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Posts tagged “fear 2”

FEAR 2: Reborn DLC, Downloadable

"Experience the chaos of Alma’s aftermath from an entirely new point of view: that of Replica Soldier 813," says the Monolith press release. The FEAR 2 DLC contains four new single-player levels, with lots more supernatural happenings. The DLC coincides with a free multiplayer patch for the game which will introduce some new game modes for folks who like their slowed-down manshoot. The Steam version…

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I Ain’t Afraid Of No Cat

As you've probably seen on various news sites that really should know better, tomorrow the streets of London will endure some feline-mounted advertising. Specially-trained black cats will stalk the pavements bearing FEAR 2-emblazoned jackets. The link? Well, tomorrow is Friday the 13th, the unluckiest day of the year. And black cats are also bad luck. And being superstitious is sort of like being afraid, and…

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“The Solution To Everything You Fear”

Late last night, as I drove around frozen South Western England delivering inebriated people to their homes, I got to discussing F.E.A.R. with one of its fans. The sequel, he said, was one of the games that really excited him for 2009. While I definitely appreciated the original game and its expansions, they're also games that I feel contain a weird tension that they never…

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F.E.A.R. 2 Design Trailer

Monolith have released a new F.E.A.R. 2 trailer with primary art lead Dave Matthews talking about the change in level design to more open scenarios. He chats about the team's research process and the way that Alma manifests herself in the design of the new title. There's also a bunch of pacey-lookin' in gaming shooting. An odd one, as shooters go, because I know so…

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Project Origin Puts F.E.A.R. In Our Eyes

First there was the ludicrous nonsense over Sierra vs. Monolith for the rights to make the sequel to F.E.A.R., and the subsequent debacle that took place with Monolith organising a competition for fans to rename their sequel, resulting in Project Origin. Meanwhile Sierra stomped off with the ball, refusing to play nicely with others, and pretended they were making their own sequel which they would…

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Games For 2008: F.E.A.R. 2

I seem to be getting something of a bum deal here. First I get Peggle Nights, about which a big fat nothing is known. And now F.E.A.R. 2, which is apparently being developed in a secret underground bunker fifty miles below the Atlantic ocean, by a team made up of invisible fairies. So what to tell you? I suppose a quick re-hashing of the confusion…

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