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Posts tagged “eurogamer”

School Daze: On Gaming Degrees

Perhaps a little outside our bailiwick, but given a fair few RPS commentors seem to have worked on or hope to work on games it's well worth covering this, I think. Eurogamer's Johnny Minkley has spent months investigating the UK government's relationship with games, with this third chapter specifically looking at what this country is doing to train up tomorrow's developers. Short story: if you're…

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Eurogamer Retro: Curse Of Monkey Island

It's important to admit when you're wrong. All my life I've maintained that The Curse Of Monkey Island was rubbish. So I went back to check, and found out that, well, it's not. So many of the puzzles are. The tacky line drawings often are. But it's a better game than I'd remembered. I write all about it over at Eurogamer, including this representative paragraph:…

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Eurogamer Retro: Uplink

Sometimes, with enough time travel and science, it's possible to play games from the past. For instance, last week I played Uplink. Then, having done this, I wrote about it. Eurogamer kindly agreed to publish this article on their website, and now I link to it. It's the circle of life. I think it taps into a nightmarish fear that we all must have experienced…

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Eurogamer: Titan Quest Retro + Brainthinks

Ever since I visited the ill-fated Iron Lore in 2005, I've wanted to find the words to talk about a peculiar response I had to their level editor. It's taken me this long to gain the vocabulary needed to even take a stab at it, primarily gained/cribbed from the essays and thoughts of film theorist AndrĂ© Bazin. (Whom I confess I first discovered through Linklater's…

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Eurogamer Retrospective: GTA 1

With only coincidental timing, this week I wrote about the original Grand Theft Auto for Eurogamer - Dave Jones' game that spawned the empire that led to his creating APB. Does the top-down 1997 original stand the cruel passage of time? Is it still controversial? I write: It's not like gaming had been an innocent pursuit until 1997. Obviously not. But it was the year…

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Eurogamer: Soldner Retrospective

My love for Soldner is real and weird. The most bugged game I've encountered (while Boiling Point's bugs were extraordinary, it was at least a decent game underneath), it plays like slapstick comedy with an unbreakably straight face. I returned to it, playing the completely unpatched original version, and sticking to the single player (I did try to play some multiplayer later, but of course…

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id Not Licensing id Tech 5

id's Todd Hollenshead has told Eurogamer that they will no longer be licensing out their tech, starting with id Tech 5, for third-party developers. Unless their game is published by Bethesda. While it's perhaps not unusual for a publisher to hold onto their own tech, it seems a long way from id's past to keep their new middleware to themselves. The company has a rich…

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Medal Of Honor’s Taliban Multiplayer

Medal Of Honor, the forthcoming series restart from EA, was revealed in June by Eurogamer to allow players to play as the Taliban in multiplayer gaming. A tabloid sensation with young people being encouraged to join terrorist organisations? Perfectly normal online gaming that doesn't represent real life? Or simply awkward taste? "It's a game." say developers DICE.

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Eurogamer Retro: King’s Bounty

It's thanks to Alec that I played King's Bounty. Seeing turn-based combat in KB: The Legend my "Ew! Strategy!" alarms went off and I moved on to the next game on the list. But having read Alec's My Zombie Wife piece, I felt I should give it a go. It's fabulous. So when exploring the retro-weighed shelves of a nearby gaming store, finding the original…

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EG Retrospective: Tomb Raider IV

Peering back through time, my retrospective hands seized upon Tomb Raider: The Last Revelation, which I use as an excuse to explore the Tomb Raider series a little. It contains a paragraph that says this: Lara is, let's not forget, a truly dreadful person. Much has already been written about how she's a grave-robbing thief, uncaring about either history or wildlife. And despite her having…

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Microphoney: RPS Invades EG Podcast

It's not really an RPS podcast. Sorry. It's just me on someone else's podcast. Sneaky little tyke that I am. My mouth-hole was recruited to accompany Eurogamer editor Tom 'Tom Bramwell' Bramwell, their writer Dan Pearson and Ignition producer Jamie Firth in a chat about topics including Dragon Age 2, Blizzard's real name silliness, War For Cybertron, whether that OnLive stuff is a threat to…

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The EGTV Show: The Ratings Debate

This is one for all you who call out after videogame journalism. Johnny Minkley takes EGTV to look at the Rating debate in the UK. Everything from the PEGI vs BBFC slanging match to the problem of self-interest is covered, with all the key figures interviewed. Sterling stuff. You can watch it here, which includes a much longer over-view of its content. A half-hour documentary…

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Eurogamer: Fahrenheit Retrospective

It seems like only yesterday that my retrospective of bonkers genre-blurred Fahrenheit appeared on Eurogamer. A ha, my little joke there. It was yesterday! It's a Bank Holiday, my brain is on holiday. I replayed the game five years on to see, well, all sorts. Any of the ideas hold up? Anything been picked up by others? Still as completely trousers-down, purple-hatted batshit insane? Well,…

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Eurogamer Review: Black Mirror II

Oh, by the way, yesterday Eurogamer posted my review of PC adventure Black Mirror II. It's a very muddled game, a bemusing combination of remarkable depth and peculiarly lazy, unfortunately enormously spoilt by not having an ending. But this is a nuanced game, and hopefully a review that captures why it's not to be dismissed. I say things like: "Uncovering secrets within the town doesn't…

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Eurogamer Retro: Max Payne

Max Payne zooms back into our consciousnesses with the appearance of Alan Wake. But stupid stinky Alan Wake is only on 360, and Max Payne is still available for the PC. Does it hold up nearly a decade on? I attempt to answer that question, and also to mock the hilarious writing for as long as I can bear. It begins: "The third-person shooter had…

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Eurogamer: The Whispered World Review

I've been looking forward to The Whispered World since PC Gamer's Graham Smith returned from Cologne last year to tell me how lovely it looked. A point and click adventure into which a huge amount of love was being poured. It's been out in Germany for a long while, but has now been released in English. My review of the game is now up on…

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