Posts Tagged ‘fez’

A Good Puzzle Game Is Hard To Build

Making a puzzle game is certainly no piece of cake! Ha! Ha! Ha! *cuts wrists*

I love puzzle games. But it’s not beating them that’s the exciting part: it’s understanding them.

Whether mulling over a cryptic crossword or somersaulting through Portal’s portals, there’s a moment of epiphany which, for me, pretty much transcends all other moments in gaming. But how do you design a puzzle to best provoke that eureka moment? What gives a puzzle its aesthetic, its pace and texture? Why does one puzzle feel thrilling while another feels like a flat mental grind?

I’ve asked three of my favourite puzzle game designers to demystify their dark magicks: Jonathan Blow, best known for the puzzle-platformer Braid and currently hard at work on firstperson perplexathon, The Witness; Alan “Draknek” Hazelden, creator of Sokoban-inspired sequential-logic games, including Sokobond, Mirror Isles and the forthcoming A Good Snowman Is Hard To Build; and Jonathan Whiting, a programmer on Sportsfriends and collaborator with Hazelden on Traal, whose own games are a regular Ludum Dare highlight.

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Humble Indie Bundle 9 Is Go(od)

It’s not Android games, nor soundtracks, nor books about kettles. The new Humble Bundle is the original, the Humble Indie Bundle 9. And for a ninth time in a row, it’s a corker. With names like Mark Of The Ninja, FTL: Faster Than Light, and FEZ, you can see the dollar signs spinning already.

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Announced By The Grace Of Fish: Fez II


First there was Fez, and now there is two of it. That was the scene yesterday at Horizon Indie Game Conference yesterday, and later confirmed via content-free teaser trailer. You can try rotating this post through four dimensions to find out more about the new game, but the truth is that this is all we know. Sorry.

The original Fez is out on PC now.

Right Back Hat Ya: Fez Coming To Steam

“It’s a console game on a console. End of story,” Phil Fish somewhat famously told NowGamer of Fez’s PC prospects. But that was many embittered eons ago, and now gaming’s most divisive documentary star is singing a different tune. Confirming yet another one of those increasingly prophetic Steam listings, the previously hardware-bound, headwear-powered dimension-shifter is finally scrambling onto PC. But when? And how? As with all the important things in life, you will have to cleverly rearrange key building blocks of time and space to find out.

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What’s All This About Brutal Legend? And Halo 3? Fez?


Hmm! The Klaxons of hype were blaring over the weekend, with Steam-database watchers claiming the appearance of Halo 3, Fez and Brutal Legend on the service’s list of forthcoming IDs. As far as I can see these have now been changed to “test” names, which suggests revealing their addition was a mistake, but nevertheless the information seems to point to Double Fine’s bizarre Jack Black-voiced rock RTS coming to PC, along with Master Chief’s third outing and Polytron’s dimension-rotating platformer. So that’s interesting. Oh and Quantum Conundrum 2.

Yeah. Anyway. What you been up to this weekend?

Wot I Think – Indie Game: The Movie

The long-awaited documentary about the creators of Super Meat Boy, Braid and Fez is out now and available for download from its own site, iTunes or Steam. Here’s Mr Brendy C to tell you a few things about it before you spend your digi-groats on this much-feted film. Warning: could be said to include spoilers, if a documentary about some guys making videogames can be said to be spoilable.

Indie Game: The Movie is in the unusual position of being able to say it was using Kickstarter “before it was cool, man.” So it’s already vulnerable to the kind of folk who shout ‘hipster!’ at every twenty-something in a pair of milk-bottle glasses. Of course, our readers know better than that. As children, most of you will have undoubtedly been told the tale of The Boy Who Cried Hipster, the moral of the story being ‘don’t lie about there being a dickhead around, in case a real dickhead should actually show up one day to subtly insult your decor, or eat you.’ Being so well brought-up, I believe we can look at Indie Game: The Movie somewhat more fairly and see it for what it actually is: a good documentary which occasionally lapses into artificiality.
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Home Cinema: Indie Game The Movie Is Released

Men, at work

Grumpypants time: I worry slightly that focusing on Super Meat Boy, Fez and Braid risks painting an extremely narrow picture of indie gaming, and as such Indie Game The Movie might be suffering from some of the same echo chamber issues that some felt this year’s IGF did. But hell, let’s celebrate that it has successfully brought an image of videogaming that isn’t guns/boobs/guns/boobs/guns/boobs/guns/boobs into another medium and be happy about it.

After what feels like years of promotion, the movie is finally out. But not in cinemas! No, right on your monitor. You can grab it from its own site, from iTunes or, a little later today, the Steams. I hear mixed reports, but I shall be in all likelihood watching it tomorrow and can report back more usefully then. Oh, and check back on RPS in a few hours to read young whippersnapper Brendan Caldwell telling you just wot he thinks of this here film.