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Posts tagged “Facepunch Studios”

Rust’s new Bandit Town update adds more NPCs and wipes the servers

It's a scary day for Darwinist survival sandbox shooter Rust. For the first time in a long while, everyone's starting out fresh. Today's major new update - introducing a whole new NPC-run town - is accompanied by a universal server wipe. Clans are forced to reform, projects to be rebuilt, and reputations to be restored. It's anarchy out there, and I don't think Rust's players…

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Rust’s Compound patch makes its apocalypse a bit nicer

Despite Rust sitting in my Steam library for what feels like forever, I've never quite drummed up the courage to dive into its singularly brutal apocalyptic world of angry naked people working their way back out of the stone age in order to shoot each other in the face. This weekend I may finally give it a spin, as its latest update adds a well…

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Rust adds boats, improves forests, deploys choppers

Sandbox murderthon Rust has added driveable motorboats in its latest update, elevating it to the highest class of game: one where you and your pals can pootle around a giant world singing songs until hubris causes a crash. The update's also good news for landlubbers who'd prefer to lead a woodland hike, as it improves and expands forests. I'm sure those are the only big…

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Feature: A farewell to arms

Rust review

“Here, have some arms”. I’ve been alive for about 2 minutes, and the first player I’ve met in Rust has just chucked a pair of severed human arms at my feet. “I found them on a corpse just over there. I...may have killed him. But then I wasn’t hungry, so you can have them. Here’s some animal fat too.” Rust is a strange game.

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A Rust review is incoming…

...but not till early next week. As Early Access ended, there was a server wipe yesterday evening so I'm going to play a bit more now that I can build up my blueprint collection and base knowing that everything isn't going to be snatched away from me. Rust's world of multiplayer survival can be harsh at the best of times, so it's only fair that…

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Rust is out of early access – here are its best patch notes

The nasty, brutish and (often) short survival game Rust has finally crept out of its early access cave today and is sauntering around firing shotgun shells of joy into the sky and also into bodies of people it doesn’t know and doesn’t trust. That’s a simplistic reduction of a five-year process which has seen this Prometheus of the survival genre go from being a janky…

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Feature: Interview

Rust’s designer on casting off the early access ‘crutch’

In Rust, everything comes from a single rock. From rifles to radiation suits, it’s all thanks to a naked caveman hitting things with a big stone. Today, if you were to examine a family tree of the survival genre, you’d see Subnautica and No Man's Sky sitting on the same level. Distant cousins who can’t stand to be in the same room as each other.…

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Rust leaving early access February 8th, then development will continue

After four years of nude murders, multiplayer survival sandbox Rust will be declared done enough to leave early access on February 8th. Development will still continue, mind, with future plans including improving farming, adding vehicles from cars to hot air balloons, radios, surrendering, and oh so much more. However, the game has settled into form enough over its time in early access that Facepunch Studios…

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Feature: The rule of Rust

Nasty, brutish and short – Rust and the state of nature

Facepunch’s violent, vile Rust isn’t an obvious starting place to learn about philosophy. You might explore virtue ethics with the Ultima series, or free will with Bioshock, or concepts of self and moral worth with Soma. Even when looking at political philosophy, you’d perhaps be more inclined to stop by the totalitarian bureaucracy of Paper’s Please, or Crusader Kings II’s massive variety of governmental forms,…

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Rust gets spoOoOoky with Halloween frights

Halloween's timing is a bit weird this year, with the preceding weekend taking the bloodsoaked brunt of the fiendish frenzy, but video games still remember and will still be here for us. Rust is already a game where nude fiends ritually sacrifice each other, making it unsettling at the best of times, but now it's proper spooky too. The early access survival sandbox's latest update…

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Rust introduces sitting down and frozen lakes

Rust [official site] now has the ability to let players sit in chairs. I feel like, despite my own lack of Rust experience, sitting in chairs is not a core part of the Rust survival game experience. I was kind of hoping that the game was taking an unexpected detour into the ancient sport of trying out furniture while a sales assistant hovers nearby but…

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Feature: The end of the world for real

Rust: still a game of singular brutality, even 4 years on

Thunk. Thunk. Thunk. I cannot see the source of the dull, relentless sound, but my ears tell me is that it is close by. My chest anxiously thumps its own tattoo in reply, and I have to stamp down an illogical fear that the beating of my hideous heart is a telltale to my own location. Birds do not thunk. Boars do not thunk. Deer…

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Gleaming! Rust overhauls recoil and inaccuracy

Sandbox survive 'em up Rust [official site] has launch a sizeable update reworking how gun recoil and inaccuracy work. It should now feel more like a traditional first-person shooter, developers Facepunch Studios say. Thursday's early access update also fancied up parts of the map Hapis Island, making them a lot more interesting, and added a new one-way drop box for players to easily dunk items.…

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Garry’s Mod Devs Release Vive Sandbox Game Chunks

Garry's Mod gang Facepunch Studios have released their virtual reality sandbox game Chunks [official site] onto Steam Early Access. It looks like Minecraft, obvs, and building with cubes is certainly part of its foundation, but Chunks is built to be mega-moddable so who knows what it could become? Heck, even from a blockbuilding perspective, things like using the HTC Vive controllers to wave rollercoaster tracks…

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Rust Adds Female Model, Randomly Assigned To Players

The nude murderisland of Rust [official site] has welcomed women to its bloody shores, adding a female player model in last week's update. Yes, they too are beautiful slapheads. It's not a choice, mind. As Rust did before with penis length and race, each player's in-game sex is decided randomly - and permanently. Some players are not too thrilled with this, but developers Facepunch say…

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Feature: Rust is hell.

Premature Evaluation: Rust

Every Monday, Rob Zacny gathers the raw materials of Early Access and attempts to survive against a world of crazed, screaming unfinished games. This week, he visits the ultra-popular survival game. As I died screaming between a wolf's jaws, collapsing in the snow that dusts the top of the mountains while listening to it gnaw through virtual flesh, I had a realization: survival games are…

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Rust Concepts Include Eerie Aloof NPC Scientists

I like strange characters who largely ignore players, following their own unknowable agendas until you cause problems. Skyrim's giants who'd rather scare you off but will eventually knock you into the clouds. The Borg in Star Trek: Elite Force who don't even consider you a threat at first. Despairing Hollows in Dark Souls. That sort of thing. I do hope that Rust [official site] will…

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It’s Avive! VR-Focused Garry’s Mod Sequel Confirmed

VR almost certainly needs a killer app if it's to spread beyond monied game-fans. Facebook have probably got something up their sleeves for that there Oculus Rift, but as for the Vive, I do wonder if Garry Newman's talk of a VR-focused follow-up to his monster-selling Garry's Mod [official site] could be the mega-toy it needs.

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