Posts Tagged ‘Fantasy Flight Interactive’

An interview with Fantasy Flight about their new video games studio

netrunner

Fantasy Flight are a behemoth in the board gaming world. If you’ve ever dipped a toe into the cardboard realm, then there’s a high chance you’ll have played something that they’ve been involved with. From Twilight Imperium through to Arkham Horror, Cosmic Encounter and Android: Netrunner, as well as miniatures games such as Star Wars: Armada and X-Wing, Fantasy Flight have a fairly comprehensive handle on tabletop gaming. While they’ve released digital versions of their games in the past, those releases have mostly either been companion apps, or conversions of existing games onto tablets.

Last week, they announced that they’re launching Fantasy Flight Interactive: a new studio that’s solely dedicated to video games. It’s headed up by Tim Gerritsen, the ex-Irrational studio director and Human Head CEO who’s worked on Bioshock: Infinite, Rune and the 2006 version of Prey. I spoke to him about the make up of the new team, what kind of games the studio is hoping to create, and when we’ll see the first fruit of their labours.

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Tabletop publisher Fantasy Flight Games has opened a digital studio

netrunner

If you’re even just a little bit familiar with tabletop gaming, you’ve probably heard of Fantasy Flight Games. It’s the publisher behind titans like Star Wars: Armada and Android: Netrunner, and over the years it’s absolutely bled me dry with its elaborate and very expensive games. And now it’s moving into our neck of the woods, establishing its own digital development studio: Fantasy Flight Interactive.

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