Posts Tagged ‘feature’

DOOM’s Best SnapMaps

Id’s spectacular DOOM reboot has been out for less than a fortnight, but its SnapMap level editor has quickly captured the imaginations of its community. Already there are hundreds of custom built maps and missions available. But finding one that’s worth playing can be tricky. The vast majority are slightly wonky first attempts at mapmaking, while the “most popular” lists are plagued by a host of cheap and nasty maps designed to exploit the SnapMap points system.

Hence RPS sent me on a special mission to punch my way into the bowels of SnapMap and rip out something that’s worth your time. With that in mind, here are five of the best and most interesting user-made experiences, alongside a few other suggestions.

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Nova Alea: A Gentrification Demonstration

Nova Alea [official site] is the most recent Molleindustria game. It explores/demonstrates gentrification and property market forces through a tiny patch of city land, its skyscrapers infecting one another with wealth as they climb, at first unimpeded, then with restrictions designed to slow or stem the tide of gamified buying and selling.

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Premature Evaluation – PULSAR: Lost Colony

Hello everybody! Rob is away so Brendan has been drafted in to prematurely evaluate this week. He has decided to go into deep space (again). Only this time, he has a team of cohorts helping him out in PULSAR: Lost Colony. Will the crew become famous throughout the galaxy? Or will they die in a fiery blaze of unimportance? Read on to find out!

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Overwatch’s Michael Chu On Lore And Storytelling

With Blizzard’s first-person shooter, Overwatch’s [official site] launch a few hours away, senior game designer, Michael Chu, has come to London as part of the game’s global release activities. I assume it’s been a very similar experience for him to playing the game’s UK map, King’s Row, although he tells me there have been “fewer hover-buses”. I was about to explain about the joys of “driving” the Docklands Light Railway but thought I should probably ask Overwatch-related questions instead. Maybe he will drive the DLR tomorrow.

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Overwatch Character Guide: Abilities And Strategy Tips

With over 21 heroes to choose from, there’s a lot of variety to Overwatch. Each hero has their own abilities, strengths, and strategies that really make them shine in combat, but figuring all of that out as you play can be both intimidating and time-consuming. I’ve compiled a positively massive guide to every hero in Overwatch that includes a breakdown of their abilities and a few paragraphs giving you some useful pointers on how to shine.

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Overwatch: Zenyatta Abilities And Strategy Tips

A support character who excels when on the attack and falls to pieces on defense, Zenyatta is the feeblest hero in Overwatch. He makes up for that extreme vulnerability with two abilities that can turn your own heroes into deadly killers or wither away all the strength of an enemy hero. If you fancy a high-risk-high-reward style support, Zenyatta is an interesting choice.

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Overwatch: Symmetra Abilities And Strategy Tips

While she’s listed as a support, it’s important to know that Overwatch‘s Symmetra really isn’t a replacement for Mercy or Lucio. She has some incredibly useful abilities but healing heroes is not her thing. What is her thing is setting up deadly traps with her Sentry Turrets and using her ultimate to get heroes back into the fight instantly. If you like being a support but aren’t keen on healing, Symmetra is an interesting choice.

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