Posts Tagged ‘Eve Online’

The power of gaming communities

For three years, many of my evenings and weekends have been spent online with the Rock, Paper, Shotgun community – posting announcements, managing servers, and hosting events. By doing this I’ve met hundreds of people and have developed some great friendships. I’ve enhanced the experience of playing games for myself and others, and in the process I’ve gained skills to progress my career in ‘real life’.

My experience is not unique. I’m here to convince you of the power of getting involved in gaming communities – and that game developers should take more responsibility for fostering and highlighting what their community is doing.

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EVE Online’s free to play update might change your mind

I almost uninstalled EVE Online partway through the oddly crashy character creation process. Somewhere out there is a parallel universe in which my only experience with the game is a distant memory of an unpleasant and rapidly abandoned free trial. What a terrible world that is.

For you see, I was wrong about EVE. I suspect a great many people are, as perhaps do its creators CCP, who recently released probably their most significant update ever, called Ascension (aka the Alpha update). The first step in an ongoing effort to overhaul the new player experience, this update introduced a free to play option to the long-running subscription-based spacey-tradey blowy-uppy stabby-backy MMO. Like many, I decided to give it a proper chance, to see whether its new structure was an improvement. That was over a month ago. So what’s the verdict? Read the rest of this entry »

Open skies: EVE Online launches new free accounts

Intrigue generator/space MMO EVE Online [official site] now has a way to play forever without paying a penny. It’s sort of a permanent free trial, as non-paying players are limited to certain skills and ships – but that doesn’t necessarily mean they have nothing to do or can’t dabble in the PvP shenanigans. The ‘Ascension’ update has also brought a friendlier new player experience to ease the fresh meat in. Roll up, roll up! Welcome to the wild frontier! Don’t get too attached to anything you find. Read the rest of this entry »

EVE Online’s Free To Play Update Coming November 15th

One imagines that the recent glut of space games – yer Elites, Star Citizens, even No Man’s Skys – are eating a few of the spacechips from EVE Online‘s plate [official site]. Why else would the MMO be partially removing its subscription requirement after thirteen years in order to offer free-to-play options on November 15th?

While other games may scratch your itch for inky black, there’s still plenty that EVE offers that no other game does – which is exactly the tack taken by this new aspirational trailer. It gets me right in the spaceglands.

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The Casinos Of EVE Online Are Being Rumbled

The gambling dens and casinos of EVE Online are being shut down in a sweep of bans by developers CCP. This is because the game’s new terms of service – introduced to get the MMO ready for its upcoming free-to-play era – now include a direct prohibition against “games of chance”. This means gambling is now effectively outlawed. More interestingly, remember all those kingpins who funded the recent megawar against the once-unstoppable Goons? They’ve been loudly stripped of all their money and assets, and thrown out of the game.

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Wot I Think: Fractured Space

Fractured Space [official site] finally warped out of the safety of the early access nebulae this month, making it a ripe target for the RPS fleet. We sent Brendan to do battle with the interstellar MOBA and tell us wot he thinks.

A few years ago there was a game called Stellar Impact. It was a MOBA set in space and it was pretty good. But, for whatever reason, it couldn’t compete with the Dotas and LoLs. The playerbase dissolved into nothing. It got to the point where, if you bought the game, you would find only a sorry derelict – the servers abandoned, the chat boxes silent. Fast-forward to the present day and you’ll see Fractured Space rumbling into sight, louder, bulkier and bristling with firepower. A new space MOBA has arrived, from a different developer. It isn’t perfect but it has hugely improved the process of pushing through space lanes. It also gets space battles.

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Send In The Clones: EVE Online Going Free-to-play

Space-bastard MMO EVE Online [official site] will go free-to-play in November, devs CCP announced today. It’ll introduce a new limited character type that anyone can play for free, keeping The Good Stuff for people who pay a subscription fee. Which is probably a good way to get more people into EVE. It has brought us exciting space-stories of grand betrayals, bankers funding wars and maybe destabilising EVE, propaganda, blockading trade hubs, notorious space-lords, and more than I can reasonably fit in this one sentence, but EVE is not an inviting game. This might help.

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