Posts Tagged ‘Fallout 4: Far Harbor’

Wot I Think: Fallout 4: Far Harbor

The Fog comes and goes. Sometimes, on a good year, it hangs thinly around the mountains, or concentrates itself somewhere avoidable. It’s a hassle, but folks manage. Other years, it reaches out and drapes itself thickly across the whole island, swallowing villages and ruins and marinas. Folks manage a lot less. There are things in The Fog, you see. Old things, all twisted up by radiation and ill will. Sometimes The Fog carries poison. Sometimes it just drives you mad. Welcome to Fallout 4‘s Far Harbour. This is a bad year.

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Robots, Pets And Unsafe Harbours: Fallout 4 DLC

Bethesda have just announced the first three expansions for Fallout 4 [official site]. They’re not far enough, coming March, April and May, and they include new adventures, new settlement customisation options, new quests facilities to capture and train creatures, and “the largest landmass for an add-on that we’ve ever created”. First out will be Automatron, which will allow you to build customised robot companions, then there’s the Wasteland Workshop in April which concentrates on settlements and creature taming, and finally Far Harbor will include an entirely new island area. Beyond these, Bethesda have expanded their DLC plans enough to raise the season pass price.

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