Posts Tagged ‘Fallout 4: Wasteland Workshop’

Wot I Think: Fallout 4 – Wasteland Workshop

Wasteland Workshop is the second serving of Fallout 4 [official site] DLC that offers players new settlement items, crafting options, and the chance to capture wild creatures before pitting them against one another in purpose-built arenas. Beyond that, there’s not much else to it, no quests, no story, which is a fact reflected by its modest £3.99/$4.99 price tag. But is it worth your time? Here’s Wot I Think.

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Fallout 4’s Wasteland Workshop DLC Due Next Tuesday

The second round of Fallout 4 [official site] DLC will arrive next Tuesday, April 12th, Bethesda have announced. Like Automatron before it, the Wasteland Workshop DLC adds more bits and pieces to the current world rather than going somewhere new (that’s being saved for the third pack). The Workshop will give survivors new things to build in their settlements, from decontamination showers to taxidermied monsterheads, and also trap creatures for gladiatorial combat (or any other nefarious ends which spring to mind). Here, have a peek:

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Robots, Pets And Unsafe Harbours: Fallout 4 DLC

Bethesda have just announced the first three expansions for Fallout 4 [official site]. They’re not far enough, coming March, April and May, and they include new adventures, new settlement customisation options, new quests facilities to capture and train creatures, and “the largest landmass for an add-on that we’ve ever created”. First out will be Automatron, which will allow you to build customised robot companions, then there’s the Wasteland Workshop in April which concentrates on settlements and creature taming, and finally Far Harbor will include an entirely new island area. Beyond these, Bethesda have expanded their DLC plans enough to raise the season pass price.

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