Posts Tagged ‘Epic Games’

Premature Evaluation: Fortnite

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It’d be easy for me to describe Fortnite [official site] as “DIY Left 4 Dead”. It’s the recent free-to-play zombie shooter from Epic Games, tasking you and three pals with building defences and scavenging supplies between waves of cartoonish undead, all spawned into existence by a paranormal purple storm. But to compare it so readily to Valve’s co-op shooter would evoke a brilliance it simply lacks. Fortnite is one of the most obnoxiously loud and over-designed games I’ve played in a long while.
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Epic’s co-op build-o-shooter Fortnite hits early access

Fortnite [official site], the base-building zombie-blaster from Epic Games, launched into paid early access today. Epic are best known for competitive megamurder games like Unreal Tournament and Gears of War but Fortnite is a lot friendlier. It’s a cooperative class-based shooter where players scavenge for supplies, craft items, and build traps and bases to fend off zombies who fancy a nibble on their noggin. Epic plan to make Fortnite free-to-play when it’s properly finished and launched in 2018 but if you want to mash monsters with your mates maintenant, you can pay to help Epic test it. Read the rest of this entry »

Epic’s Fortnite enters early access in July

Epic Games today announced that their base-building zombie apocalypse looter-shooter Fortnite [official site] will enter paid early access on July 25th. It will eventually launch as free-to-play in 2018 but, if you want to team up with your chums to scavenge, build bases, and kill zombies now now now, you will be able to pay to start before the game is finished. If you don’t want to, hey, no one will force you to buy it. (Will they? Are they? Are you safe? Double-space your comment if you need help.) Before that, check out this new trailer explaining what Fortnite is about: Read the rest of this entry »

Wot I Think: Epic’s VR shooter Robo Recall

Invent an exciting new games technology. Imagine all the possibilities. New worlds, new forms of interaction, new creativity mediums, maybe even new ways of humans interacting with each other.

Let’s be honest. It’s going to end up being all about guns, isn’t it?

And so it is that Unreal/Gears of War studio Epic’s Oculus Rift-exclusive first-person shooter Robo Recall [official site] joins Serious Sam VR and SUPERHOT VR in the so-far short roster of virtual reality titles I can see myself revisiting relatively often. What these have in common is, of course, face-shooting. I’m not proud, but I did have a bloody good time.
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Epic Games announce tactical bosher Battle Breakers

As the press release sharks swim around our heels on the opening of GDC, one of them has gone in for a testing nip. Battle Breakers [official site] is an upcoming tactical RPG, Epic Games have announced. It’s done in the flavour of Saturday morning sci-fi cartoons of the 80s, they say – a turn-based battler about taking back your Kingdom from space monsters. It is as ugly as a mauled bottom.
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Talk about: Epic’s Paragon adding pop star warrior

1) I am delighted that Paragon, the Epic Games MOBA whose characters mostly resemble GrIm and GrItTy Todd McFarlane toys, has released a music video to announce that its next warrior is a pop star.

2) I’m disappointed that Shinbi’s costume is so bland! She seems to be a generic idea for a generic K-pop or J-pop star (or A-pop, Pip suggests, thanks to the game’s setting of Agora) but K-pop stars usually look amazing, especially when they’re going into battle. Allow me to demonstrate via the medium of music videos. Read the rest of this entry »

Paragon’s entire map is about to change: here’s why

“Monolith is more than just a new map, it’s really our reimagining of what we actually wanted Paragon to be in the first place and it’s our better attempt at delivering that.”

Monolith is the rescaled and rebuilt map which each match of Epic’s third-person MOBA [official site] is played on. Lead hero designer, Cameron Winston, is the one telling me about its development. Monolith is replacing the older Legacy map as the team focus on improving the experience. The main goals were to trim down the size of the map (thus also eliminating the need for the travel mode aka auto-sprint which helped you get anywhere in a reasonable timeframe but messed with combat), offering more meaningful choices to players and bringing down the average length of longer matches. Read the rest of this entry »

Paragon Gets A New Hero, The Countess

Epic Games’ free-to-play MOBA Paragon [official site] received a spooky new hero this week, the Countess. She’s a lean, mean, fighting machine, and specializes in misdirection and unpredictability. You can utilize her best in hit-and-fade type attacks as she’s an expert at picking off single targets quickly and then vanishing before the opposition can react. Read the rest of this entry »

9.3 Million Accounts Compromised In Epidemic Of Forum Hacks: Funcom, Epic, And More

A rash of hacks in the past two months has left the usernames, emails and passwords from at least twelve gaming forums compromised, including those of Unreal creator Epic Games and Secret World developer Funcom. Other breaches include a GTA fansite and, as previously reported, the official forums of Dota 2. All the attacks involved an exploit in the forum’s software, which the hackers used to hoover up details of members. And while the passwords are encrypted, they can often be easily cracked. In total, over 9 million user accounts have had their details stolen.

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Smash And Shoot In Paragon’s Free Open Beta

The shooty third-person MOBA Paragon [official site] has entered its free open beta, taunting Overwatch and Smite loyalists to come see what all the fuss is about. It’s been in early access since March but has cast off the $20 entrance fee for now. Oh, there’s also a cinematic trailer with a man pumping you up and goading you to be aggressive, like a psychopathic future cheerleader. Be aggressive! Be! Be! Aggressive.

