Posts Tagged ‘EVE: Valkyrie’

HTC Vive Vs. Oculus Rift: How Do The VR Headsets Compare?

Back in the day, I’d often get asked whether PlayStation or Xbox was best. Helpless efforts to argue “well, actually, PC is…” aside, I’d defuse their concerns about which had the superior graphics by naming which games you would or wouldn’t get on each. It’s not going to be any different for VR.

But for now, when numbers are really all we have, I’m going to list some numbers at you below. It’s too early to say for sure which headset you should buy if you’re planning on buying one at all, but this should help you to determine whether one virtual reality headset or the other might have better image quality or motion tracking.

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Oculus Pre-Orders Open Now, Price Is $600/£500/€700

And so the age of VR truly begins. It’s been a long time coming, but 2016 is the year we finally find out if facebox gaming will sink or swim. I’m extremely excited personally, but still doubtful that it can reach far outside an adoring techno-niche: something far more elegant is needed for that, I feel. But that’s for the future. Right now, today, the long-awaited consumer version of the Oculus Rift [official site] has gone on pre-sale. The bad news is that it’ll cost you a terrifying $600 before tax and shipping if you’re Stateside, and it gets even worse if you’re based in the UK or Europe – £500 for the former, €700 for the latter – before shipping. Maybe VR just sunk already?

Though you won’t actually have to stump that hideous sum up until the thing’s about to be posted out, which we now know will be in March.
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Oculus Rift Pre-Orders Just A Day Away

“Happy new year!” reads the email, as if this were good news. As if were a happy thing that, mere days after the traumatic horror-spend of Christmas, I need to find a few hundred quid from somewhere to buy an Oculus Rift headset, pre-orders for which open tomorrow.

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EVE Valkyrie Wants To Be “Top Gun In Space”

I’m at a press preview event for EVE Valkyrie [official site]. It’s CCP’s multiplayer dogfighting VR game which they’ve just announced will come bundled with every Oculus Rift headset at launch. As lead game designer Andrew Willans explains the project: “The goal from day one was always to make you feel like a badass space pilot – Tom Cruise in Top Gun in space.”

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EVE Valkyrie Will Be Bundled With Oculus Rift Pre-Orders

Pip played EVE Valkyrie [official site] earlier this week, getting to grips with the virtual reality space shooter in its near-to-final form. You can read what she thought right now. But alongside the impressions is news that a copy of Valkyrie is being included with every pre-order of the Oculus Rift.

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Ungoggledbox – EVE: Valkyrie In Motion

this post would have been longer but I got tired of trying to spell valykryie correctly

Half the draw of Valkyrie [official site], EVE Online’s VR dogfighting spin-off, is how zip-zap-straight-to-the-eyes it will look on your facebox of choice, so this here two minutes of space-shooting footage scarcely tells the whole story. It’s closer than most such trailers to giving some sense of how the real deal with look and feel, though maybe I’m just saying that from my ivory tower of Elite Dangerous + Oculus experience. It’s a looker alright, though.
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MOBA Inspirations: We Meet EVE Valkyrie’s Lead Designer

So many of the Valkyrie team were at FanFest, helping out interested players and getting feedback on the playable mode

EVE Valkyrie [official site] has a modest aspiration: to be the best competitive multiplayer game in virtual reality. It’s a great statement in terms of grabbing headlines, but how are the development team at CCP’s Newcastle studio translating that aspiration into a working reality? I asked that exact question of lead producer Owen O’Brien at the recent EVE FanFest event. His answer: “by talking to the best competitive multiplayer players in the world and letting them help us design it.”

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Space Is The Place – New EVE: Valkyrie Trailer

EVE: Valkyrie [official site] is so very, very pretty. The multiplayer dogfighting spin-off from CCP’s intimidating MMO seems to capture what EVE battles sound like when someone tells you about them, not the confusing zoomed-out radar screen covered in blips that big fights actually look like. Being made exclusively for VR cybergoggles means the immersive view looks jolly good too.

With their annual EVE Fanfest going on in Iceland right now, CCP have released a new staged gameplay trailer showing all this off. Oh me oh my it’s a corker:

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Nothing But The Rain: EVE Valkyrie E3 trailer

This pilot's almost out of Starluck.

One of the things people were most excited about at this year’s E3 was getting new information about the Oculus Rift. It’s turned out news of the virtual reality headset was fairly thin on the ground, other than a reiteration of things we already knew: a consumer version likely won’t come till the end of next year, and that the company continues to use Facebook’s billions to hire every living engineer.

If you were disappointed there wasn’t more, then comfort yourself with this new trailer for EVE Valkyrie. The Rift game from CCP is set within the EVE Online universe, is about quick, arcade-style dogfighting, and is being co-published by Oculus. Find that new trailer below.

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EVE Valkyrie Goes UE4, Picks Up Battlestar’s Starbuck

I’ve played EVE Valkyrie at so many events that, last time I climbed into its virtual cockpit (GDC), I immediately decided I’d try and break it. Mostly, this entailed me standing up and seeing if my “head” would pass right through the cockpit’s glass, and – much to my surprise and elation – it did. Sadly, I did not immediately die of explosive decompression. Oh well. But I guess what I’m saying is, we really haven’t seen much of this game’s, er, game yet. Just the same tiny war, waged eternally, its cadre of wind-up toy soldiers none-the-wiser. There will be more to it, though. That’s why CCP is bringing on Battlestar Galactica‘s Katee Sackhoff – aka, Starbuck – to voice Valkyrie’s lead pilot in missions. And it’ll all happen in Unreal Engine 4, because the gaming industry has forgotten other engines exist.

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