Posts Tagged ‘feature’

Wot I Think: Dark Souls 3 – Ashes Of Ariandel

Ashes of Arandiel is the first of two DLCs for Dark Souls III [official site], making it quite possibly the penultimate Souls adventure. We sent intrepid Robert Zak into the cold wastes of the Painted World of Ariandel to see how well it lives up to the mighty legacy of the series, and he returned a short time later stricken with frostbite. And wolfbites. Here’s wot he thinks.

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Have You Played… FTL: Faster Than Light?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

FTL is a Star Trek episode generator. You are in control of the crew of a spaceship and forced to race across the galaxy. Each new system visited brings with it drama, tough choices, high comedy, and the very high possibility of death. It’s thrilling.

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Best PC Gaming Deals Of The Week

It’s a good weekend for games, since Titanfall 2, Dragonball Xenoverse 2 and Skyrim: Special Edition are all officially out now. Don’t even get me started on this week’s release of Farming Simulator 17, but we’ll get around to that a little bit further down the page. There’s a smorgasbord of deals to go through today.

We’ve got deals that’ll work in the UK, deals that’ll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. Let’s get started, shall we.

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Revisiting Skyrim? Read Our Finest Words On It

Skyrim Special Edition is out now, meaning that players old and new are again flooding the mountains of Bethesda’s snowiest RPG. To celebrate, we’ve gathered together some of the finest words and pictures RPS produced about the game over the past five years – including reviews, mod recommendations, screenshot guides, songs about Lydia, cartoons about wolves, nudity, and more.

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Wot I Think: Stellaris – Leviathans

Space dragons, wars in heaven, awakening gods, secret enclaves and (most delicious of all) user interface improvements. Stellaris: Leviathans [official site] brings some gargantuan beasts and big features to Paradox’s sci-fi strategy game, but is it a small step forward or a great leap into the unknown?

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Home Invasion Inverted: Hello Neighbor

You can play Hello Neighbor [official site] right now, for free, and I strongly suggest that you do. Not because of any great qualities in the design, but rather because some of my favourite things about it might get ‘fixed’. I’m thinking of the time the chase music began while I was in my own home and the neighbour’s face pressed against the window suddenly as he tried to run through it to murderise me. Or the time when I hid in a wardrobe and tried to lean so that I could peek through a crack in the door only to find myself leaking slowly through that crack and directly into the neighbour’s line of sight.

Good times.

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A Few Of My Favourite Artificial Intelligences

I’ve been playing a lot of Civilization 6 recently and I love it dearly. It’s not perfect though. Nothing is, of course, but Civ 6 also suffers because it’s a strategy game so it has all kinds of problems with its AI. When I first started writing a critique of what does and doesn’t work when it comes to the AI, I rather lazily typed out something like that previous sentence: “has there ever been a strategy game with AI that is praiseworthy rather than passable?” There’s a part of me that has become an apologist for clumsy AI routines in strategy games.

Here are a few artificial intelligences that need the fewest apologies.

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