Posts Tagged ‘Emily Is Away’

Instant message ’em up Emily Is Away Too is out now

Emily is Away Too banner

Oh God. Emily Is Away Too [official site], a game about instant messaging, is giving me horrible flashbacks to when I used MSN Messenger in school and used random 50 Cent lyrics as my screen names on rotation. I even put the little music note icons at either end like quote marks. I was so cool. *Shivers*.

Anyway, the game is a throwback to your teen drama days and a spiritual successor to Emily Is Away, which captured the passive aggressiveness and subtlety of IM language superbly. Read the rest of this entry »

Emily Is Away Too logging on May 26th

The notsequel to neat-o instant messenger drama Emily Is Away will pop up on May 26th, developer Kyle Seeley has announced. Emily Is Away Too [official site] will tell a new interactive story through notAOL Instant Messenger windows, and this time through notYouTube and notFacebook too. Here, have a peek in this trailer: Read the rest of this entry »

Emily Is Away Too Is Another Jab At That ’00s AOL Kid in You

Emily Is Away was a huge callback for me. It instantly took me back to the days where I would languish on AOL Instant Messenger and wait for my role-playing buddies to sign on so I could pretend I was talking to Dragon Ball Z’s Vegeta. So, despite my issues with the wishy-washy dialogue in some instances, I’m glad to see its getting a sequel in the form of Emily Is Away Too [official site]. Read the rest of this entry »

Free Loaders: MSN_lover Is Typing…

We all know the correct response here.

I told my brother I had to write a column about free games today and he said: “Free games like when you bundle a load of socks up and then get your mates to add their socks and it keeps growing until you have a football?”

No, I said. But I will mention that, thanks.

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Emily Is Away Is A Chat Client-Based Relationship Game

Ah, the good ol’ days of instant messenger. Hours upon end wasted, waiting for that guy or girl you fancied to sign in, before waiting five minutes to initiate conversation because, if 90s rom coms taught you nothing else, playing hard-to-get was the only way to woo the opposite sex. Five minutes later and they’d have signed out again. So many dreams, so many let downs.

Emily Is Away [official site], an interactive story set in a retro chat client, wants to revisit those days of yore/years of torment with its dialogue decision-based branching narrative that spans five chapters across five in-game years.

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