Mod it and they will come.
Cities: Skylines [official site] is one of those games that if given the chance will swallow you whole. Like any simulation game worth its salt, it’s comprised of so many moving parts that only by digging deep into its systems, mechanics and quirks can you hope to scratch its veneer and begin to understand what makes it tick. It’s a wonderful game once you do, but getting there can be a daunting task – even for the most tenacious of players.
User-made mods, of which there are now thousands, make this process a wee bit easier. It’s been the best part of two years since Alec shared his favourites (which are absolutely worth checking out), however the following list gathers the ones I’ve come to find essential in crafting my own homegrown cities and keeping my populace happy.
That last part might be a lie, but I swear that’s not my fault. (It totally is.)
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Exciting battles but a dull campaign
The never-ending conflict between Warhammer 40K’s Orks and the greatest warriors of the Imperium of Man, the Space Marines, is an ouroboros that’s already trapped us all inside it. An infinite war, spawning an infinite number of smaller digital wars on our PCs, making sure we can never, ever escape.
Warhammer 40K: Sanctus Reach [official site] is the latest snapshot of the war, a turn-based strategy affair that, of course, pits Space Marine against Ork over a planet that nobody in their right mind would want to live on anyway. Here’s wot I think. Read the rest of this entry »
Still never been as fun
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
This was the first videogame controversy I was ever aware of: the British Legion were cross about the use of the poppy in Cannon Fodder, and the tabloid newspapers were slamming the game as a result. I didn’t have a complete grasp of the issues at the time – I didn’t know much of anything about World War I aged 8 – but I did know that Cannon Fodder was excellent.
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Terrible name, promising CPU
Something good is about to happen. I’m fairly sure of that. RPS isn’t exactly hardware rumour central, of course. There’s plenty of that elsewhere and, frankly, I can’t compete. But after the downbeat tone of my recent Intel Kaby Lake coverage, I reckon it would be remiss not to balance things out with a quick preview of what to expect from AMD’s new Ryzen CPU. It’s definitely coming soon and will probably go on sale in around six weeks. Exactly how good is Ryzen going to be? I don’t know. But all the indications are that it’s going to be at least good enough to make AMD CPUs relevant for gaming again. Read the rest of this entry »
We rather forgot to review Ittle Dew 2 [official site] when it came out last November. So we’re remembering now. I’ve had a rather confused time with it, finding my enjoyment frustrated far too often. Here’s wot I think: Read the rest of this entry »
It's not all boobs
The Steam charts are reliably staid much of the time – ever-present Counter-Strikes and GTAs, whatever the multiplayer survival flavour of the month is, and a big new release if there was one. This week brought a true oddity, however: Wallpaper Engine. It’s a desktop wallpaper tool, and it’s outselling almost everything else on Steam. Times, they are a changin’.
So, what is this thing, and why would an estimated (via SteamSpy; not necessarily accurate, of course) three quarters of a million people be using it instead of just, y’know, setting a desktop wallpaper? And, of course, is this £3/$4 application any good? The finest minds in Christendom gathered to investigate – and to show off the best and worst animated wallpapers they found for it. Read the rest of this entry »