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Paragon Adds Thorny New Hero Next Week

Paragon [official site] is getting a new hero in the tiny but mighty fairy fighter The Fey. She’s a support character harnessing the power of nature to really annoy the opposition. She specializes in crowd control and commands a number of area of effect abilities to ensnare your foes while doling out blasts of pixie dust (fine, energy damage).

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The Great Outdoors: Epic Games’ Tim Sweeney And Scans Of Scot-Zealand

In the furnished upper floor of the Epic booth at this year’s GDC I sat down with company founder, Tim Sweeney. We were there – indoors and down a flight of stairs – to discuss the great outdoors. I wanted to know more about the challenges of producing outdoor environments using a game engine, how Epic themselves approach the challenge, and what the big areas of research will be next. But to look at something concrete we started with the Unreal Engine demo whose cinematic follows a boy as he chases his kite through an area modelled on Scottish terrain but populated with flora scanned from New Zealand…

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Epic Games Sues Creator Of “Powerful” Paragon Hack

Last week Epic Games, the developers of the early access MOBA Paragon [official site], filed a lawsuit in the state of California over the creation of a powerful suite of hacks allegedly created by a German player. Including an aimbot, triggerbot, and 2D and 3D radar, the defendant, Robin Kreibich, was reportedly selling the hack online for a monthly subscription fee (via Polygon).

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Riktor Heading to Paragon, Bringing Yoinking Hook

Birds do it, bees do it, even MOBA character rosters do it. What am I talking about? Having an individual whose job it is to shoot a hook of some kind out to grab those that would disobey them, obviously.

Dota 2 has Pudge, Heroes of the Storm has Stitches, Overwatch has Roadhog and now Paragon [official site] has Riktor.

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Come See Unreal Tournament’s New Underland Map

I still find it strange that Epic Games are making a new Unreal Tournament [official site], that’s out there right now, free to download, yet folk aren’t screaming from the rooftops about it. The late 90s/early 00s this ain’t, my friends. Of course, the lack of fanfare is mostly down to the way this multiplayer FPS is being made – open development based on player feedback, at a steady pace with regular work-in-progress builds sent out as they’re ready.

While I’ve not had the chance to jump into UT as it stands today – I was more Quake-oriented back in the day and old habits die hard – these builds seem to look better with each passing release. The latest, Underland, appears to be no different.

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Epic’s Shooty MOBA Paragon Boots Up GRIM.exe

The MOBA rush has passed the point of straight-up copying DotA and LoL, and moved into the more interesting phase of lifting bits and easing them into other genres. Unreal and Gears of War creator Epic’s own crack at this is Paragon [official site], merging MOBA and third-person shooter (Monday Night Combat was ahead of its time, man). Paragon will be free-to-play eventually and launches into open beta this summer, but right now it’s in paid early access. Epic are still adding new characters every few weeks, and the latest is here: a robot named GRIM.exe with a fairy buddy.

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Wot I Think: Shadow Complex – Remastered

Shadow Complex [official site] originally came out on the Xbox 360 in 2009. Then after a little six year pause, a so-called “Remastered” edition was released, for free, to try to push Epic’s “Epic Games” downloader that I’ve never heard a single person mention since. It has been released again, yesterday, on Steam, this time for money. About ten monies. Which is, oddly, fewer monies than it now costs on Epic’s entirely unused launcher. Anyway, here’s wot I think:

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Giveaway: 500 Paragon Early Access Founder’s Packs

We’ve got 500 keys to give away for Paragon [official site], Epic’s third-person science fantasy MOBA. It takes the now traditional three lane setup in which each lane is protected by towers and minions and uses its third-person perspective as an opportunity to use height to provide and obscure vision. Its closest relative is Smite, but it feels more like a shooter, leaning on its developers legacy in that other genre.

Eventually Paragon will be free-to-play, but like many MOBAs it’s begun life in a paid early access period, access to which costs $20. This code will get you in now for free.

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Iggy & Scorch Singe Their Way Into Paragon

Iggy & Scorch have now joined the battlefields of Epic’s third-person MOBA, Paragon [official site]. They’re classed as a single character but consist of a kind of dinosaur/pyromaniac double act. A dinomaniac, perhaps.

I’ve had a chance to have a kickabout with the pair of them and find out what their actual deal is so here’s the skinny. The 411. The lowdown. The field report. The… what do young people say when imparting information nowadays?

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Iggy & Scorch – A Pyro-Saur Combo – Joining Paragon

Epic’s Paragon [official site] is getting a duo as its next playable character in the form of dino-and-pyro double-act Iggy & Scorch. They count as a single character, I do believe so no Cho’Gall pantomime horse shenanigans for this particular MOBA as yet.

Let’s take a closer look and I will try to fish some words out of my head that aren’t DINOSAUR DINOSAUR DINOSAUR even though it’s Friday and I’m just looking at the video and thinking DINOSAUR DINOSAUR DINOSAUR.

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