Posts Tagged ‘Final Fantasy XIV: A Realm Reborn’

Final Fantasy XIV Patch Promises Dragons, Fluffiness, Pompoms

If you’ve been browsing Cobbo’s RPG scrollbars you’ll have noticed how he likes to mention that Final Fantasy XIV [official site] is a pretty good MMO. That is, if you manage to beat the ARG of opening a Square Enix account and actually starting the game.

The announcement of Patch 3.3: Revenge of The Horde for the 7th of June seems like a pretty good time to remind you that FFXIV is indeed a pretty good game: I played almost nothing else for an entire year. And with massive content updates coming steadily every two to three months, it’s not just the endgame that gets fleshed out, but the whole experience, even for new players. We haven’t posted about it in a while, so let me show you what’s new in Eorzea.

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What Games Are Running Christmas Events?

HO HO HO. Christmas is practically upon us, and games eveywhere… well, mostly online… are joining the party. Whether they call it Winter Veil or Frostfell, it’s a chance to deck the hubs with bonus XP and let everyone from elves to orcs don Santa hats and hand out treats to the good little wizards and barbarians. Here’s a few of the events going on around the worlds over the next week or so. Is there something cool happening in one of your games that you think folks would find fun? Wrap it up nicely in a comment and leave it under the tree. By which I mean the article. Sorry, that metaphor seemed to be going in a better direction at the start of the sentence.

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Final Fantasy XIV Mac Sales Suspended, Refunds Offered

What happens when you release a wonky version of a game with performance problems? Acknowledging its shortcomings and temporarily pulling it from sale is a nice start, and freely offering and encouraging refunds is a good follow-up.

Where Warner Bros. forgot the second part with the shambles of Batman: Arkham Knight, Square Enix have delivered with the Mac version of Final Fantasy XIV [official site]. There was a mix-up and they released system requirements suggesting it’d run better than it does, they say. It still might’ve been better if they hadn’t released it at all, knowing it still needed more work.

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The RPG Scrollbars: Back To Final Fantasy XIV

Some games stick with you more than you expect. Final Fantasy XIV certainly did for me. I never played the original version, the one released in such a horrific state back in 2010 that Square Enix was forced to stick a knife in it and go back to the drawing board. You know it’s bad when even a game’s publisher openly admits they’ve released a flop and stops even taking money for it. Still, they took it back to development, vigorously retooled it, complete with a five-year timeskip to a new story, and in 2013, it returned under its new name, A Realm Reborn. I gather it was going to be “Oh God Our Jobs Depend On This”, but the focus groups didn’t think it had enough snap.

Luckily for Square, the gamble paid off. Final Fantasy XIV is one of the few MMOs whose name doesn’t rhyme with Earled Of Awecraft to still be ticking along nicely with a mandatory subscription, with its first expansion pack, Heavensward, due this week. I’m not planning to talk about that here… because I haven’t played any of it. But! This does seem like an opportune moment to take a second look at the original game – an often frustrating, yet intriguing take on the MMO template.

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Look Heavensward To FF XIV Expansion’s Launch Trailer

You like pretties a lot, don’t you? Of course you do. And because you do, here’s the launch trailer for Final Fantasy XIV: Heavensward‘s [official site], the expansion which adds no small amount of content to Square Enix’s little MMO that definitely wants to. It’ll launch on Tuesday.

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The RPG Scrollbars: The Declining Magic Of MMOs

There’s a basic rule of the universe – everything is better when it’s a dream. A new car. A new toy. A revolutionary new way of playing games. As a dream, they’re magical. They’re promise. They’re an opportunity yet to be bled dry or squandered. When we get them… they’re a thing. It’s hard to see the impossible in something right in front of you, which is why we shrug off such marvels as access to the whole of human knowledge and electronic telepathy on a yearly basis, because suddenly this year’s modern miracle has a shitty screen and won’t connect to a magic watch.

So it is with MMOs. Why did we never see a World of Warcraft killer?

Simple. Because in a very real sense, a World of Warcraft killer was impossible.

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FFXIV Heavensward Expansion Heads Final Fantasy V-ward

Upcoming MMO expansion Final Fantasy XIV: Heavensward [official site] brings with it a whole bunch (technical term) of new dungeons to explore and die inside. With the FFXIV development team taking heavy inspiration from past Final Fantasy games, this Dungeon Walkthrough trailer feels like a trip down memory lane, from FFX to FFXIII to… Is that the Library of the Ancients from Final Fantasy V?

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