Posts Tagged ‘EVE Online’

EVE Online to axe voice chat during its back-end revamp

Atmospheric, but now silent

Sometimes you need to take a step back to take two forward, and sometimes your server infrastructure is such a colossal mess of interconnected software systems that you just have to hack out a bloody great chunk of it before anything can be improved.

In order to upgrade their server software to 64-bit standard, EVE Online studio CCP are officially saying goodbye to Eve Voice, their integrated voice comms client, and moving their regular text-chat system outside of their gameplay server infrastructure.

Read the rest of this entry »

CCP reveal plans to crack down on EVE Online botters


Like a lot of online games, EVE Online has a problem with botters – players who create automated bots to slave away in the asteroid mines. That problem only got worse since the MMO introduced its free-to-play ‘Alpha Clone’ accounts. Pressure from fans has led to this recent update on the EVE Online blog, in which creators CCP outline the state of the botting problem, and what they’re doing about it. Short version: they’re getting harsher.

Read the rest of this entry »

The best PC game trailers ever

Buh! Buh! baa-dddaaah!

The game trailer is a sly creature. It wants to entertain you, to excite you, to embolden you with curiousity. But it also wants to sell you a bunch of code wrapped up in some 3D shapes. Some trailers turn out to be more artful than the game they’re hawking, others plant sneaky emotions in your head with music. However, some are better than others. Here are the best conflagrations of light and noise in PC gaming.

Read the rest of this entry »

EVE developer CCP hiring for a ‘new and ambitious’ MMO

Eve Online

Sometimes, a single job posting can tell you a lot about the future of a studio. In the case of CCP’s latest position listing, it’s quite explicit. They’re looking to hire an experienced lead designer to head up production in London on an as-yet-announced MMO. While thin on fine details, we can at least infer some interesting details about the Eve Online studio’s short-term plans, and it paints an interesting picture.

According to the job posting, CCP hope to establish a ‘small, tight-knit’ team in London, headed up by someone with extensive industry experience, including ‘fantastic knowledge’ of MMOs both classic and contemporary.

Read the rest of this entry »

EVE Online’s free-to-play Arms Race update is live


EVE Online’s ‘Alpha Clone’ accounts have gotten a major upgrade today, bringing the sprawling space sandbox one step closer to free-to-play. Alpha accounts are essentially trial accounts, letting players experience EVE Online forever, but with some strict limitations in terms of ships, weapons and skills. The Arms Race update pulls back some of these limitations, letting free players finally flit about in higher tier ships and learn more skills.

Read the rest of this entry »

Best PC games of all time


There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it’s important that you spend your time as wisely as possible. Thankfully, we’re here to help. What follows are our picks for the best PC games ever made. Read the rest of this entry »

EVE developers CCP pulling out of VR

CCP, creators of one of our favourite VR games, EVE Valkyrie, are ceasing all VR development, according to a report on Icelandic business site The Reykjavík-based studio is best-known for its fantastically complex MMO EVE Online but has invested heavily in VR games. Sci-fi dogfighting sim Valkyrie is its flagship goggle-game, but one-on-one ball-lobbing sport Sparc (currently PSVR only) is a bit of a cracker as well. I see this as a blow to the viability of VR as a major gaming platform not only because Valkyrie is one of the few games that makes the tech tempting to me, despite being available in non-VR form as well, but also because CCP have sounded so bullish about the field in the past.

Read the rest of this entry »

EVE Online’s free accounts getting to fly bigger ships

Spacegit MMO EVE Online [official site] is expanding its ‘Alpha Clone’ trial accounts. Alphas can play free forever but only with low-level ships and a limited number of basic skills. They’re not useless but, as a returning EVE player with my own account lost to the sands of time and dead e-mail providers, I had fun with an Alpha for a few weeks then grew bored and stopped. Huzzah, then, that CCP are giving Alphas more to do. Later this year, Alphas will become able to fly Battlecruisers and Battleships too, as well as arm themselves with Tech II weapons. This should make Alphas able to join in at most levels of play. Read the rest of this entry »

‘You will lose both hands’ – How the biggest theft in EVE Online history ended in death threats

With warm regards

It seems every time sci-fi MMO EVE Online [official site] is in the news, it’s because someone has been screwed over in the most spectacular way imaginable. From record-breaking heists and scams to public assassinations and spy infiltrations, New Eden has been home to some incredible tales of espionage, theft, and political intrigue. This month another chapter in EVE’s long and bloody history came to an abrupt end as two players conspired to pull off the biggest political betrayal and theft of assets in the game’s history.

