Posts Tagged ‘Final Fantasy’

Confessions of a teenage asset ripper

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I never played Secret of Mana 2 on the Super Nintendo, but I could recognize its trees in a blink. I saw them in countless other games, their lush branches decorating the corners of fantasy worlds filled with magic, dragons, and bugs. Oh, so many bugs. I’ve never played the first Star Ocean, the Suikoden series, Terranigma, or Chrono Trigger. But I know them. They are games I’ve always appreciated in a disjointed state, their plants and furniture dissected and laid out on sprite sheets like tiny organs on an autopsy table.

I saw all this because, when I was a teenager, I illegally ripped art assets from commercial games. Read the rest of this entry »

Final Fantasy XV getting four new DLCs in 2019

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Final Fantasy XV has already seen some story based DLC this year, but at PAX East there was an announcement from Square Enix regarding four add-on story packs coming to the game in 2019. The Dawn of the Future DLC hopes to set itself apart from other story-based add-ons by creating an entire season of alternate plot branches, building towards (what appears to be) a completely different ending.

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The boys are back! Final Fantasy XV released on PC

Guess who just got back today? Them wild-eyed boys that had been away. Fifteen months after starting their journey on console, the anime boyband road trip stag party of Final Fantasy XV have finally arrived on PC. It’s out now. The boys are back in town.

We’ve only just got the game ourselves so our review will take a while, though I’m sure we’ll have plenty of shorter things to say soon. Read the rest of this entry »

The Best of Final Fantasy

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A group of Final Fantasy fans divided against themselves cannot cast fire. Or so the saying goes. For too long we’ve been at war about which is “the best”. Sliding roman numerals around on a table until one of us gets upset and starts using bad language. Let’s end this, here, today. Let’s look at each other, earnestly, with open minds and opener hearts, and regard one another as friends, allies in a world that doesn’t understand us. Let’s look not to the past, but to the future!

And also at this definitive list of Final Fantasy games available on PC ranked in perfect order.

Don’t worry, there’s only nine of them.

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Final Fantasy XV Windows Edition: all your PC port questions answered

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The royal boyband roadtrip adventure that is Final Fantasy XV is almost here. In just under two weeks, Square Enix’s ginormous JRPG will finally arrive on PC, a little over a year after it first came out on console. Yes, it gets a little bit bogged down by its wonky story beats, but to dismiss it because of that would be to ignore all the brilliant things it does right, like chronicling your journey with amazing photographs. It also helps that the PC version looks properly brilliant. Yes, you’ll need an Iron Giant-sized PC in order to run it, but more thoughts on that are coming separately soon.

Here, I have a talk with the game’s technical director and lead programmer Takeshi Aramaki and game design and development manager Kenichi Shida (and their translator) about all things XV on PC. We cover just about everything but if you’re after hot mod chat that’s over here. There was also a surprise gatecrashing by the game’s director, Hajime Tabata, about ten minutes in, so I got to hear what the big boss had to say about the PC version as well. Let the battle music commence. Read the rest of this entry »

Podcast: What counts as a JRPG?

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You’d think we could agree on four simple letters. But nothing is ever straightforward on RPS podcast, the Electronic Wireless Show. This week the gang are talking JRPGs, or Japanese role-playing games to use some real words for human people. Does a game have to be made in Japan to be defined as an JRPG? Or does it just need some bright colours and lots of turn-based battles? Maybe it only needs a boss behind a boss (and then another boss behind that one)? Come with us into the petty world of the genre bouncer, as we examine the shoes of dozens of games and decide whether or not they’re allowed into the JRPG nightclub.

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Final Fantasy XV getting demo next week, also adding Gordon Freeman cosplay

A proper playable demo of Final Fantasy XV Windows Edition is coming next week, containing the RPG’s first chapter, following the recent benchmark tool. A demo! In this day and age! Bless their hearts. Square Enix have talked a lot about wanting to do the PC version right, mods and all, and they do seem to be going for it. They’re even teaming up with iconic PC chap Gordon Freeman, adding the Half-Life hero’s HEV suit, glasses, and crowbar to FFXV’s Steam version. Well, he’s not using them, is he? Read the rest of this entry »

Wot I Think – Final Fantasy XII: The Zodiac Age

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There’s a race of beings in Final Fantasy XII called the Bangaa. They have the snout of a crocodile, the squat of an ape and the arms of an entire gymnasium. Their ears are colourful leathery drapes, their lips adorned with piercings and trinkets. One of them, a shopkeeper called Migelo, resembles a rehabilitated Watto. Others are menacing bounty hunters. But they all have strange voices. Not otherworldly or fantastical, I mean strange in the sense that the voice actors can’t decide between a Scottish, Jamaican or West Country accent, and often speak as hackneyed villains. In a lot of ways, these scaly people encapsulate how I feel about this late-to-the-PC-party JRPG. They are both good-looking and incredulous. Flawed works of biological art that I can’t help but like, even when my better judgement often says “no”. Read the rest of this entry »

Podcast: What are the best monsters?

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They lurk, they creep, they skulk and weep. Monsters in videogames can be as simple as a big spiky cyclops ball, or as unsettling as a sobbing woman in a rainy alleyway. This week on the RPS podcast, the Electronic Wireless Show, the team is talking about their favourites, from flaming skulls to digitally possessed diving suits, and the clever ways in which game monsters inspire heebies, jeebies, creeps and sometimes even willies. Read the rest of this entry »

Cast Firaga on your GPU with Final Fantasy XV’s PC benchmark tool

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It’s been a long time coming, but the expanded, tuned, moddable and polished-up PC port of magical realist pretty-boy road-trip RPG Final Fantasy XV is nearly here. The only question that remains is “How well will this thing run on my PC?”

