Posts Tagged ‘Firaxis’

First XCOM 2 DLC Inbound, But No Perfomance Fix Yet

Suicide Squad, innit?

Well, in fairness, they’ve still got a week to squeak out a much-needed fix for the otherwise great XCOM 2 [official site]’s assorted technical issues before the Anarchy’s Children DLC arrives next week. They might yet do right by us. Leaves a bit of a bad taste in the mouth to even be talking about flogging extra content before the base game’s fully ship-shape, though – especially as said extra content makes me twist my lips into a sort of bemused pout. I really dig XCOM 2’s current and generous character customisation options, which manage to be playful without capsizing into arbitrary weirdness. I’m not sure the same can be said about the Anarchy’s Children pack of cosmetic add-ons.
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XCOM 2: The Wipe

Resuming an XCOM 2 [official site] Iron Man diary starring the staff and readers of RPS. Note: this diary went on hiatus for a while, because post-patch XCOM 2 kept crashing on my PC. That problem has resolved itself as suddenly as it arrived, so back into the meatgrinder we go. Full explanation and the story so far here here, and you can download the characters for your own game here.

You’re damn right I’m shaken.
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Interview: Firaxis’ Jake Solomon On What Went Right And Wrong With XCOM 2

In which Adam and I sit down with XCOM 2 lead designer Jake Solomon to dissect the strategy sequel. We discuss what it does well and some of the complaints levelled at it, hear about ideas tried and discarded during development, why story had more of a focus this time around and the continued importance of the original X-COM games.

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XCOM 2’s Best Class: Tips For Sharpshooter, Grenadier, Specialist & Ranger

XCOM 2‘s soldier classes are one of the best examples of how Firaxis have carefully overhauled the systems introduced in Enemy Unknown. Rather than simply adding further classes to the established roster, XCOM 2 performs an intricate restructuring of Enemy Unknown’s archetypes. It remixes the abilities of the original classes, while also adding new skills that radically change how these soldiers are best used. Classes that were enormously powerful in Enemy Unknown now only function well with appropriate support, while others that were tactically difficult to use are now a vital component of any team of alien hunters.

So we’ve taken a more detailed look at XCOM 2’s class system, and ranked them in order of their importance in the field. We’ll examine how each class functions, what their best and worst abilities are, who looks down on who, the works.

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XCOM 2 Was Made More Difficult Late In Development: “There Were Definitely Moments Of ‘Is This Too Much?'”

XCOM 2 was made significantly more difficult late in its development cycle after playtesting suggested it was too easy, says the game’s lead designer. “I remember saying ‘you know what, we’re going to make the game a lot harder. We’re going to go back and make the game a lot harder on every level, because this game is not engaging people the way it should,'” Firaxis’ Jake Solomon told RPS. “Of course it triggered a fairly mad rush to balance things out, but I think when the game got more difficult then you started to see people engaging, you felt that spark of life.”

However, he acknowledged that some players might be struggling with the game as a result. “There were definitely moments of ‘is this too much?’ and how do we cater to people that maybe don’t want that experience?”

Solomon also felt that the presentation of the game’s difficulty settings might be to blame for this frustration. “I made a mistake, I think, by calling the lowest difficulty Rookie”.

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XCOM 2’s Pretty Final Mission Glitch-O-Rama

I finished XCOM 2 [official site] last night and had, up until the final mission, evaded the troubles some suffer. Then the end neared and everything glitched out into a psychedelic wonderland, flashing and morphing through loads of different types of graphics glitches. These bugs are great! I wish I’d had them all along! What are you all complaining about? Sheesh! Here, I snapped a gallery of screens for those of you unlucky enough to not see this bug.

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XCOM 2 Guide To Strategy, Performance, Mods & More

XCOM 2 is out, we are playing it, and we are writing about it. You might be struggling to find that writing though because it’s being washed away in a flood of other posts. If that’s the case, then step inside here for everything we’ve written about the game so far.

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