But the real story began over a year earlier, with clandestine discussions between a thief and his spymaster at a restaurant in the capital of Iceland, and it finishes far outside the game world, with threats of real life violence. Depending on who you ask, this is the story of a greedy individual who robbed his friends and ran away, or the spy handler who manipulated his enemy into destroying an alliance, or even the tale of a player trapped with an abusive leader and finally finding a way out. Read the rest of this entry »

EVE: Valkyrie – Warzone blasts off, making VR optional

If you fancied hopping into the cockpit of a spacefighter and shooting spaceships while Starbucks off the telly bosses you around but you didn’t own the cybergoggles necessary to play EVE: Valkyrie, good news: VR is now optional in the EVE Online spin-off. Developers CCP last night launched EVE: Valkyrie – Warzone [official site], a rebranding and update which gave the first-person dogfighter support for regular screens and whacked in new maps and modes too. Read the rest of this entry »

EVE Online player steals space station in massive theft

LOL stands for "Lots of LOL"

The galactic skulduggery of EVE Online [official site] continues. The infamous spaceship MMO has seen a massive theft occur in the typical Eve fashion: a dissatisfied higher-up of one of the game’s military corporations has flipped to another group, bringing with him not only money, resources and ships but, more significantly, a huge space station – a Keepstar Citadel. This is one of the most expensive and formidable structures in the game. Imagine if Grand Moff Tarkin suddenly defected to the Rebels and handed them the keys to the Death Star. And then the Rebels wrote “LOL” in giant letters next to the space station. That’s what’s happened.
Read the rest of this entry »

The games chasing EVE’s vision of a single shard MMO


The planet is full of aimless people. Dozens of non-descript robots silently going to and fro, with no discernable purpose or meaning. Yes, I’m at Gamescom, the annual gaming conference in Germany, but I’m not talking about the visitors on the show floor. I’m talking about the on-screen player bots of Dual Universe [official site], a sci-fi survival MMO making big promises about player numbers and control.

“This is going to be unlike anything else you’ve ever seen before,” says Jean-Christophe Baillie, founder of studio NovaQuark, “because it’s a giant sandbox shared by everyone at the same time where they can build everything they want.”

Like nothing I’ve ever seen before. That’s something I’m hearing a lot these days.
Read the rest of this entry »

The VR believers and doubters at EVE Fanfest

It wasn’t hard to find the VR doubters at EVE Fanfest. One high profile EVE Online player told me he had no interest in CCP’s VR games but would “rather they have new teams working on VR than moving people from EVE to something like World of Darkness, which was left in the corner like a rotten apple.”

Another said he was “glad that the VR side of the business will be there to support EVE Online financially.” For a while at least, I figure it’ll be the other way around. It might seem strange to see a free-to-play MMO as the financial foundation that a studio relies on, but then CCP are a strange company and to some people their dedication to VR might seem like their strangest move yet. I spoke to VR Brand Director Ryan Geddes and CEO Hilmar Veigar Pétursson to find out what the future might hold, and why they believe VR is an important part of that future.

Read the rest of this entry »

Searching for the truth of a fake world at EVE Fanfest

“When I’m here, [my real self] is at home. I’m my character. But right now, I’m not my character, because my character hates that guy’s character. He fucked up my life in the game. But Alex [the person behind the character] is lovely, he’s always been good to me. So if I introduce you to him, don’t be a dick, because that’ll be on me then.”

