Posts Tagged ‘Epic Games’

Smash And Shoot In Paragon’s Free Open Beta

The shooty third-person MOBA Paragon [official site] has entered its free open beta, taunting Overwatch and Smite loyalists to come see what all the fuss is about. It’s been in early access since March but has cast off the $20 entrance fee for now. Oh, there’s also a cinematic trailer with a man pumping you up and goading you to be aggressive, like a psychopathic future cheerleader. Be aggressive! Be! Be! Aggressive.

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Paragon Adds Thorny New Hero Next Week

Paragon [official site] is getting a new hero in the tiny but mighty fairy fighter The Fey. She’s a support character harnessing the power of nature to really annoy the opposition. She specializes in crowd control and commands a number of area of effect abilities to ensnare your foes while doling out blasts of pixie dust (fine, energy damage).

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The Great Outdoors: Epic Games’ Tim Sweeney And Scans Of Scot-Zealand

In the furnished upper floor of the Epic booth at this year’s GDC I sat down with company founder, Tim Sweeney. We were there – indoors and down a flight of stairs – to discuss the great outdoors. I wanted to know more about the challenges of producing outdoor environments using a game engine, how Epic themselves approach the challenge, and what the big areas of research will be next. But to look at something concrete we started with the Unreal Engine demo whose cinematic follows a boy as he chases his kite through an area modelled on Scottish terrain but populated with flora scanned from New Zealand…

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Epic Games Sues Creator Of “Powerful” Paragon Hack

Last week Epic Games, the developers of the early access MOBA Paragon [official site], filed a lawsuit in the state of California over the creation of a powerful suite of hacks allegedly created by a German player. Including an aimbot, triggerbot, and 2D and 3D radar, the defendant, Robin Kreibich, was reportedly selling the hack online for a monthly subscription fee (via Polygon).

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Riktor Heading to Paragon, Bringing Yoinking Hook

Birds do it, bees do it, even MOBA character rosters do it. What am I talking about? Having an individual whose job it is to shoot a hook of some kind out to grab those that would disobey them, obviously.

Dota 2 has Pudge, Heroes of the Storm has Stitches, Overwatch has Roadhog and now Paragon [official site] has Riktor.

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Come See Unreal Tournament’s New Underland Map

I still find it strange that Epic Games are making a new Unreal Tournament [official site], that’s out there right now, free to download, yet folk aren’t screaming from the rooftops about it. The late 90s/early 00s this ain’t, my friends. Of course, the lack of fanfare is mostly down to the way this multiplayer FPS is being made – open development based on player feedback, at a steady pace with regular work-in-progress builds sent out as they’re ready.

While I’ve not had the chance to jump into UT as it stands today – I was more Quake-oriented back in the day and old habits die hard – these builds seem to look better with each passing release. The latest, Underland, appears to be no different.

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Epic’s Shooty MOBA Paragon Boots Up GRIM.exe

The MOBA rush has passed the point of straight-up copying DotA and LoL, and moved into the more interesting phase of lifting bits and easing them into other genres. Unreal and Gears of War creator Epic’s own crack at this is Paragon [official site], merging MOBA and third-person shooter (Monday Night Combat was ahead of its time, man). Paragon will be free-to-play eventually and launches into open beta this summer, but right now it’s in paid early access. Epic are still adding new characters every few weeks, and the latest is here: a robot named GRIM.exe with a fairy buddy.

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