterwards. With Battlefield 1, the series has not changed very much. There are some differences, of course (and some quite good differences) but if you think muddy trenches and mustard gas are going to change anything drastic about the way you storm the next capture point, think again.

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Have You Played… Battlefield: Bad Company 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Battlefield: Bad Company 2 threw out a little of the scale of the main Battlefield series, making smaller maps that didn’t contain the planes that offered some of the most fun experiences in Battlefield 2. But what it gained was better level design which more consistently delivered great, tense firefights.

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Here’s Titanfall 2 At Yer 4k & 60FPS Gubbins

Titanfall was OK! It had this excellent lock-on autofiring pistol, a massive boon for folk who aren’t masterful at online shooters, which made folk who are masterful at online shooters very cross, and thus only made me love it more. Gosh it was a small game though, if one can say such a thing about big stompy mechs blowing up the world, and hamstrung by far too much tropey unlock gunk. Like a beautiful crystal eye with a nasty infection.

Anyway: just eight days until Titanfall 2 [official site], which is hoping to be the market-straddling megahit the first was not. It’s got singleplayer and everything, which is what’s on show in this here trailer, as well as what the game will look like on a PC you can never afford. Read the rest of this entry »

It’s Time For Spore 2

Trees that grow from seeds you plant? Easy. 18 quintillion planets? Whatever. If you want to talk about videogames’ most ambitious endeavors, there’s only one contender for the top spot. Spore, released in 2008, let players control a species they created from single cell organism all the way through to becoming space explorers. That included designing everything from the huts you lived in during the tribe stage, to the spaceships you used to careen around the galaxy near the game’s conclusion. Most importantly, it let you craft exactly what kind of weirdo you’d be taking to the stars, whether six-limbed, beady-eyed monstrosities or fleshky daleks or Homer Simpson, and then it populated your world with everyone else’s creations automatically, so that each planet was filled with delightful, handmade surprises.

Spore was a marvel. It’s crying out for a sequel.

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Robot Buddies And Space Adventures: Titanfall 2’s Campaign

At a recent gaming convention, I had a brief conversation with someone who described Titanfall as a “dead franchise”. That seemed harsh, given that there has only been one Titanfall game, which was fairly well-received even if it didn’t set the world on fire. That said, I barely played the first game at all but that’s mainly because I’m not a big fan of multiplayer shooters. If only it had taken all of its lovely robots into a singleplayer game.

Oh, hi Titanfall 2’s [official site] campaign. You look rather splendid. Read the rest of this entry »

SWTOR Trailer Is A Splendid Six Minute Star Wars Short

It may have absolutely no bearing whatsoever on the average MMO, but this new trailer for the upcoming Star Wars: The Old Republic [official site] expansion – Knights of the Eternal Throne – is well worth a watch. It’s essentially a six minute mini-movie, beautiful CGI telling the story of a young girl’s discovery of the Force. And perhaps not in a way that you might expect.

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Keep Forever: Dungeon Keeper Is Free Right Now

The original Dungeon Keeper [Origin page] is free for a limited time, through Origin. If you download it before the offer expires (EA aren’t saying how long it’ll last), you can keep it forever, or until your Origin account turns to dust – whichever comes first. First released in 1997, Dungeon Keeper is a strategy game in which you manage an underground lair, protecting your treasures and killing invading adventurers. Alec thinks it’s rather good.

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Wot I Think: FIFA 17

Some years a new FIFA game arrives with barely anything to write about bar balance adjustments that might form a monthly patch in many other games. FIFA 17 isn’t one of those years. The latest iteration of EA’s football giant boasts a new, glossy mode called The Journey in which you take control of Alex Hunter, watch his ascent through his first season in the Premier League in mo-capped cutscenes, and make occasional decisions via a BioWare-style dialogue wheel. It’s an exciting addition and no doubt compelling even if it’s also a bit shit.

As per the rest of the game.

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Battlefield 1 Campaign Promises War Stories In Trailer

War is dreadful. But also: exciting! We’ve already had a look at Dice’s next romp through War 1, by diving into the multiplayer beta of Battlefield 1 [official site] held earlier this month. But what of the story mode? This is normally where Battlefield games tend to stumble and fall on their own grenade. This new trailer showing off some of the campaign is here to convince you that it won’t be like that this time. It features lots of sad men saying brave things and then killing everybody with a gun. Come and see.

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