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Posts tagged “End Of Nations”

End Of Nations Devs Reveal Throwback RTS Grey Goo

When I first heard about Grey Goo, I assumed it was some kind of World-of-Goo-style puzzler, except all gritty and probably about a goo blob with No Family, No Loyalties, And Nothing Left To Lose. I was woefully, hideously incorrect, but can you blame me? Grey Goo isn't really what I would've titled an RTS that attempts to hearken back to the genre's golden age,…

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It’s The End Of The Line For End Of Nations (Again)

Oh End of Nations, we hardly knew ye. Except we actually got to know you quite well over multiple iterations and directional shifts that we assumed would ultimately culminate in some sort of release. But Trion doesn't seem too interested in tryin' anymore. It has the likes of Defiance and the recently announced voxeltronic spree Trove waiting in the wings, so End of Nations -…

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End Of Nations Begins Anew As A MOBA

Is End of Nations cursed? I've consulted with shamans (and even one soothsayer) from as many cultures as possible, but I've yet to reach a definitive conclusion. In the meantime, here are the facts: the massive-scale RTS went through countless states of beta, got pushed way back when Trion deemed it not up to snuff, parted ways with original developer Petroglyph, and then descended back…

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Defeat: Petroglyph Cancels Victory Kickstarter

Victory! Is not a word I plan to use to name anything ever - except perhaps my arch-nemesis if I'm given the opportunity to travel back in time, be present at their birth, and choose their name. Reason being, cosmic irony is a looming, universe engulfing bastard, and it will paint a target on your back for so audaciously daring to believe you might succeed.…

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Petroglyph Layoffs Not The End Of End Of Nations

Dodging the incredibly strange trend in which games with portentous names become self-fulfilling prophecies (Hello, Duke Nukem Forever), End of Nations has not, in fact, met its untimely end. You could be forgiven for thinking that it's in pretty big trouble, though. Indefinite postponements and worrisomely far-reaching developer layoffs tend to have that effect. Regardless of how things ultimately shake out, however, change is afoot.…

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Tough Times: Petroglyph And NCSoft Layoff Staff

Bleak news. Eurogamer is reporting that End of Nations developers Petroglyph are letting around 30 employees go. Their reported rumour was confirmed on Twitter, when writer and game designer Adam Stevens confirmed he's one of those who'll be losing a job over the holidays, posting: "Well, it appears this winter break will be extended indefinitely." And is response to an inquiry he confirmed: "Lay-offs at…

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Big Delays Hit LOTRO: Rohan And End Of Nations

Time. The gaming industry - like everything else in the past, present, and future - exists inside of it, but often, it seems to observe time less as an incontrovertibly defining law of the universe and more as a set of loose guidelines. So delays happen right and left, and everyone cries while conveniently forgetting that their backlog can be seen from space. That in…

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Look: Important End Of Nations Beta Happenings

Handsome MMORTS End Of Nations seems to have taken its sweet time to materialise in the realm of playable, but that time is nearing with beta sign ups in progress for a closed beta which will begin in just over two weeks. You may also choose to witness the most recent trailer, in which they describe the 15-army maps as "insane" and claim that the…

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Cursors w/o Borders: End Of Nations’ Liberation Front

Are you playing the End Of Nations beta? I DEMAND to know. So I can label you accordingly. "END OF NATIONS PLAYER" I'll write on you, with pen. Eventually I plan to do it for all games, but I'm starting with this one. Um, er, crap, why am I posting about a strategy game again? I'll tell you why - Adam's too busy bashing all…

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Starting Spring: End Of Nations Beta

From Command and Conquer veterans Petroglyph, End of Nations is a multiplayer RTS that I managed to enjoy and, more importantly, in which I actually won a match. Admittedly, I was on a team partly made up of the people who designed the maps, units, balance and pathfinding, but the important thing is that a little box appeared on my screen informing me that I…

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Feature: The art of persistence

Interview: Talkin’ ‘Bout The End Of Nations

I'm rubbish at multiplayer RTS games, my fingers are unable to keep up with my brain and eventually I shut down entirely, wondering how it's possible for my opponent to have so many units. To my surprise, I wasn't entirely rubbish at End of Nations when I sat down to play it recently. During the session, I found time to talk with producer Chris Lena…

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Feature: No Countries For Bold Men

Hands On: End Of Nations

A persistent world map with conflicts across the globe taking place between up to 56 players, nuking each other into metal morsels as they attempt to tip the overall balance of war in their faction’s favour. End of Nations is an MMRTS, alright, but how does something like that work and, digging past the garbled mess of consonants, what kind of conflict is this and…

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End Of Nations Beta, “Wacky” Weekly Video

MMORTS! MMORTS! Try saying it as a single word. Sounds ominous. Anyway, that's a collection of letters that refers to but a few games, and End Of Nations is one of those. The forthcoming MMORTS from Petroglyph (Universe At War) and Trion Worlds (Rift) has opened beta sign ups. I thought they did that weeks ago, but not according to a new video bulletin which…

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End Of Nations: The Metagame Trailer

We saw the Gamescom trailer from forthcoming MMORTS End Of Nation last week (although reposted below), but there's also a piece by Petroglyph talking about the metagame (also below) - which is the whole conquering-the-world thing that the game has going on. They talk about how you can deploy anywhere on the map to help friends out in the their conquests, and talk a bit…

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No Co(a)st: End Of Nations Is Free To Play

Just when we thought we'd run out of ways to make jokes about how End Of Nations is a bit like saying "the sea", another big news story comes out of the MMO RTS. It's going to be fuh-ruh-ree. Which of course means it's going to be Free To Play. Co-developed with Petroglyph (the former Westwood team responsible for Command & Conquer), Trion Worlds are…

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That’ll Be The “Borders”: End Of Nations

"An RTS MMO," says the Trion Worlds Senior Producer Chris Lena, and "MMORTS", says I. It's important to get these things established at the start, I think. These sequences of letters that stand for other things are significant, right? No, don't just fall asleep face-first on your keyboard! There's certainly some import in what Lena is actually showing, which is a big old PvP battle…

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Feature:

Going Coastal: End of Nations Preview

I dropped by the End of Nations booth at GamesCom for a couple of reasons. Firstly, I'd heard they served the most wonderful amuse-bouches in the VIP area, which was true. You got a whole peach, and inside that was a smaller, marzipan peach, and inside that was lots of money! I ate four. I even ate the money, and spared a thought for Alec.…

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End Of Nations: Some PvP Footage

Quinns mentioned the intriguing-sounding MMORTS, End Of Nations, in his survey of the first day of GamesCom. Massive tanks, apparently. This is what Petroglyph (C&C veterans who made Universe At War) did next. There's now been some footage released of the PvP aspect of the game, which allows multiple players (15 vs 15) to battle against each other and AI forces on a huge battlefield.…

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