Posts Tagged ‘Epic Games’

Two Fortnite players sued by Epic for making cheats

This man isn't the victim of a cheater, he's just got bad aim

Epic Games, creators of survival-ish zombie game Fortnite [official site], are suing two players for allegedly making and using cheats for the crafty cartoon game, and for “ruining the game playing experience of others who do not cheat”. TorrentFreak got a hold of two complaints filed in a North Carolina court, both of which suggest the developer is bringing out the big lawguns when it comes to hackers and cheatfolk.
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Fortnite Battle Royale sparks Unreal Engine improvements, starts banning cheaters

Epic have been busy this week with Fortnite [official site] in both its PvE and Battle Royale forms. Over in Battle Royale (which is free), Epic have added a duo mode and started banning cheaters in their thousands. Epic have also been working on technical improvements to Unreal Engine itself that should benefit any game throwing 100 players into a big world to fight. Pointing this out seems a bit of a passive-aggressive wink to how the makers of Playerunknown’s Battleground have grumbled about the possibility of Epic keep any such improvements to themselves. Cheeky! And for Fortnite PvE (which will be F2P but isn’t yet), the new Horde Bash mode has launched. Read the rest of this entry »

Fortnite Battle Royale plays second fiddle to Plunkbat

All aboard the Battlebus

You know the drill. 100 players get dropped from a plane balloon-bus onto an island, where they scavenge for weapons with which to kill each other. A circular wall of death contracts at various intervals to force everyone together, until there’s only one person left standing.

Fortnite’s Battle Royale mode was released on Tuesday for free via the Epic Games launcher, and I’ve taken a break from Plunkbat to find out how it compares. It’s not quite a chicken dinner, but it’ll do for a starter.

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Fortnite’s Battle Royale mode released for free

fortbat

“DIY Left 4 Dead” game, Fortnite [official site], has released its Battle Royale mode for free via the Fortnite client. Developers Epic Games have also added new weapons and features including crate drops and support for groups of 2-4, along various fixes for the (still paid-for, until the game releases) PvE mode.

While Brendan wasn’t hot for Fortnite itself in his early access review, with its repetitive loops and “free-to-play trashtrappings”, the PvP mode won’t currently try to sell you anything and might be worth checking out. Especially for freesies.

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Playerunknown’s Battleground devs address Fortnite Battle Royale comparisons

The makers of Playerunknown’s Battlegrounds [official site] today effectively puffed their chest, pointed at Epic Games, and growled “I’m watching you, sunshine.” They’ve issued a statement addressing comparisons between Battlegrounds and Epic’s new Battle Royale mode in Fortnite, saying that some players have pointed out similarities and now Bluehole are “concerned that Fortnite may be replicating the experience for which PUBG is known.” Which is foolishness, of course. Even creator Brendan ‘Playerunknown’ Greene himself has told us he doesn’t “claim ownership” over Battle Royale modes. Bluehole muttering about contemplating “further action” seems a hollow threat but hey, maybe by making it they’ll save face. Read the rest of this entry »

Fortnite’s Battle Royale goes F2P next week [updated]

Update: Epic have been in touch to clarify that no, Fortnite Battle Royale won’t be standalone. It’ll be free within the Fortnite client while Actual Fortnite will remain paid until it launches in 2018.

The Battle Royale mode coming to Fortnite [official site] will become free for everyone whether they’ve bought the PvE campaign or not, Epic Games announced today. So far, playing the Battle Royale mode has required buying into the sandbox build-o-craft-a-shooter’s early access. But next week on Tuesday the 26th, everyone will be invited to play Battle Royale free while PvE remains paid. Fortnite Battle Royale will eventually sell cosmetic items and bits but it should initially just be free-free. As the old saying advises: plunk while the bat is hot. Read the rest of this entry »

Plunk this, plunk that: Fortnite adds Battle Royale mode

The current hot fad in multiplayer games is Battle Royale, you might have noticed, following in the wake of games like Playerunknown’s Battlegrounds (boasting the highest playercount on Steam) and H1Z1: King of the Kill as well as Minecraft’s Hunger Games servers. Epic Games are now joining the Battle Royale battle of Battle Royale games with their early access craft-o-build-a-shooter Fortnite [official site], adding a new competitive 100-player mode. It’ll officially launch on September 26th but is already rolling out for players to test. Fortnite’s core solo and cooperative play is a bit bum but can this turn out better? Read the rest of this entry »

Premature Evaluation: Fortnite

fortnite1b

It’d be easy for me to describe Fortnite [official site] as “DIY Left 4 Dead”. It’s the recent free-to-play zombie shooter from Epic Games [correction: it will be free-to-play but it’s non-sale price is currently £34.99 for a ‘Founder’s Pack’], tasking you and three pals with building defences and scavenging supplies between waves of cartoonish undead, all spawned into existence by a paranormal purple storm. But to compare it so readily to Valve’s co-op shooter would evoke a brilliance it simply lacks. Fortnite is one of the most obnoxiously loud and over-designed games I’ve played in a long while.
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Epic’s co-op build-o-shooter Fortnite hits early access

Fortnite [official site], the base-building zombie-blaster from Epic Games, launched into paid early access today. Epic are best known for competitive megamurder games like Unreal Tournament and Gears of War but Fortnite is a lot friendlier. It’s a cooperative class-based shooter where players scavenge for supplies, craft items, and build traps and bases to fend off zombies who fancy a nibble on their noggin. Epic plan to make Fortnite free-to-play when it’s properly finished and launched in 2018 but if you want to mash monsters with your mates maintenant, you can pay to help Epic test it. Read the rest of this entry »

Epic’s Fortnite enters early access in July

Epic Games today announced that their base-building zombie apocalypse looter-shooter Fortnite [official site] will enter paid early access on July 25th. It will eventually launch as free-to-play in 2018 but, if you want to team up with your chums to scavenge, build bases, and kill zombies now now now, you will be able to pay to start before the game is finished. If you don’t want to, hey, no one will force you to buy it. (Will they? Are they? Are you safe? Double-space your comment if you need help.) Before that, check out this new trailer explaining what Fortnite is about: Read the rest of this entry »

Wot I Think: Epic’s VR shooter Robo Recall

Invent an exciting new games technology. Imagine all the possibilities. New worlds, new forms of interaction, new creativity mediums, maybe even new ways of humans interacting with each other.

