Posts Tagged ‘feature’

Into The Breach: a diary of doom

breachdiary

With apologies about continued teasing you with something you can’t have quite yet, I wanted to follow-up our recent chat about the stressful wonders of FTL follow-up Into The Breach with an after-action report. This takes you through how the game actually works, and demonstrates the kinds of decisions, sacrifices and face-palming involved in every moment of it.

Read the rest of this entry »

Podcast: Our most anticipated games of 2018

"YOU SHALL MAKE A NICE PURSE, DRAGON!"

What do you mean there’s a whole month of 2017 left? Well, the disembodied mouths of the RPS podcast, the Electronic Wireless Show, are tired of waiting. This week the team look at some of the most exciting upcoming games of 2018. Adam is looking forward to smashing big robots with other, bigger robots in Battletech. Matt wants to make trousers from dinosaur skin in Monster Hunter World. And Brendan forgot all about how much he’s excited by surreal isometric detective game No Truce With The Furies.

We’ve also got some chat about Viking strategy game Northgard and yet more love for FTL follow-up Into The Breach. Plus, our Patch Adam quiz is back!

Read the rest of this entry »

Best PC gaming deals of the week

doom

After all the madness that was Black Friday and Cyber Monday, it’s only natural that we’d be in the middle of a bit of a deals lull – in a purgatory-like state between the end of the Black Friday sales and the beginning of the Christmas sales. That being said, there’s still a handful of very nice offers out there, so let’s return to our regular scheduled programming with this week’s best PC gaming deals. This one will be brief.

Read the rest of this entry »

The awesome and alluring RPS Advent Calendar 2017

We like to have our eyes fixed on the future here at RPS, celebrating those games and creators that push things forward, but from time to time, tradition can be a fine thing and the RPS Advent Calendar is our grandest tradition. Here’s how it works.

As December begins, we round up our favourite games of the year and trap them behind the doors of a giant calendar/dungeon. Every day, we open a door and allow the game behind it to emerge, bewildered, into the cold of winter. Don’t worry – there’s plenty to keep them occupied while they’re locked inside the calendar, including a bottle of pop, a half-completed Witcher colouring book and a cracked snowglobe. The final game to leave is our absolute favourite game of the year, but they’re all great games so do greet their emergence with applause, cheers and kind words. Perhaps you could bring them a warm blanket and a cup of cocoa?

Read the rest of this entry »

Nasty, brutish and short – Rust and the state of nature

Facepunch’s violent, vile Rust isn’t an obvious starting place to learn about philosophy. You might explore virtue ethics with the Ultima series, or free will with Bioshock, or concepts of self and moral worth with Soma. Even when looking at political philosophy, you’d perhaps be more inclined to stop by the totalitarian bureaucracy of Paper’s Please, or Crusader Kings II’s massive variety of governmental forms, or Eve Online’s+ unique democracy/tribalism.

But Rust…? Rust, a primitive world of dingly-dangly dongs and caved-in skulls? A transient land of ramshackle fortresses and roving gangs of hostile thugs? What can we hope to learn from that?

Read the rest of this entry »

Wot I Think: Battle Chef Brigade

battlechefbrigade1

They say the best meals start with the finest ingredients. For example, if you take a freshly bought Pot Noodle, add a splash of boiling water and a soupçon of sachet sauce, you have a tasty meal for the bachelor in a hurry. Trinket Studios’ Battle Chef Brigade is a little more omnivorous, and a lot more ambitious, drawing from puzzle games and anime and reality TV in a way that, perhaps, should result in a steaming mess. It’s not a steaming mess, I’m happy to report, even if a couple of the ingredients do feel a little underdone.

Read the rest of this entry »

Football Manager 2018’s best wonderkids

Football Manager 2018 isn’t just about playing for a season, giving up, then starting over – it’s about building a legacy, relationships and a squad to be proud of. With that comes the need to sign people who are still legally children for more money than most of us will ever see in our lives. Wonderkids, then.

With that in mind, I’ve trawled through the game to find 36 of the best young players in the game, across all positions, and for a selection of budgets. The days of genuine bargains have faded into near obscurity, but you’ll still be able to put together a winning squad for a reasonable amount. Just remember they probably won’t be winning anything until 2023 at the earliest.

Read the rest of this entry »

Have You Played… Another World?

another-world

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

(Out Of This World if you are not tea-swilling, toothless Brit who cleans chimbleys in old lahndahn tahn). SPOILERS for a 26-year-old videogame follow.