Well, hypothetical questioner, I’ve got some good news for you: Square have been kind enough to release a benchmark tool for the game, allowing you to ogle a bit of it in action on your own PC, and receive advice on whether you’ll need to lower your settings or resolution in order to get a consistently smooth result out of the game.

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Final Fantasy XV due March 6 on PC, supporting mods and HDR

The anime boyband roadtrip of Final Fantasy XV will swing by PC on March 6, developers Square Enix have announced. Noctis, Ignis, and the rest of the boys have been rolling around consoles since November 2016 and I am delighted they are finally coming to our town. Our version will be fancier than the plain old console version too, coming with bits including mod support, a new royal boat to sail and go fishing with the lads, everything from the console DLC season pass, and a new first-person camera view. Splendid! Read the rest of this entry »

Final Fantasy XII coming to PC on February 1st

With the pace Square Enix are slinging old console Final Fantasy games at PC, we’re almost caught up in time for Final Fantasy XV hitting in a few months. Before then, though, Squeenix are filling in one big game: Final Fantasy XII. Today they announced that Final Fantasy XII: The Zodiac Age, the recent PlayStation 4 revamp of the PS2 RPG, will come over to PC on February 1st. Our version will be just a little bit fancier too, adding support for niche novelties like putting three 21:9 ultra-wide monitors side-by-side to drown yourself in the game. Read the rest of this entry »

30 years of Final Fantasy: The highs and lows

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It’s the 30th birthday of Final Fantasy, says Square Enix. The first in the series was released in Japan on this day in 1987 and an old story goes that the name was chosen because Square was in financial trouble at the time – almost bankrupt – and it was likely to be their last game. But that’s rubbish, the creator later said in an interview. It turns out any old F-word would have done.

It’s nevertheless a series worth celebrating. A tropey, dopey JRPG series that somehow manages to be comforting and friendly. At least, some of the time. Here’s the highs and lows of the series. Read the rest of this entry »

World of Final Fantasy catches ’em all on PC next month

We’re seeing more of the main Final Fantasy games on PC these days, and a fair number of the strange spin-offs and side-games too. Square Enix today announced that the next round our way will be World of Final Fantasy, a spin-off which is a bit like Pokémon except you collect cute versions of FF characters and stack them on each others’ heads. Yup. Initially released on PlayStation 4 and Vita in 2016, it’ll hit PC in November. And it looks a little something like this: Read the rest of this entry »

Final Fantasy XV’s director on rehabilitating Prompto and choosing his favourite among the lads

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The royal road trip of Final Fantasy XV [official site] is coming to PC (and with planned mod support too), it was announced this week during Gamescom. That’s good, we like road trips on RPS. So to find out more I sat in a room with the game’s director Hajime Tabata and his translator to quiz him on the origins of Prompto’s camera, the mysterious Final Fantasy committee, sports cars, and the big question: just who is the best boy in the band? Read the rest of this entry »

Final Fantasy XV will get mod support, says director

Dress this boy band how you like with mods.

You might have heard that the lads-on-tour simulator Final Fantasy XV [official site] is coming to PC next year. But long before that announcement game director Hajime Tabata dreamt of the idea of including mod support in the then ethereal PC version. Well, that’s now a solid plan. Read the rest of this entry »

Have You Played… Final Fantasy IX?

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Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I hadn’t, until this week. You may now judge me. Done? OK. When people ask the doomed question “what is the best Final Fantasy”, all the memes will rally to the side of Zidane and his troupe of actor-rogues. And that’s a lot of fun, because in wider gaming circles (ie. those who only dip into JRPGs, as opposed to being fans) it isn’t as well-known as its older brethren, or its newer, flashier siblings. But… maybe… maybe the memes are right? Read the rest of this entry »

Final Fantasy XV director dreams of PC port with mods

Square Enix still haven’t announced a PC port for Final Fantasy XV [official site], but I am cheered by game’s director saying he would like to bring the anime boyband roadtrip over. Hajime Tabata even says he’d be interesting in special PC features like mod support. This is, unfortunately, not a plan. It’s not an announcement. It’s not confirmation. It’s not even really a hint. But, as a short answer in a short interview, I am digging this. Please, Square Enix, let the rowdy boys come out to play. Read the rest of this entry »

Mobius Final Fantasy falling from pocket onto PC

Now that consoleers have enjoyed two months of the beautiful anime boyband roadtrip that is Final Fantasy XV, Square Enix have announced that we PCnauts will soon finally start fantasying ourselves with- oh, a port of free-to-play mobile game Mobius Final Fantasy [official site]. Grumble grumble. Mobius might be a smashing game, for all I know, but it’s not the boyband barbecue I crave. What dreadful teases they are. But! If you’ve been waiting for confirmation of the Final Fantasy VII Remake on PC, I’m sure you’ll be contented with news that Mobius will borrow resources from it for a crossover event. That’s enough, aye? Read the rest of this entry »

Final Fantasy XIV’s Revenge Of The Horde Update is Live

FOR THE HOR—wait what? Different horde? Well this is awkward… anyway, the new 3.3 update for Final Fantasy XIV [official site] is live today. It’s called Revenge of the Horde but has surprisingly little to do with shamanism or the phrase “zug-zug!”

Patch day is always a fun day because it means another hearty helping of things to dig into, and Revenge of the Horde seems pretty damn hearty. Going live yesterday, the new updates includes new dungeons, raids, storyline quests, PVP modes, and everything that Final Fantasy XIV tends to pack into it’s bigger releases. I’ve been unsubscribed for a few months, but I think it’s time to rectify that.

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