Nevermind [official site] is a game which uses biofeedback devices like a heart rate monitor to create a responsive horror experience as the game tracks your level of fear. I’ve written about it before but now it’s popped up on Steam Early Access.
As someone who suffers from anxiety disorder, the idea of a horror game designed to get more challenging the more scared you get, “honing your ability to manage anxiety”, sounds like the last thing I’d ever want to play. Which makes my desire to play it a little confusing. Nevermind, a game title that will only further my habit of accidentally writing those two words as one, is Kickstartering itself for the not inconsiderable sum of $250,000, to develop a “biofeedback horror adventure”. Cripes.