RPS friend and ally Leigh Alexander writes a short series about Interactive Fiction. This is part one.
Interactive fiction was my first love, before the arms race. I’m the war bride waiting at the docks for the great return. In the meanwhile, there’s the Interactive Fiction Comp, my annual love letter, the missive that lets me know that the singular creature I adore above all others is still alive and well.
I played many of the contestants in the run-up to last week’s big announcement, and I have four games I want to talk about. Three of them — the one I like best, the one I found the most touching, the one that won overall – placed in the judges’ top three. Then there’s the one that went overlooked.
For today, let’s go with the one I like best; it lets me keep talking about lost love and how bad we want it back.
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