I’m about to meet The Mittani. Or Alex. Maybe both. He’s a very small part of this story, but an important one.

“Do you play EVE?” He asks me, after establishing my credentials and showing a high-level of knowledge about RPS coverage of EVE in the past. When I admit that I don’t, he has an immediate response: “Then we have something in common. I don’t play EVE either.”

It’s the final day of Fanfest and even though I don’t have an EVE Online character, and whatever my reply to The Mittani might have been, I feel like I’ve been playing the game for a week now. Read the rest of this entry »

EVE Valkyrie Groundrush update hits the floor April 11th

Out at the EVE fanfest, where I’m out talking to the movers, shakers and griefers of EVE Online, CCP have just announced an update that takes the VR multiplayer dogfighting sim from the wide open spaces of…space…to ground-based scenarios. Going by the title Groundrush, it launches April 11th with one new map, Solitude, which I’ve spent some time with today. Solitude is set around a series of structures in a snowy canyon-type environment. There are other changes too, including “weirder and wilder” temporary game modes, as originally introduced in the Wormholes update, and expanded co-op to include the Control and Carrier Assault modes.

Read the rest of this entry »

EVE Online’s Project Discovery to help find real planets

It seems everything has science in it these days. You can’t even enjoy the simple pleasure of eating an apple without some Frankenstein telling you that actually, apples are made of science. Get back to your chalkboard, nerd. Even space isn’t safe from science! Spaceship MMO EVE Online [official site] is bringing back its “citizen science” scheme Project Discovery, this time using real astronomical data to help find actual exoplanets. It’s probably more a minigame than any sort of virtual exploration, to be clear, but that’s science for you: less glamorous than it initially sounds. Read the rest of this entry »

The power of gaming communities

For three years, many of my evenings and weekends have been spent online with the Rock, Paper, Shotgun community – posting announcements, managing servers, and hosting events. By doing this I’ve met hundreds of people and have developed some great friendships. I’ve enhanced the experience of playing games for myself and others, and in the process I’ve gained skills to progress my career in ‘real life’.

My experience is not unique. I’m here to convince you of the power of getting involved in gaming communities – and that game developers should take more responsibility for fostering and highlighting what their community is doing.

Read the rest of this entry »

EVE Online’s free to play update might change your mind

I almost uninstalled EVE Online partway through the oddly crashy character creation process. Somewhere out there is a parallel universe in which my only experience with the game is a distant memory of an unpleasant and rapidly abandoned free trial. What a terrible world that is.

For you see, I was wrong about EVE. I suspect a great many people are, as perhaps do its creators CCP, who recently released probably their most significant update ever, called Ascension (aka the Alpha update). The first step in an ongoing effort to overhaul the new player experience, this update introduced a free to play option to the long-running subscription-based spacey-tradey blowy-uppy stabby-backy MMO. Like many, I decided to give it a proper chance, to see whether its new structure was an improvement. That was over a month ago. So what’s the verdict? Read the rest of this entry »

Open skies: EVE Online launches new free accounts

Intrigue generator/space MMO EVE Online [official site] now has a way to play forever without paying a penny. It’s sort of a permanent free trial, as non-paying players are limited to certain skills and ships – but that doesn’t necessarily mean they have nothing to do or can’t dabble in the PvP shenanigans. The ‘Ascension’ update has also brought a friendlier new player experience to ease the fresh meat in. Roll up, roll up! Welcome to the wild frontier! Don’t get too attached to anything you find. Read the rest of this entry »

EVE Online’s Free To Play Update Coming November 15th

One imagines that the recent glut of space games – yer Elites, Star Citizens, even No Man’s Skys – are eating a few of the spacechips from EVE Online‘s plate [official site]. Why else would the MMO be partially removing its subscription requirement after thirteen years in order to offer free-to-play options on November 15th?

While other games may scratch your itch for inky black, there’s still plenty that EVE offers that no other game does – which is exactly the tack taken by this new aspirational trailer. It gets me right in the spaceglands.

Read the rest of this entry »