Posts Tagged ‘Eve Online’

From Dust: CCP’s New Free-To-Play FPS Project Nova

Dust 514, the free-to-play EVE Online shooter for the Playstation 3, was a bit of a tragedy for me. It was both relentlessly ambitious and sadly crippled, hamstrung by its attempt to create a microcosm sandbox with a complex relationship to its big brother, EVE Online. But after talking with Snorri √Ārnason, the senior director for CCP’s new FPS, Project Nova, I’m worried that the failed marriage between Dust 514 and EVE Online is preventing them from doing the one thing worth doing with the recently unveiled shooter: taking risks.

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A War In Space: The Banker Who Gambled Everything And Brought Eve’s Greatest Empire To Its Knees

A brigade of pirates, a gambling kingpin, a temperamental fleet commander and the financier who brought them all together. How one very rich man and his cartel of allies dethroned the most notorious leader in EVE Online [official site] and scattered his once-unstoppable army of ‘Goons’.

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Who’s Who In Eve Online’s ‘Northern War’

Eve’s new war is a mess. It’s such a mess that the combatants can’t even decide on a name for it. The forces on one side are calling it “World War Bee”, referring to the bee icon the Goons have used as a mascot. While the leader of the Goons has called for it to be dubbed “The Casino War” referring to the money-men behind it all, or more recently the “War of Sovless Aggression”. We’ve opted for the neutral “Northern War”. It is very difficult to keep track of these things. If you aren’t up to speed and don’t fancy reading our in-depth special feature on the conflict just yet, we’ve rounded up the major figures from either side right here.

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Art of The Deal: Trading Games Don’t Understand Trade

Trade! Buy low, sell high. Tradey trade trade. Is that intro length? Good. Now that’s out of the way, let’s talk about trading in videogames, and why it’s always rubbish.

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Star Citizen Science: Do Real Science In EVE Online

Space is where the science lives now, of course, and EVE Online [official site] wants to join in on doing the science so the scientists can finish all the science and retire. Scientists still haven’t figured out what a human is, but apparently it’s not difficult work so they’re letting capsuleers help. Today EVE launched Project Discovery, an in-game image analysis minigame of examining and classifying pictures of cells to help a virtual scientist who’s also a real scientist.

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Ridealong: The EVE Online Invasion of H1Z1

Ridealong is a new monthly feature where Brendan travels deep into game worlds to meet, question and journey with the inhabitants that dwell within. This week, the EVE Online pilots that are plundering H1Z1.

The Goons are invading. They’re coming over the top and killing everyone in sight, without remorse, without even a word of warning. But this isn’t an invasion into one of the unruly star systems of EVE Online, the usual scene you picture when you think of the brusque citizens of Something Awful. This is an invasion into an entirely different game. The Goonswarm has spread to H1Z1.

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The RPG Scrollbars: Voices In The Air

There’s something oddly comforting about radio. Comforting because it’s so familiar, so natural. Odd because it’s a comfort that most of us don’t really use all that much these days, at least not in the ways that games just casually assume. It’s a little like the whole audio diaries thing – it makes a vague sense that everyone in a city like Rapture might record their daily crimes and schemes onto audio tapes, even though in reality that whole idea became obsolete when Facebook/Twitter added status updates.

But I do love in-game radio. It’s an amazing narrative tool, a great way of filling in the gaps the screen can’t show, a constant companion in the loneliest of situations, and not a bad way of making music diegetic – a term that translates to ‘let’s see who now sneakily Googles diegetic’. Forget Spotify. Never mind video. In RPGs, nothing can kill the radio star, unless of course you walk up to them and shoot ‘em in the face. Then, sometimes. Though usually nature still finds a way of keeping them on the air.

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