Let’s be honest. It’s going to end up being all about guns, isn’t it?

And so it is that Unreal/Gears of War studio Epic’s Oculus Rift-exclusive first-person shooter Robo Recall [official site] joins Serious Sam VR and SUPERHOT VR in the so-far short roster of virtual reality titles I can see myself revisiting relatively often. What these have in common is, of course, face-shooting. I’m not proud, but I did have a bloody good time.
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Epic Games announce tactical bosher Battle Breakers

As the press release sharks swim around our heels on the opening of GDC, one of them has gone in for a testing nip. Battle Breakers [official site] is an upcoming tactical RPG, Epic Games have announced. It’s done in the flavour of Saturday morning sci-fi cartoons of the 80s, they say – a turn-based battler about taking back your Kingdom from space monsters. It is as ugly as a mauled bottom.
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Talk about: Epic’s Paragon adding pop star warrior

1) I am delighted that Paragon, the Epic Games MOBA whose characters mostly resemble GrIm and GrItTy Todd McFarlane toys, has released a music video to announce that its next warrior is a pop star.

2) I’m disappointed that Shinbi’s costume is so bland! She seems to be a generic idea for a generic K-pop or J-pop star (or A-pop, Pip suggests, thanks to the game’s setting of Agora) but K-pop stars usually look amazing, especially when they’re going into battle. Allow me to demonstrate via the medium of music videos. Read the rest of this entry »

Paragon’s entire map is about to change: here’s why

“Monolith is more than just a new map, it’s really our reimagining of what we actually wanted Paragon to be in the first place and it’s our better attempt at delivering that.”

Monolith is the rescaled and rebuilt map which each match of Epic’s third-person MOBA [official site] is played on. Lead hero designer, Cameron Winston, is the one telling me about its development. Monolith is replacing the older Legacy map as the team focus on improving the experience. The main goals were to trim down the size of the map (thus also eliminating the need for the travel mode aka auto-sprint which helped you get anywhere in a reasonable timeframe but messed with combat), offering more meaningful choices to players and bringing down the average length of longer matches. Read the rest of this entry »

Paragon Gets A New Hero, The Countess

Epic Games’ free-to-play MOBA Paragon [official site] received a spooky new hero this week, the Countess. She’s a lean, mean, fighting machine, and specializes in misdirection and unpredictability. You can utilize her best in hit-and-fade type attacks as she’s an expert at picking off single targets quickly and then vanishing before the opposition can react. Read the rest of this entry »

9.3 Million Accounts Compromised In Epidemic Of Forum Hacks: Funcom, Epic, And More

A rash of hacks in the past two months has left the usernames, emails and passwords from at least twelve gaming forums compromised, including those of Unreal creator Epic Games and Secret World developer Funcom. Other breaches include a GTA fansite and, as previously reported, the official forums of Dota 2. All the attacks involved an exploit in the forum’s software, which the hackers used to hoover up details of members. And while the passwords are encrypted, they can often be easily cracked. In total, over 9 million user accounts have had their details stolen.

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Smash And Shoot In Paragon’s Free Open Beta

The shooty third-person MOBA Paragon [official site] has entered its free open beta, taunting Overwatch and Smite loyalists to come see what all the fuss is about. It’s been in early access since March but has cast off the $20 entrance fee for now. Oh, there’s also a cinematic trailer with a man pumping you up and goading you to be aggressive, like a psychopathic future cheerleader. Be aggressive! Be! Be! Aggressive.

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Paragon Adds Thorny New Hero Next Week

Paragon [official site] is getting a new hero in the tiny but mighty fairy fighter The Fey. She’s a support character harnessing the power of nature to really annoy the opposition. She specializes in crowd control and commands a number of area of effect abilities to ensnare your foes while doling out blasts of pixie dust (fine, energy damage).

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The Great Outdoors: Epic Games’ Tim Sweeney And Scans Of Scot-Zealand

In the furnished upper floor of the Epic booth at this year’s GDC I sat down with company founder, Tim Sweeney. We were there – indoors and down a flight of stairs – to discuss the great outdoors. I wanted to know more about the challenges of producing outdoor environments using a game engine, how Epic themselves approach the challenge, and what the big areas of research will be next. But to look at something concrete we started with the Unreal Engine demo whose cinematic follows a boy as he chases his kite through an area modelled on Scottish terrain but populated with flora scanned from New Zealand…

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Epic Games Sues Creator Of “Powerful” Paragon Hack

Last week Epic Games, the developers of the early access MOBA Paragon [official site], filed a lawsuit in the state of California over the creation of a powerful suite of hacks allegedly created by a German player. Including an aimbot, triggerbot, and 2D and 3D radar, the defendant, Robin Kreibich, was reportedly selling the hack online for a monthly subscription fee (via Polygon).

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