The first time a game broke my heart, or at least left me in a state of shocked disbelief. Read the rest of this entry »

Asus ROG Swift PG258Q review: 240Hz gaming gone mad

Asus PG258Q

There’s something faintly ridiculous about the Asus ROG Swift PG258Q. Maybe it’s the fact it has a glowing red Asus ROG light coming out of its elevated, three-pronged stand. Maybe it’s the colossal 240Hz refresh rate. Or maybe it’s the price, which most retailers currently have pegged somewhere around the £500 mark (or $513 if you’re in the US). That’s a fair bit of cash for a 25in 1920×1080 screen, especially when the Acer XF270HUA gives you a 27in, 144Hz 2560×1440 display for the same money. Nah, on second thought, it’s definitely the light.

Read the rest of this entry »

Has Paladins been improved by its updates?

paladins

Playing Paladins is like walking into a supermarket in another country: you recognise most of the stuff in there, but everything is slightly wrong. But where exotic hypermarches have tubes of Prângles, cartons of Jiffy Cakes, and peanut-flavoured toothpaste, Paladins has bizarro versions of characters from Dota 2, Team Fortress, and Overwatch. Read the rest of this entry »

Wot I Think: Hyakki Castle

Hyakki Castle

It’s almost impossible to talk about Asakusa Studio’s debut game Hyakki Castle without invoking the looming western spectre of Legend of Grimrock. While this particular formula for party-based first-person dungeon crawlery (real-time grid-based movement and all) dates all the way back to Dungeon Master in the 80s, Grimrock is the game that re-launched a genre, and a solid yardstick by which to measure imitators.

Hyakki Castle, then, is Legend of Grimrock – the original, rather than the more open-world sequel – in Medieval, mythical Japan. It’s a pure dungeon crawl with only the most threadbare of stories: a team of four heroes are sent to a cursed castle to stop an evil wizard. Boilerplate, even by dungeon crawl standards. Hyakki Castle has few ambitions of its own and while it comes tantalisingly close to Grimrock at moments, more often than not it feels like a shallow imitation that doesn’t even wear its own aesthetic as comfortably as it should.

Read the rest of this entry »

Nvidia GeForce GTX 1080Ti review: A 4K monster that isn’t worth the extra cash

Nvidia GeForce GTX 1080Ti

As muscular as the GTX 1080 is, there have been some not-entirely-unwarranted grumbles about its underlying tech; specifically, that it’s basically a GTX 1070 with more of the GPU’s cores enabled. The GTX 1080Ti is much bigger break from the rest of Nvidia’s 10-series, and a much more overtly ‘high-end’ card. It uses the bigger, beefier GP-102 GPU, same as in the bonkers-expensive Titan X and Titan Xp, and wields 3584 processing cores to the GTX 1080’s 2560. Its 11GB of memory is the most you’ll find in a mainstream card, too.

Obviously, these upgrades will put a proportionally larger dent into your finances. The MSI GeForce GTX 1080Ti Gaming X Trio I’ve been testing – with its factory overclocking and custom triple-fan cooler – is £750, and generally the cheapest GTX 1080Ti I can find still asks for £698. With the GTX 1080 dropping as low as £500, this card needs to prove it’s not just a list of fancy-sounding specs.

Read the rest of this entry »

The 10 Best Hacking, Coding, Computing Games

As anyone who watches their feeds knows, we live in a constantly evolving cyberpunk dystopia. They’re connecting toilets to the internet, for heavens sake. If this Gibsonist world is just too REAL for you, we have put together the ten best videogames about hacking, programming and computing so you can escape into meta-dystopia. Which I’m sure is a much better place.

Read the rest of this entry »

Have You Played… Mirage: Arcane Warfare?

Mirage: Arcane Warfare Pit

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I’m genuinely sad that ‘Chivalry with magic’ didn’t excite enough people for Mirage: Arcane Warfare to have an active player base. Despite giving the game away for free for a brief period, the servers for this multiplayer stab n spell ‘em up are still empty. It’s a shame, because the game is great for all the same reasons that Chivalry is – with magic attacks that add to that experience rather than detracting from it. Read the rest of this entry »

Premature Evaluation: Tannenberg

tan

This week’s Premature Evaluation sees our early access conscript, Fraser, flung into the nightmarish Eastern Front of World War I in multiplayer FPS Tannenberg. It’s a companion game to Verdun, but the weather is worse and and there are a lot more angry men with guns.

A man sprints out of the woods just in front of my hiding spot, screaming as he jumps over fallen trees. Before I can even figure out if he’s friend or foe, there’s a flash and a scream as he’s sent hurtling through the air, the latest victim of the enemy’s mortar. He lands in the mud right next to me, where he moans and gurgles as the life slowly seeps out of him. It’s a noise I’ve become very familiar with in Tannenberg.

Read the rest of this entry »