Posts Tagged ‘Everybody’s Gone To The Rapture’

10 of the most relaxing games on PC

Relaxing games

Navigate the gallery by clicking on the left and right arrows or use the left and right cursor keys on your keyboard!

Real life is rubbish sometimes, and there’s nothing that video games can do about that. But I know that if I’ve had a particularly tough day at work, then sitting down at my PC and visiting a different world can often be exactly what I need to unwind.
Read the rest of this entry »

Wot I Think: 35MM

35MM is a less fantastical, more sedate STALKER. It is tempting to call it Everybody’s Gone To The Rapture meets Russian post-apocalyptic fiction, but it is not a walking simulator: it has action and horror and much more besides. I beseech you to play it.
Read the rest of this entry »

The Bestest Best Games Of 2016 So Far

We usually do our enormous GAMES OF THE YEAR posting fest at the end of the year (as would seem logical) but because it seems silly to reserve praise for special occasions we’re doing a Games Of The Half Year collection to tell you about everything we’ve loved playing so far. It can double as a summer holiday recommendations list too!

We’ve listed ours in alphabetical order to prevent genre-based punch-ups in the staff chatroom. We’d also invite you to list any gems we haven’t mentioned or might not have played in the comments below.

Just hit the left and right arrow keys to navigate the Games Of The Half Year or click on the arrows next to the images to get started!

Tears In Rain: Everybody’s Gone To The Rapture

I was hoping to finish Everybody’s Gone to the Rapture [official site] on Friday so that I could share my thoughts with the bold members of the RPS Supporter Program. Friday night turned into Saturday morning and I was still playing, however, and I only managed to finish very late last night. In an extension of observations I shared with Supporters last night, here are some personal reflections on the game and how it provoked memories of childhood holidays and class-based anxieties.

Read the rest of this entry »

Wot I Think: Everybody’s Gone To The Rapture

Everybody’s Gone to the Rapture [official site] is The Chinese Room’s newly-on-PC game about exploring an English village in the hopes of finding out where everyone’s get to. I played it when it came out on PS4 a while back but I’ve just worked my way through the PC version and can now tell you Wot I Think:

Read the rest of this entry »

Everybody’s Going To Have Gone To The Rapture

The Chinese Room’s Bafta-winning game, Everybody’s Gone to the Rapture [official site], is coming to Steam on 14 April. That’s tomorrow, if you’re reading this on the day of publication. So I guess at the moment it’s Everybody Will Have Gone To The Rapture. Everybody’s Going To Have Gone To The Rapture? Everybody’s Fine Where They Are Right Now But Maybe Not So Much In The Near Future?

I played it on PS4 when it first came out – it’s perhaps best described as an interactive radio play with a peculiarly British sci-fi bent and a beautiful soundtrack. I remember I wasn’t mad keen on the interaction mechanisms but I’ll definitely go through it again and offer up current opinions (and probably take a millionty thousand screenshots).

Read the rest of this entry »

After The Rapture: The Chinese Room’s Next Game, Total Dark, Is An Isometric RPG

screenshot of Dear Esther in which it is quite dark

The next game from the creators of Everybody’s Gone to the Rapture, Amnesia: A Machine For Pigs and Dear Esther will be a systems-driven isometric adventure, inspired by tabletop RPGs and wargames. I spoke to The Chinese Room’s studio director Dan Pinchbeck about the game, Total Dark, and he explained that he’s wanted to make a game driven by RPG-style mechanics for a long time.

As well as providing us with some of the first details about Total Dark, he discussed the continuing influence of Esther, and the ways in which ‘walking simulators’ are returning to their first-person adventure roots.

Read the rest of this entry »

Everybody’s Gone To The Rapture PC Confirmed, Coming Soon

Everybody’s Gone to the Rapture [official site], the latest from Dear Esther and Amnesia: A Machine for Pigs developers The Chinese Room, is finally heading to PC. I spoke to studio head Dan Pinchbeck earlier this week and he told me that the completed PC port has now been delivered to Sony, who will be acting as publishers. Sony’s role means they’ll be responsible for selecting a release date and marketing the game, as they did with Helldivers when it came to PC late last year.

But it’s coming. The rapture is coming.

Read the rest of this entry »

Everybody’s Gone To The Rapture May Be Steam-Bound

It always seemed likely that The Chinese Room’s The-Archers-Do-The-Apocalypse follow up to Dear Esther would get a PC release eventually, both given that it was originally planned to before Sony waved a bunch of cash at them and because PC is surely its most natural home. However, the extent of Sony’s involvement created a great deal of doubt about whether they’d possibly de-exclusify it.

Earlier rumours that Everybody’s Gone to the Rapture [official site] had showed up in the Steam database are now being compounded by more apparent evidence, though absolutely nothing is for certain until there’s an official announcement. I really, really hope it’s true, though.
Read the rest of this entry »

Englishness

Warning: in this piece I’m primarily talking about Everybody’s Gone To The Rapture, which isn’t out on PC as yet, though I’ll willingly devour at least one item of clothing if it doesn’t walk this way eventually. Anyway, I talk about STALKER and Dear Esther too, so everything’s OK.

Playing The Chinese Room’s new game, Everybody’s Gone To The Rapture, what strikes me almost immediately is not the mystery, the science fiction trappings or even the extreme prettiness. It’s that I’m in England. A very particular England.
Read the rest of this entry »

Are Platform Exclusives THE VERY DEVIL Or Kinda OK?

Once a week most weeks, team RPS gathers, eyes itself warily across the table then debates. Sometimes it’s about SCANDAL, like slow-motion Batman or No Man’s Sky hype, other times it’s about perennials, like best levels ever or if Early Access means the end times.

This week, we’re discussing the pitfalls and merits of platform exclusives, in the wake of Everybody’s Gone To The Rapture being PS4-only, despite its devs making their name with the PC-only Dear Esther. In recent months similar has happened with Tomb Raider, and of course there’s a long history of this sort of thing, from your Marios to your Halos. Is this right? Is it sensible? And what about the other side of the coin, with XCOM 2 being PC-only? Not so grumbly then, are we? Let’s see if we can figure this one out, eh?
Read the rest of this entry »

Dear Esther Dev’s Rapture No Longer Coming To PC

Hello, everyone. I come bearing some extremely depressing news. The rapture’s happening soon, but not to us. Hm, well jeez, when I phrase it that way, it doesn’t sound terrible at all. What I mean to say is, Dear Esther developer thechineseroom’s next non-Amnesia game, the super fascinating Everybody’s Gone To The Rapture, is no longer coming to PC – at all, for the foreseeable future. Sony’s nabbed it for its burgeoning army of indie exclusives, so I guess that means it’s not allowed to love us anymore. I reached out to thechineseroom’s Dan Pinchbeck, and he confirmed the bad news.

Read the rest of this entry »

Dear Succesther: Everybody’s Gone To The Rapture

I'm hoping the world ends with that sunrise being obliterated by the moon from Zelda: Majora's Mask.

Dear Esther‘s brilliantly amorphous plot made me feel like I’d hit my head and – for the same reason that television’s left me deathly afraid of light flicks on the forehead or especially hard rainfall – acquired horribly debilitating amnesia. That, however, is probably where the similarities between Amnesia: A Machine For Pigs and Dear Esther end, so thechineseroom’s also giving its more experimental spirit room to breathe with Everybody’s Gone To The Rapture. It is, of course, about the end of the world – as these things so often are. But this is far from typical videogame pre/post/postmodern apocalypse fare.

Read the rest of this entry »