Posts Tagged ‘exciting numbers’

This Is The Modern World: Sims 3 Specs Up

Aiiee! 128Mb of video memory!

Stretching, yawning, RPS emerges from its brief hibernation, scrabbling through inboxes and RSS feeds in search of nutritious PC gaming info-nuggets. But is there much, if anything, for this small beast to feed upon in these desolate Winter weeks? It sniffs the ground disconsolately. There, a futile-looking Wii-style controller for PC. Here, a flight sim sequel. Satisfying to some, perhaps, but nothing of substance.

Aha! The shivering creature’s tired eyes finally catch a glimpse of something more fatted, juicier. It’s definitely a decent info-nugget – not the tastiest kind, but it will do. RPS takes a bite and finds…

Mmm. Official specs for the Sims 3.Yeah yeah, system spec stories are usually as invigorating as visiting Cumberland Pencil Musuem, but it’s different in The Sims’ case. Read the rest of this entry »

Mirror’s Edge: You’ll Need This

Edit – attributed this to the wrong source, because I’m a great big idiot. The original story’s actually here, and is replete with further details on Mirror’s Edge’s likely requirements, so well worth a read.

Are game system requirements a valid post? Ooh, it’s a toughie. There’s nothing more PC than specs – witness the number of Forum-men who display their PCs’ fact-innards in their sigs- but they’re hardly a mine of wonder to write about. For instance, apparently Mirror’s Edge needs a PC something like this:

# CPU: Pentium 4 at 2.4 GHz / Athlon 64 2800+
# RAM: 1GB
# Gfx card: GeForce 6 Series with 256MB VRAM or higher, or ATI X1650 (or HD2400)

Is that interesting? I honestly don’t know. Possibly interesting is that my immediate reaction is “oh, that’s a fairly low-end system”, which either means that I’m a monstrous hardware fascist (more than likely) or that the concept of what a modern gaming PC is has changed somewhat over the last year or so. Read the rest of this entry »